Toxic Bullets: Difference between revisions

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Amaurus (talk | contribs)
m The percent buildup shows differently on different heroes. Example noted.
Spuj (talk | contribs)
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|has_active1=false
|has_active1=false
|has_iscomponentof=false
|has_iscomponentof=false
|item_stat1=+100 Health|souls = 3000
|item_stat1=+100 [[Health]]|souls = 3000
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_cooldown=
|passive1_cooldown=
|passive1_stat1=5%/sec Bleed Damage
|passive1_stat1=5%/sec [[Bleed]] Damage
|passive1_stat2=-65% Healing Reduction
|passive1_stat2=-65% Healing Reduction
|passive1_stat3=3s Duration
|passive1_stat3=3s Duration
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* '''New''': Now grants <u>+100 Health</u>
* '''New''': Now grants <u>+100 Health</u>
{{Items}}
{{Items}}
[[Category:Items]]