Toxic Bullets: Difference between revisions

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Bot: Remove inline div wrapper from infoboxes (styling moved to common.css)
Bot: Replace tabber with {{Infobox item/auto}}
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<tabber>
{{Infobox item/auto|Toxic Bullets| sound1 = toxic proc 01.mp3}}
Default=
{{Infobox item
| item_name            = Toxic Bullets
| passive1_description = {{#invoke:Lang|get_string|upgrade_toxic_bullets_desc}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|DotHealthPercent}}/sec [[Status Effects#Bleed|Bleed Damage]]
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|DotDuration}}s Duration
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|BuildUpPerShot}} Buildup Per Shot
| sound1              = toxic proc 01.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Toxic Bullets
| passive1_description = {{#invoke:Lang|get_string|upgrade_toxic_bullets_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DotHealthPercent|prefix=|suffix=|noicon=true}}/sec [[Status Effects#Bleed|Bleed Damage]]
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent|prefix=|suffix=|noicon=true}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DotDuration|prefix=|suffix=s|noicon=true}} Duration
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BuildUpPerShot|prefix=|suffix=|noicon=true}} Buildup Per Shot
| sound1               = toxic proc 01.mp3
}}
</tabber>


'''Toxic Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies healing reduction to the target.
'''Toxic Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies healing reduction to the target.