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* Lifesteal provided by things like [[Soul Shredder Bullets]] now properly diminishes in stacking with other sources of lifesteal | * Lifesteal provided by things like [[Soul Shredder Bullets]] now properly diminishes in stacking with other sources of lifesteal | ||
* Fix an edge case where a player can claim the [[Rejuv]] but also get parried | * Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried | ||
* Fixed [[Spellslinger Headshots]] providing more bonuses than intended | * Fixed [[Spellslinger Headshots]] providing more bonuses than intended | ||
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement | * Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement | ||