Update:April 4, 2025: Difference between revisions

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* Removed the top of the mid arch from being able to be occupied
* Removed the top of the mid arch from being able to be occupied


* Lifesteal provided by things like [[Soul Shredder Bullets]] now properly diminishes in stacking with other sources of lifesteal
* Lifesteal provided by things like {{ItemIcon|Soul Shredder Bullets}} now properly diminishes in stacking with other sources of lifesteal
* Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried
* Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried
* Fixed [[Spellslinger Headshots]] providing more bonuses than intended
* Fixed {{ItemIcon|{{ItemIcon|Spellslinger Headshots}} providing more bonuses than intended
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement
* Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies
* Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies


* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and Magic Carpet moving faster than desired when holding the soul urn
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and Magic Carpet moving faster than desired when holding the soul urn
* Urn reveal time reduced from 25s to 15s
* [[Soul Urn|Urn]] reveal time reduced from 25s to 15s
* Urn speed limit increased from 13 m/s to 15 m/s
* [[Soul Urn|Urn]] speed limit increased from 13 m/s to 15 m/s


* Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
* Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall