Unstoppable: Difference between revisionsGive feedback
Reformat page. Add "Active" section with automated list of abilities & manual list of items, move Notes there. |
Sparkz9502 (talk | contribs) After extensive testing Unstoppable does prevent reductions in Spirit Damage by items and abilities, including from general damage reductions such as Inhibitor and Fire Scarabs, but it does not suppress reductions in Weapon Damage. |
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{{Infobox item/auto|Unstoppable| sound1 = unstoppable cast.mp3 | sound2 = unstoppable lp.mp3 | sound3 = unstoppable end.mp3}}{{Quotation|[[Shopkeeper]]|My friend, you are about to be unstoppable! | {{Infobox item/auto|Unstoppable| sound1 = unstoppable cast.mp3 | sound2 = unstoppable lp.mp3 | sound3 = unstoppable end.mp3}} | ||
}} | {{For|the status effect|[[Status Effects#Unstoppable]]}} | ||
{{Quotation|[[Shopkeeper]]|My friend, you are about to be unstoppable!}} | |||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
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* Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working. | * Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working. | ||
* | * Most non-movement [[Status Effects]], such as resistance reduction or [[Healing Reduction]] are '''not''' suppressed. Unstoppable does suppress [[Damage Reduction]] ({{ItemIcon|Inhibitor}}, {{AbilityIcon|Fire Scarabs}}, etc) if the damage dealt is [[Spirit Damage]]. However, it will '''not''' prevent reduction of [[Weapon Damage]], including [[Melee Damage]]. | ||
* Channelled abilities such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} will affect the hero if Unstoppable's active ends while the ability is still ongoing. | * Channelled abilities such as {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} will affect the hero if Unstoppable's active ends while the ability is still ongoing. | ||
* Unstoppable's active prevents players from being stunned after being parried. | |||
* If an ability does damage and applies a negative effect, Unstoppable only prevents the effect but does not block the damage. | * If an ability does damage and applies a negative effect, Unstoppable only prevents the effect but does not block the damage. | ||
* Unstoppable's | * Unstoppable's active effect also grants the user immunity to the [[Interrupt]] status effect. | ||
* Unstoppable is not removed by {{ItemIcon|Cursed Relic}} and blocks all of its effects, including the removal of non-ultimate buffs. | * Unstoppable is not removed by {{ItemIcon|Cursed Relic}} and blocks all of its effects, including the removal of non-ultimate buffs. | ||
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== Debuff Resist == | == Debuff Resist == | ||
Besides the active ability Unstoppable passively gives [[Debuff Resist]] which reduces the duration of effects inflicted by the following abilities: | Besides the active ability, Unstoppable passively gives [[Debuff Resist]], which reduces the duration of effects inflicted by the following abilities: | ||
{{ReducibleCC}} | {{ReducibleCC}} | ||