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{{Movement Wiki}} | |||
{{Quotation|[[Vyper]]|Gotta be slippery in this business.}} | |||
'''Universal Tech''' is movement tech that more than one character in the game can execute. These techniques are usually executable by most or all of the cast, though some involve specific interactions with a handful of characters. | '''Universal Tech''' is movement tech that more than one character in the game can execute. These techniques are usually executable by most or all of the cast, though some involve specific interactions with a handful of characters. | ||
Note: Some movement tech articles use source units per second (u/s) instead of meters per second. Source units in ''Deadlock'' are equivalent to inches, and thus can be converted to meters at a rate of 39,37:1. The player's speed in units can be viewed with the [[Console commands|console command]] ''cl_showpos 1''. | |||
Below is a list of all universal techniques currently in the game: | Below is a list of all universal techniques currently in the game: | ||
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* [[Dashing]] | * [[Dashing]] | ||
** [[Dashing/Strafe Dashing|Strafe Dashing]] | ** [[Dashing/Strafe Dashing|Strafe Dashing]] | ||
** [[Dashing/Dash Jumping|Dash Jumping]] | |||
** [[Dashing/Dash Sliding|Dash Sliding]] | |||
** [[Dashing/Short Dash Crouch Cancelling|Short Dash Crouch Cancelling]] | |||
** [[Dashing/Instant Air Dash|Instant Air Dash]] | |||
** [[Dashing/Ag2 Dashing|Ag2 Dashing]] | |||
* [[Jumping]] | * [[Jumping]] | ||
* [[Mantling]] | * [[Mantling]] | ||
** [[Mantling/Mantle Glide|Mantle Glide]] | ** [[Mantling/Mantle Glide|Mantle Glide]] | ||
*** [[Mantling | *** [[Mantling/Superglide|Superglide]] | ||
**** [[Mantling | **** [[Mantling/Glide Wall Jump|Glide Wall Jump]] | ||
* [[Crouching]] | * [[Crouching]] | ||
* [[Sliding]] | * [[Sliding]] | ||
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** [[Ziplines/Zip Launch|Zip Launch]] | ** [[Ziplines/Zip Launch|Zip Launch]] | ||
* [[Ropes]] | * [[Ropes]] | ||
* [[ | * [[Jump pad]] | ||
* [[Runes]] | * [[Runes]] | ||
* [[Heavy Melee]] | * [[Heavy Melee]] | ||
** [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]] | ** [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]] | ||
*** [[Heavy Melee | *** [[Heavy Melee/Heavy Melee Cancel Extension|Heavy Melee Cancel Extension]] | ||
** [[Heavy Melee/Hidden Melee|Hidden Melee]] | ** [[Heavy Melee/Hidden Melee|Hidden Melee]] | ||
* [[Wall Jumping]] | * [[Wall Jumping]] | ||
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** [[Wall Jumping/Edge Boost|Edge Boost]] | ** [[Wall Jumping/Edge Boost|Edge Boost]] | ||
** [[Wall Jumping/Fast Climb|Fast Climb]] | ** [[Wall Jumping/Fast Climb|Fast Climb]] | ||
* [[Air Strafing]] | * [[Air Strafing]] | ||
* [[Bunnyhopping]] | * [[Bunnyhopping]] | ||
** [[Bunnyhopping/Slide Bunnyhopping|Slide Bunnyhopping]] | ** [[Bunnyhopping/Slide Bunnyhopping|Slide Bunnyhopping]] | ||
** [[Bunnyhopping/Raw Bunnyhopping|Raw Bunnyhopping]] | ** [[Bunnyhopping/Raw Bunnyhopping|Raw Bunnyhopping]] | ||
* [[Crouch Gliding]] | * [[Crouch Gliding]] | ||
[[Category:Movement]][[Category:Universal_Tech]] | [[Category:Movement]][[Category:Universal_Tech]] | ||