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| {{Infobox item | | {{Infobox item/auto|Trophy Collector| sound1 = trophy collector proc.mp3}} |
| | item_name = Trophy Collector | |
| | has_components = true
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| | has_passive1 = true
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| | has_active1 = false
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| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
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| | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen|Out of Combat Regen]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_trophy_collector_desc}}
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| | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StackingBonusHealth}} [[Bonus Health]]
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| | passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StackingBonusSprintSpeed}}/s [[Sprint Speed]]
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| | passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StackingTechRangeMultiplier}}% [[Ability Range]]
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| | passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StackingGoldPerMinute}} [[Souls]] per Minute
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| | passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} [[Stack|Max Stacks]]
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| | has_iscomponentof3 =
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| | component1_name = Sprint Boots
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| | sound1 = trophy collector proc.mp3 | |
| }} | |
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| '''Trophy Collector''' is a Tier 3 Vitality [[Items|Item]] that provides [[Sprint Speed]] and [[Health Regen|Out of Combat Regen]]. Its passive grants a [[Stack]] whenever the user gets a kill or assist. Each stack gives the user extra [[Health]], [[Sprint Speed]], [[Ability Range]], and [[Souls]] per Minute.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Sprint Boots}}, making up {{Souls|{{#invoke:ItemData|get_cost|Sprint Boots}}}} of the cost.
| | == Notes == |
| | |
| | The in-game UI displays +0.2 Sprint Speed and +0.8% Ability Range per stack. These are incorrect and are result of rounding. |
| | |
| | A list of units affected by the damage reduction: [[Unit|NPCs]] |
| | |
| | == Stats and ROI == |
| | ROI (Return On Investment) refers to how long Trophy Collector takes to pay for its cost, based on how many souls it generates per minute. |
| | {| class="wikitable mw-collapsible" |
| | |+ |
| | !Kills |
| | !Souls/min |
| | !ROI [min] |
| | !% each kill affects ROI |
| | !Sprint Speed [m/s] |
| | !Ability range [%] |
| | |- |
| | |1 |
| | |18 |
| | |88.9 |
| | |‑ |
| | |0.15 |
| | |0.75 |
| | |- |
| | |2 |
| | |36 |
| | |44.4 |
| | |50 |
| | |0.3 |
| | |1.50 |
| | |- |
| | |3 |
| | |54 |
| | |29.6 |
| | |33 |
| | |0.45 |
| | |2.25 |
| | |- |
| | |4 |
| | |72 |
| | |22.2 |
| | |25 |
| | |0.60 |
| | |3.00 |
| | |- |
| | |5 |
| | |90 |
| | |17.8 |
| | |20 |
| | |0.75 |
| | |3.75 |
| | |- |
| | |6 |
| | |108 |
| | |14.8 |
| | |17 |
| | |0.90 |
| | |4.50 |
| | |- |
| | |7 |
| | |126 |
| | |12.7 |
| | |14 |
| | |1.05 |
| | |5.25 |
| | |- |
| | |8 |
| | |144 |
| | |11.1 |
| | |13 |
| | |1.20 |
| | |6.00 |
| | |- |
| | |9 |
| | |162 |
| | |9.9 |
| | |11 |
| | |1.35 |
| | |6.75 |
| | |- |
| | |10 |
| | |180 |
| | |8.9 |
| | |10 |
| | |1.50 |
| | |7.50 |
| | |- |
| | |11 |
| | |198 |
| | |8.1 |
| | |9 |
| | |1.65 |
| | |8.25 |
| | |- |
| | |12 |
| | |216 |
| | |7.4 |
| | |8 |
| | |1.80 |
| | |9.00 |
| | |- |
| | |13 |
| | |234 |
| | |6.8 |
| | |8 |
| | |1.95 |
| | |9.75 |
| | |- |
| | |14 |
| | |252 |
| | |6.4 |
| | |7 |
| | |2.10 |
| | |10.5 |
| | |- |
| | |15 |
| | |270 |
| | |5.9 |
| | |7 |
| | |2.25 |
| | |11.25 |
| | |- |
| | |16 |
| | |288 |
| | |5.6 |
| | |6 |
| | |2.4 |
| | |12.0 |
| | |} |
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| == Update history == | | == Update history == |
| {{Main|Trophy Collector/Update history|l1=Update history}}
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| {{Update history}} | | {{Update history}} |
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| {{Item Navbox}} | | {{Item Navbox}} |