Tunnel: Difference between revisions

Overview: correction
Line 19: Line 19:


If a hero requires an ability to enter vents and the ability duration runs out inside a vent or tunnel too small to walk/crouch on, the effect is different depending on the hero:
If a hero requires an ability to enter vents and the ability duration runs out inside a vent or tunnel too small to walk/crouch on, the effect is different depending on the hero:
* For {{HeroIcon|Calico}}, she will stay as Ava and start rapidly taking damage, and instantly transform back when she exits to a walkable area.
* For {{HeroIcon|Calico}}, she can activate the transformation and be pushed to the nearest walkable area. If she doesn't transform, she will stay as Ava and start rapidly taking damage, and transform back when she exits the space.
* For {{HeroIcon|Mo & Krill}}, they will instantly exit Burrow in one of the nearest walkable spaces either inside or outside the tunnels. {Whether they are pushed to the inside or outside seems to be inconsistent.}
* For {{HeroIcon|Mo & Krill}}, they will instantly exit Burrow in one of the nearest walkable spaces either inside or outside the tunnels. {Whether they are pushed to the inside or outside seems to be inconsistent.}