Trapper: Difference between revisions

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infobox
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| key = hero_trapper
| key = hero_trapper
| card = Trapper card.png
| card = Trapper card.png
| weapon_name = Riptide
| bullet_damage = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|BulletDamage}}
| light_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|LightMeleeDamage}}
| heavy_melee = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|HeavyMeleeDamage|}}
| max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|MaxHealth}}
| spirit_resist = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}
| release_date = November 7, 2024
| release_date = November 7, 2024
| no_codenames = true
| no_spirit_resist = false
| no_bullet_resist = true
| no_bullet_resist = true
| no_sprint = true
| no_sprint = true
| no_voice_actor = true
}}
}}