Toxic Bullets: Difference between revisions

TheMilkMan (talk | contribs)
Switched to using new template
Wrap Infobox item into Default/Enhanced tabber (BOT)
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
Default=
{{Infobox item
{{Infobox item
| item_name            = Toxic Bullets
| item_name            = Toxic Bullets
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| sound1              = toxic proc 01.mp3
| sound1              = toxic proc 01.mp3
}}
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Toxic Bullets
| passive1_description = {{#invoke:Lang|get_string|upgrade_toxic_bullets_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DotHealthPercent|prefix=|suffix=|noicon=true}}/sec [[Status Effects#Bleed|Bleed Damage]]
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent|prefix=|suffix=|noicon=true}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DotDuration|prefix=|suffix=s|noicon=true}} Duration
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BuildUpPerShot|prefix=|suffix=|noicon=true}} Buildup Per Shot
| sound1              = toxic proc 01.mp3
}}
</tabber>
</div>


'''Toxic Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies healing reduction to the target.
'''Toxic Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies healing reduction to the target.