Torment Pulse: Difference between revisions

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Removed the note that the ticks between torment pulse get reduced by cooldown reduction. Added Escalating Exposure as an example of an effect that can be stacked with this item.
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{{Infobox item
{{Infobox item
| item_imagefilepath = Torment Pulse
| item_name           = Torment Pulse
| item_name = Torment Pulse
| item_type           = Spirit
| item_type = Spirit
| item_tier            = 3
| souls = 3,000
| souls                = 3,000
| item_tier = 3
| has_components       = false
| has_components = false
| has_active1         = false
| has_active1 = false
| has_iscomponentof   = false
| has_iscomponentof = false
| item_stat1           = +160 [[Bonus Health]]
| item_stat1 = +160 [[Bonus Health]]
| item_stat2           = +15% Melee Resist
| item_stat2 = +6 [[Spirit Power]]
| item_stat2          = +6 [[Spirit Power]]
| has_passive1 = true
| has_passive1         = true
| has_passive2 = false
| passive1_cooldown =
| passive1_stat1 =40{{ss|0.3}} [[Spirit Damage]]
| passive1_stat2 = 9m Pulse '''Radius'''
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
| passive1_description = Periodically deals '''Spirit Damage''' to the two closest enemies nearby.
| passive1_stat1      = 40 Pulse Damage
| passive1_stat2      = 9m Pulse '''Radius'''
}}
}}
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals [[Spirit Damage]] to the 2 closest enemies.
'''Torment Pulse''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Bonus Health]] and [[Spirit Power]] to the purchasing hero. It periodically (every 1.5s, scaled with cooldown) deals [[Spirit Damage]] to the 2 closest enemies.


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{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]