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→Notes: Bleed damage can proc spirit damage effects. |
TheMilkMan (talk | contribs) Switched to using new template |
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{{Infobox item | {{Infobox item | ||
| item_name = Toxic Bullets | | item_name = Toxic Bullets | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_toxic_bullets_desc}} | | passive1_description = {{#invoke:Lang|get_string|upgrade_toxic_bullets_desc}} | ||
| passive1_stat1 = {{ | | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]] | ||
| passive1_stat2 = {{ | | passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional) | ||
| passive1_stat3 = {{ | | passive1_stat3 = {{ItemData|{{#var:item_key_or_en}}|DotDuration}}s Duration | ||
| passive1_stat4 = {{ | | passive1_stat4 = {{ItemData|{{#var:item_key_or_en}}|BuildUpPerShot}} Buildup Per Shot | ||
| sound1 = toxic proc 01.mp3 | | sound1 = toxic proc 01.mp3 | ||
}} | }} | ||