Toxic Bullets: Difference between revisions

FamousPup (talk | contribs)
Updated item card
FamousPup (talk | contribs)
mNo edit summary
Line 21: Line 21:


It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].
It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].
== Notes ==
* The % Buildup per shot is different per Hero. For example Abrams has 47% buildup per shot and only needs to shoot a target 3 times to cause them to Bleed, while Ivy has 8.2% buildup per shot so 12 shots are needed to cause a bleed.
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
* Headshots do not affect the buildup per shot.
* Light and Heavy Melee attacks count as 1 shot each


== Buildup Per Shot ==
== Buildup Per Shot ==
The item has a different buildup per shot depending on which hero purchased the item. The bleed only triggers on an enemies once the buildup reaches 100%, and the buildup decays back to 0 if the enemy hasn't been shot for some time. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed.
{| class="wikitable sortable"
{| class="wikitable sortable"
|+
|+
Line 101: Line 95:
|36
|36
|}
|}
== Notes ==
* The % Buildup per shot is different per Hero. For example Abrams has 47% buildup per shot and only needs to shoot a target 3 times to cause them to Bleed, while Ivy has 8.2% buildup per shot so 12 shots are needed to cause a bleed.
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
* Headshots do not affect the buildup per shot.
* Light and Heavy Melee attacks count as 1 shot each


== Recommended heroes ==
== Recommended heroes ==