Unstoppable: Difference between revisions

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== Notes ==
== Notes ==
* Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working.
* Unstoppable is not usable when the player loses control of their character, such as when asleep or stunned. Instead, it should be used in anticipation of these abilities to prevent them from working.
* Effects such as [[Healing|Anti-heal]] and [[Damage|Damage Debuffs]] (such as from the on-hit effects from [[Inhibitor]] and [[Silencer]]) are '''''not''''' suppressed.
* Effects such as [[Healing|Anti-heal]] and [[Damage|Damage Debuffs]] (such as those from the on-hit effects from [[Inhibitor]] and [[Silencer]]) are '''''not''''' suppressed.
* Channelled abilities such as {{HeroIcon|Dynamo}}'s Singularity will affect the hero if Unstoppable's active ends while the ability is still ongoing.
* Channelled abilities such as {{HeroIcon|Dynamo}}'s Singularity will affect the hero if Unstoppable's active ends while the ability is still ongoing.
* Unstoppable's active ability does not prevent damage from enemies, even if it prevents the negative effects.
* Unstoppable's active ability does not prevent damage from enemies, even if it prevents the negative effects.