Update:August 12, 2026: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Powder keg being affected by dispel magic is a massive nerf
Tags: Visual edit Mobile edit Mobile web edit
Undo revision 108853 by ~2026-DashShopPatron893 (talk) not a nerf since it can now be affected by ability duration and apply debuff effects
Tag: Undo
Line 4: Line 4:
| day = 12
| day = 12
| year = 2026
| year = 2026
| next_update =  
| next_update =
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204
| source = https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775204
| source_title = Minor Update - 08-12-2026
| source_title = Minor Update - 08-12-2026
| hide_general = true
| hide_general = true
| notes = == Heroes ==
| notes =
== Heroes ==
=== {{HeroIcon|Apollo}} ===
=== {{HeroIcon|Apollo}} ===
==== {{AbilityIcon|Riposte}} ====
==== {{AbilityIcon|Riposte}} ====
Line 36: Line 37:
=== {{HeroIcon|Holliday}} ===
=== {{HeroIcon|Holliday}} ===
==== {{AbilityIcon|Powder Keg}} ====
==== {{AbilityIcon|Powder Keg}} ====
* {{Change|nerf}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
* {{Change|adj}} Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
=== {{HeroIcon|Ivy}} ===
=== {{HeroIcon|Ivy}} ===
==== {{AbilityIcon|Stone Form}} ====
==== {{AbilityIcon|Stone Form}} ====

Revision as of 02:32, 13 August 2026

Updates
August 2, 2026 August 12, 2026 N/A →

Source: Minor Update - 08-12-2026

Heroes

  • Melee resist reduction increased from -22% to -25%
  • T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"
  • T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
  • Fixed being canceled with movement abilities
  • Base health regen reduced from 2.5 to 2.0
  • T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • Spirit scaling reduced from 1 to 0.7
  • Range reduced from 70m to 65m
  • Walker will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
  • Spirit scaling reduced from 1.7 to 1.4
  • Cooldown increased from 24s to 26s
  • T2 reduced from -12s Cooldown to -10s
  • Now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
  • T3 stun duration reduced from +1s to +0.75s
  • Falloff range reduced from 20m->58m to 18m->54m
  • Bullet damage base and growth values reduced by 5%
  • Spirit Resist per boon reduced from +0.625% to +0.35%
  • Mini Turrets no longer shoots heroes on ziplines
  • Mini Turrets no longer have 80% decaying resist for the first 6s
  • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • T3 no longer increases duration by +1.5s
  • T3 now also increases spirit resistance by +40%
  • Weapon damage scaling increased from 0.2 to 0.3
  • T3 radius increased from +1.5m to +1.75m
  • T1 reduced from +65 Damage to +45
  • Radius increased from 8m to 12m
  • Petrify duration increased from 2s to 2.2s
  • Heart heal spirit scaling reduced from 1 to 0.75
  • T3 spirit scaling reduced from +0.06 to +0.045