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Oct 10th update adjustments. |
Added Update history October 11, 2024 |
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| Line 12: | Line 12: | ||
| has_passive1 = true | | has_passive1 = true | ||
| has_passive2 = false | | has_passive2 = false | ||
| passive1_cooldown = | | passive1_cooldown = | ||
| passive1_stat1 = '''40'''{{ss|0.33}} [[Spirit Damage]] | | passive1_stat1 = '''40'''{{ss|0.33}} [[Spirit Damage]] | ||
| passive1_stat2 = 9m Pulse '''Radius''' | | passive1_stat2 = 9m Pulse '''Radius''' | ||
| passive1_description = Periodically deals '''Spirit Damage''' to the | | passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby. | ||
}} | }} | ||
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically deals [[Spirit Damage]] to the 2 closest enemies. | '''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically deals [[Spirit Damage]] to the 2 closest enemies. | ||
| Line 35: | Line 35: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = October 11, 2024 | |||
| changes = | |||
* Torment Pulse now scales with cooldown again. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = October 10, 2024 | | update = October 10, 2024 | ||
| Line 43: | Line 48: | ||
| update = September 26, 2024 | | update = September 26, 2024 | ||
| changes = | | changes = | ||
* Health Bonus increased from +140 to +160 | * Health Bonus increased from +140 to +160. | ||
* Spirit Power damage scaling increased from 0.25 to 0.33 | * Spirit Power damage scaling increased from 0.25 to 0.33. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Health increased from +125 to +140 | * Health increased from +125 to +140. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29, 2024 | | update = August 29, 2024 | ||
| changes = | | changes = | ||
* | * Spirit damage scaling increased from 0.2 to 0.24. | ||
}} | }} | ||
}} | }} | ||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||