Trophy Collector: Difference between revisions

Vergir (talk | contribs)
m add note about ingame ui being incorrect due to rounding. Move update history to the bottom of the page
Linked to NPC/unit list
 
(3 intermediate revisions by 2 users not shown)
Line 6: Line 6:


The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding.
The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding.
A list of units affected by the damage reduction: [[Unit|NPCs]]


== Stats and ROI ==
== Stats and ROI ==
{{SoulsValueTable|trophy=1}}
ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute.
ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute.
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"