Trophy Collector: Difference between revisions

Added a table that shows all the stats affected by each stack and the ROI of the item from the souls per minute
Linked to NPC/unit list
 
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Line 3: Line 3:
{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}


== Update history ==
== Notes ==
{{Update history}}
 
The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding.
 
A list of units affected by the damage reduction: [[Unit|NPCs]]


== Stats and ROI ==
== Stats and ROI ==
ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute.
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|+
|+
!Kills
!Kills
!Souls/min
!Souls/min
!ROI [min]
!% each kill affects ROI
!% each kill affects ROI
!Sprint Speed [m/s]
!Sprint Speed [m/s]
!Ability range [%]
!Ability range [%]
|-
|-
!1
|1
!18
|18
!---
|88.9
!0.15
|‑
!0.75
|0.15
|0.75
|-
|-
!2
|2
!36
|36
!50
|44.4
!0.3
|50
!1.50
|0.3
|1.50
|-
|-
|3
|3
|54
|54
|29.6
|33
|33
|0.45
|0.45
Line 35: Line 43:
|4
|4
|72
|72
|22.2
|25
|25
|0.60
|0.60
Line 41: Line 50:
|5
|5
|90
|90
|17.8
|20
|20
|0.75
|0.75
Line 47: Line 57:
|6
|6
|108
|108
|14.8
|17
|17
|0.90
|0.90
Line 53: Line 64:
|7
|7
|126
|126
|12.7
|14
|14
|1.05
|1.05
Line 59: Line 71:
|8
|8
|144
|144
|11.1
|13
|13
|1.20
|1.20
Line 65: Line 78:
|9
|9
|162
|162
|9.9
|11
|11
|1.35
|1.35
Line 71: Line 85:
|10
|10
|180
|180
|8.9
|10
|10
|1.50
|1.50
Line 77: Line 92:
|11
|11
|198
|198
|8.1
|9
|9
|1.65
|1.65
Line 83: Line 99:
|12
|12
|216
|216
|7.4
|8
|8
|1.80
|1.80
Line 89: Line 106:
|13
|13
|234
|234
|6.8
|8
|8
|1.95
|1.95
Line 95: Line 113:
|14
|14
|252
|252
|6.4
|7
|7
|2.10
|2.10
Line 101: Line 120:
|15
|15
|270
|270
|5.9
|7
|7
|2.25
|2.25
Line 107: Line 127:
|16
|16
|288
|288
|5.6
|6
|6
|2.4
|2.4
|12.0
|12.0
|}
|}
== Update history ==
{{Update history}}
{{Item Navbox}}
{{Item Navbox}}