Torment Pulse: Difference between revisions

Jump to navigation Jump to search
LVL (talk | contribs)
Sounds and updated sentence about pulse scaling with item cdr
LVL (talk | contribs)
Removed scaling template
Line 2: Line 2:
| item_name            = Torment Pulse
| item_name            = Torment Pulse
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}}% [[Melee Resist]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]]
| has_passive1        = true
| has_passive1        = true
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_damage_pulse_desc|item_name={{#var:item_key_or_en}}}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_tech_damage_pulse_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseAmount}} Pulse Damage {{ss|0.28}}
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseAmount}} Pulse Damage
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseRadius}} Pulse Radius
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePulseRadius}} Pulse Radius
| sound1              = tormentpulse proc 01.mp3
| sound1              = tormentpulse proc 01.mp3