Unstable Rift: Difference between revisionsGive feedback
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removed redundant sentence |
Added Gallery section, added unopened rift image to gallery, edited overview for clarification on exact spawn location of rift |
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== Overview == | == Overview == | ||
When an Unstable Rift spawns, it first appears as an in-world only visual effect | When an Unstable Rift spawns, it first appears as an in-world only visual effect on top of a random side lane's bridge. 60 seconds after this effect appears, an announcement is made to all players and the Rift becomes visible on the map. 25 seconds after the announcement, the Rift opens and creates a capture point with a {{#expr:{{MiscData|citadel_koth_cashin|AuraModifier|AuraRadius}} * 0.0254 round 0}}m radius around the bridge, indicated by a green circle effect. The Rift takes {{MiscData|citadel_koth_cashin|TotalTimeToCapture}}s to be captured (not counting comeback modifiers). Both teams earn progress as long as they have at least one player in the capture point, but the Rift can only be claimed once there's only one team in the point. The progress rate is the same regardless of how many players per team are in the point. Any players in the rift point are revealed on the [[Minimap]]. | ||
=== Timing === | === Timing === | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | |||
<gallery> | |||
File:Unstable rift unready.png|In-world visual effect of unopened Unstable Rift | |||
</gallery> | |||
== Trivia == | == Trivia == | ||