Trooper/Update history: Difference between revisions

LVL (talk | contribs)
June 17
LVL (talk | contribs)
July 29 update
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{{Update history table/row
{{Update history table/row
| update = June 17, 2025
| update = {{Update link|July|29|2025}}
| changes =
* After 20 minutes, trooper spawn time is reduced from 30s to 25s.
* Trooper bounty growth reduced from 1.5 to 1.2.
* Trooper ally split updated from 100/65/30/20/15/11% to 100/65/28/15/12/8%.
* Trooper: Walk speed increased from 6.1 to 6.3.
* Trooper: Run speed increased from 11 to 13.
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{{Update history table/row
| update = {{Update link|June|17|2025}}
| changes =  
| changes =  
* Trooper base bounty reduced from 132 to 120
* Trooper base bounty reduced from 132 to 120
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{{Update history table/row
{{Update history table/row
| update = May 27, 2025
| update = {{Update link|May|27|2025}}
| changes =  
| changes =  
* Trooper resistance near base reduced from 40% to 35%.
* Trooper resistance near base reduced from 40% to 35%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 21, 2025
| update = {{Update link|May|21|2025}}
| changes =  
| changes =  
* Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
* Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running.
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{{Update history table/row
{{Update history table/row
| update = May 19, 2025
| update = {{Update link|May|19|2025}}
| changes =  
| changes =  
* Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days).
* Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days).
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 13, 2025
| update = {{Update link|May|13|2025}}
| changes =  
| changes =  
* Troopers now gain 30% [[Damage Resistance|resistance]] when inside the enemy base.
* Troopers now gain 30% [[Damage Resistance|resistance]] when inside the enemy base.
}}
}}
{{Update history table/row
{{Update history table/row
| update = April 17, 2025
| update = {{Update link|April|17|2025}}
| changes =  
| changes =  


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{{Update history table/row
{{Update history table/row
| update = February 25, 2025
| update = {{Update link|February|25|2025}}
| changes =
| changes =
[ Soul Orb Mechanics ]
[ Soul Orb Mechanics ]
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{{Update history table/row
{{Update history table/row
| update = November 21, 2024
| update = {{Update link|November|21|2024}}
| changes =
| changes =
* Mid Boss trooper health for first spawn reduced from 95% to 70%.
* Mid Boss trooper health for first spawn reduced from 95% to 70%.
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{{Update history table/row
{{Update history table/row
| update = November 7, 2024
| update = {{Update link|November|7|2024}}
| changes =
| changes =
* Fixed some cases where troopers could get stuck in the base.
* Fixed some cases where troopers could get stuck in the base.
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{{Update history table/row
{{Update history table/row
| update = October 24, 2024
| update = {{Update link|October|24|2024}}
| changes =
| changes =
* Trooper Soul Orbs now have a 90ms buffer to allow the server to do better calculations on who shot the orb first, to minimize latency advantages for denying.
* Trooper Soul Orbs now have a 90ms buffer to allow the server to do better calculations on who shot the orb first, to minimize latency advantages for denying.
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{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =
| changes =
* Fixed troopers being unreliable to shoot while on the zipline.
* Fixed troopers being unreliable to shoot while on the zipline.