Universal Tech: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 11: Line 11:
* [[Mantling]]
* [[Mantling]]
** [[Mantling/Mantle Glide|Mantle Glide]]
** [[Mantling/Mantle Glide|Mantle Glide]]
*** [[Mantling/Mantle Glide/Superglide|Superglide]]
*** [[Mantling/Superglide|Superglide]]
**** [[Mantling/Mantle Glide/Superglide/Glide Wall Jump|Glide Wall Jump]]
**** [[Mantling/Glide Wall Jump|Glide Wall Jump]]
* [[Crouching]]
* [[Crouching]]
* [[Sliding]]
* [[Sliding]]
Line 25: Line 25:
* [[Heavy Melee]]
* [[Heavy Melee]]
** [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]]
** [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]]
*** [[Heavy Melee/Heavy Melee Cancel/Heavy Melee Cancel Extension|Heavy Melee Cancel Extension]]
*** [[Heavy Melee/Heavy Melee Cancel Extension|Heavy Melee Cancel Extension]]
** [[Heavy Melee/Hidden Melee|Hidden Melee]]
** [[Heavy Melee/Hidden Melee|Hidden Melee]]
* [[Wall Jumping]]
* [[Wall Jumping]]

Revision as of 04:22, 25 January 2026

Gotta be slippery in this business.

— Vyper

Universal Tech is movement tech that more than one character in the game can execute. These techniques are usually executable by most or all of the cast, though some involve specific interactions with a handful of characters.

Below is a list of all universal techniques currently in the game: