Update:April 4, 2025: Difference between revisions

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{{Update layout
{{Update layout
| prev_update = March 19, 2025
| prev_update = {{Update link|March|25|2025}}
| current_update = April 4, 2025
| month = April
| next_update =
| day = 4
| year = 2025
| next_update = {{Update link|April|17|2025}}
| source = https://forums.playdeadlock.com/threads/04-04-2025-update.60284/
| source = https://forums.playdeadlock.com/threads/04-04-2025-update.60284/
| source_title = 04-04-2025 Update
| source_title = 04-04-2025 Update
| notes =
| notes =  
* Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
* Soul orb size increased by 10%
* Soul orb lag compensation buffer increased from 120ms to 140ms
* Fixed issues with denying melee soul orbs
* Fixed various other timing related bugs with Soul orbs
 
* Added an option to allow canceling abilities with the ability key to the main options page.
* Added an option to allow canceling abilities with the ability key to the main options page.
* Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
* Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
* Soul orb size increased by 10%
* Soul orb size increased by 10%
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* Fixed issues with denying melee soul orbs
* Fixed issues with denying melee soul orbs
* Fixed various other timing related bugs with Soul orbs
* Fixed various other timing related bugs with Soul orbs
 
* Fixed shotguns doing too much damage to [[Guardian]]s
* Fixed shotguns doing too much damage to [[Guardian|Guardians]]
* Removed the outer lanes [[teleporter]]s
 
* Removed the outer lanes [[Teleporter|teleporters]]
* Sprint increased by +0.5 for all heroes
* Sprint increased by +0.5 for all heroes
* Removed the top of the mid arch from being able to be occupied
* Removed the top of the mid arch from being able to be occupied
 
* Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder bullets}}{{sic}} now properly diminishes in stacking with other sources of lifesteal
* Lifesteal provided by things like {{ItemIcon|Soul Shredder Bullets}} now properly diminishes in stacking with other sources of lifesteal
* Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried
* Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried
* Fixed {{ItemIcon|Spellslinger Headshots}} providing more bonuses than intended
* Fixed {{ItemIcon|Spirit Rend|l1=spellslinger headshots}}{{sic}} providing more bonuses than intended
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement
* Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies
* Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies
 
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the [[soul urn]]
* Urn reveal time reduced from 25s to 15s
* Urn reveal time reduced from 25s to 15s
* Urn speed limit increased from 13 m/s to 15 m/s
* Urn speed limit increased from 13 m/s to 15 m/s
* Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
* Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
* Mantle now requires pushing WASD Direction toward a ledge
* Mantle now requires pushing WASD Direction toward a ledge
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* When attaching to a zipline, movement direction can override the travel direction
* When attaching to a zipline, movement direction can override the travel direction
* When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
* When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
* {{HeroIcon|Calico}}: Health growth per boon reduced from 41 to 34
* {{HeroIcon|Calico}}: Health growth per boon reduced from 41 to 34
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1
* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80
* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80
* {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60
* {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60
* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 reduced from +4s Multiplier Duration to +2.5s
* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 reduced from +4s Multiplier Duration to +2.5s
* {{HeroIcon|Seven}}: Health Regen reduced from 3 to 1.5
* {{HeroIcon|Seven}}: Health Regen reduced from 3 to 1.5
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} cooldown increased from 15 to 24
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} cooldown increased from 15 to 24
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s"
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s"
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3%
* {{ItemIcon|Infuser}}: Spirit Lifesteal reduced from 20% to 15%
* {{ItemIcon|Infuser}}: Spirit Lifesteal reduced from 20% to 15%
* {{ItemIcon|Infuser}}: Bonus Spirit reduced from 16 to 13
* {{ItemIcon|Infuser}}: Bonus Spirit reduced from 16 to 13
}}
}}