Toxic Bullets: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Toxic Bullets
| item_imagefilepath   = Toxic Bullets
|item_name=Toxic Bullets
| item_name           = Toxic Bullets
|item_type=Weapon
| item_type           = Weapon
|item_tier=3|has_components=false
| item_tier           = 3
|has_passive1=true
| has_components       = false
|has_passive2=false
| has_passive1         = true
|has_active1=false
| has_passive2         = false
|has_iscomponentof=false
| has_active1         = false
|item_stat1=+100 [[Bonus Health]]|souls = 3000
| has_iscomponentof   = false
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
| item_stat1           = +100 [[Bonus Health]]
|passive1_cooldown=
| souls               = 3000
|passive1_stat1=5%/sec [[Bleed]] Damage
| passive1_description = Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_stat2=-65% Healing Reduction
| passive1_cooldown   =
|passive1_stat3=3s Duration
| passive1_stat1       = 5%/sec [[Bleed]] Damage
|passive1_stat4=10.3% Buildup Per Shot}}
| passive1_stat2       = -65% Healing Reduction
'''Toxic Bullets''' is a Tier 3 Weapon [[Item]] in Deadlock. It grants Bonus Health. Its passive causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies Healing Reduction to the target.
| passive1_stat3       = 3s Duration
| passive1_stat4       = 0.8% Buildup Per Shot
}}
'''Toxic Bullets''' is a Tier 3 Weapon [[Items|Item]] that grants Bonus [[Health]]. Its passive causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies Healing Reduction to the target.


It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].
It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].


== Notes ==
== Notes ==
 
* The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (''Tooltip says 20%'').
* The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%).


* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur at further distances. The bleed damage itself is unaffected by distance.


== Recommended heroes ==
== Recommended heroes ==
* [[Infernus]]
* [[Infernus]]


== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
|- style= "background-color:#f0dbbb;"
|- style= "background-color:#f0dbbb;"
|'''Patch'''
|'''Patch'''
|'''Changes'''
|'''Changes'''
|-
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|[[Update: September 12, 2024]]
|
| - Added sound for Toxic Bullets proc.
- Passive Healing Reduction Increased: -55% > -65%
|-
|[[Update: August 29, 2024]]
| - Heal Reduction increased from -55% to -65%.
- Bleed damage reduced from 6% to 5%.


- Passive Bleed Damage Reduced: 6% > 5%
- Now grants +100 Health.
 
|-
- '''New''': Now grants +100 Health
|[[Update: August 22, 2024]]
| - Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies.
|-
|[[Update: May 30, 2024]]
| - Now deals half damage against troopers and neutrals.
|}
|}
 
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[[Category:Items]]