Update:August 15, 2024: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = August | | prev_update = {{Update link|August|13|2024}} | ||
| | | month = August | ||
| next_update = August 16 | | day = 15 | ||
| year = 2024 | |||
| next_update = {{Update link|August|16|2024}} | |||
| source = https://forums.playdeadlock.com/threads/08-15-2024-update.16378/ | | source = https://forums.playdeadlock.com/threads/08-15-2024-update.16378/ | ||
| source_title = 08-15-2024 Update | | source_title = 08-15-2024 Update | ||
| notes = === General Changes === | | notes = | ||
=== General Changes === | |||
* Added a new hero, {{HeroIcon|Shiv}} | * Added a new hero, {{HeroIcon|Shiv}} | ||
* Games can now be watched by an unlimited number of spectators | * Games can now be watched by an unlimited number of spectators | ||
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* Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again | * Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again | ||
* Added popup to bot games to indicate that they tend to be much longer games than normal ones | * Added popup to bot games to indicate that they tend to be much longer games than normal ones | ||
* Improved {{HeroIcon|Abrams}} {{AbilityIcon|Siphon Life|Siphon}}{{sic}} and {{AbilityIcon|Seismic Impact}} visuals to not obstruct player view as much | * Improved {{HeroIcon|Abrams}} {{AbilityIcon|Siphon Life|l1=Siphon}}{{sic}} and {{AbilityIcon|Seismic Impact}} visuals to not obstruct player view as much | ||
* Added new Silence status effect sound | * Added new Silence status effect sound | ||
* Updated bullet whizby sounds for nearly all characters | * Updated bullet whizby sounds for nearly all characters | ||
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* {{ItemIcon|Mystic Shot}}: Cooldown increased from 5s to 6s | * {{ItemIcon|Mystic Shot}}: Cooldown increased from 5s to 6s | ||
* {{ItemIcon|Slowing Bullets}}: Now grants +5 Spirit | * {{ItemIcon|Slowing Bullets}}: Now grants +5 Spirit | ||
* {{ItemIcon|Soul Shredder Bullets}}: Now grants +6% Weapon Damage | * {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}: Now grants +6% Weapon Damage | ||
* {{ItemIcon|Soul Shredder Bullets}}: Debuff duration increased from 5s to 6s | * {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}: Debuff duration increased from 5s to 6s | ||
* {{ItemIcon|Berserker}}: Fixed gaining stacks much faster than intended when taking damage from troopers | * {{ItemIcon|Berserker}}: Fixed gaining stacks much faster than intended when taking damage from troopers | ||
* {{ItemIcon|Warp Stone}}: Active Bullet Resist reduced from +60% to +40% | * {{ItemIcon|Warp Stone}}: Active Bullet Resist reduced from +60% to +40% | ||
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* {{ItemIcon|Restorative Locket}}: Max Stacks reduced from 20 to 15 | * {{ItemIcon|Restorative Locket}}: Max Stacks reduced from 20 to 15 | ||
* {{ItemIcon|Restorative Locket}}: Heal per stack increased from 30 to 40 | * {{ItemIcon|Restorative Locket}}: Heal per stack increased from 30 to 40 | ||
* {{ItemIcon|Health Nova}}: Health increased from +75 to +100 | * {{ItemIcon|Healing Nova|l1=Health Nova}}: Health increased from +75 to +100 | ||
* {{ItemIcon|Combat Barrier}}: Weapon Damage While Shielded increased from +24% to +28% | * {{ItemIcon|Battle Vest|l1=Combat Barrier}}: Weapon Damage While Shielded increased from +24% to +28% | ||
* {{ItemIcon|Enchanter's Barrier}}: Spirit Power while Shielded increased from +17 to +20 | * {{ItemIcon|Enchanter's Emblem|l1=Enchanter's Barrier}}: Spirit Power while Shielded increased from +17 to +20 | ||
* {{ItemIcon|Bullet Lifesteal}}: Lifesteal increased from +26% to 28% | * {{ItemIcon|Bullet Lifesteal}}: Lifesteal increased from +26% to 28% | ||
* {{ItemIcon|Superior Stamina}}: Air Jump/Dash Distance reduced from +50% to +40% | * {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Air Jump/Dash Distance reduced from +50% to +40% | ||
* {{ItemIcon|Superior Stamina}}: Fire Rate reduced from 10% to 7% | * {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Fire Rate reduced from 10% to 7% | ||
* {{ItemIcon|Debuff Remover}}: Debuff resistance reduced from +40% to +35% | * {{ItemIcon|Debuff Remover}}: Debuff resistance reduced from +40% to +35% | ||
* {{ItemIcon|Lifestrike}}: Heal effectiveness vs non-heroes increased from 25% to 35% | * {{ItemIcon|Lifestrike}}: Heal effectiveness vs non-heroes increased from 25% to 35% | ||
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* {{ItemIcon|Spirit Strike}}: Spirit damage increased from 40 to 50 | * {{ItemIcon|Spirit Strike}}: Spirit damage increased from 40 to 50 | ||
* {{ItemIcon|Spirit Strike}}: Debuff increased from -10% Spirit Resist to -12% | * {{ItemIcon|Spirit Strike}}: Debuff increased from -10% Spirit Resist to -12% | ||
* {{ItemIcon|Mystic Reach}}: Now gives +5% Spirit Resist | * {{ItemIcon|Mystic Expansion|l1=Mystic Reach}}: Now gives +5% Spirit Resist | ||
* {{ItemIcon|Ammo Scavenger}}: Spirit Power Duration increased from 24s to 35s | * {{ItemIcon|Ammo Scavenger}}: Spirit Power Duration increased from 24s to 35s | ||
* {{ItemIcon|Cold Front}}: Damage reduced from 100 to 75 | * {{ItemIcon|Cold Front}}: Damage reduced from 100 to 75 | ||
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* {{ItemIcon|Slowing Hex}}: Now also reduces stamina distance by 30% | * {{ItemIcon|Slowing Hex}}: Now also reduces stamina distance by 30% | ||
* {{ItemIcon|Slowing Hex}}: Projectile speed increased from 1200 to 1350 | * {{ItemIcon|Slowing Hex}}: Projectile speed increased from 1200 to 1350 | ||
* {{ItemIcon|Withering Whip}}: Now applies -40% Fire Rate instead of a Disarm | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Now applies -40% Fire Rate instead of a Disarm | ||
* {{ItemIcon|Withering Whip}}: Duration increased from 3s to 4.5s | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Duration increased from 3s to 4.5s | ||
* {{ItemIcon|Withering Whip}}: Cast range increased from 18m to 24m | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Cast range increased from 18m to 24m | ||
* {{ItemIcon|Quicksilver Reload}}: Infused ability bonus damage increased from +30 to +50 | * {{ItemIcon|Quicksilver Reload}}: Infused ability bonus damage increased from +30 to +50 | ||
* {{ItemIcon|Improved Cooldown}}: Cooldown reduction increased from 14% to 15% | * {{ItemIcon|Compress Cooldown|l1=Improved Cooldown}}: Cooldown reduction increased from 14% to 15% | ||
* {{ItemIcon|Ethereal Shift}}: No longer provides +10% Fire Rate | * {{ItemIcon|Ethereal Shift}}: No longer provides +10% Fire Rate | ||
* {{ItemIcon|Ethereal Shift}}: Cooldown increased from 25s to 30s | * {{ItemIcon|Ethereal Shift}}: Cooldown increased from 25s to 30s | ||
* {{ItemIcon|Improved Burst}}: Reduced Weapon Damage from +12% to +8% | * {{ItemIcon|Tankbuster|l1=Improved Burst}}: Reduced Weapon Damage from +12% to +8% | ||
* {{ItemIcon|Surge of Power}}: Movespeed duration increased from 5s to 6s | * {{ItemIcon|Surge of Power}}: Movespeed duration increased from 5s to 6s | ||
* {{ItemIcon|Surge of Power}}: Imbued Spirit increased from +26 to +28 | * {{ItemIcon|Surge of Power}}: Imbued Spirit increased from +26 to +28 | ||
* {{ItemIcon|Surge of Power}}: Now grants +75 Health | * {{ItemIcon|Surge of Power}}: Now grants +75 Health | ||
* {{ItemIcon|Improved Reach}}: Now gives +10% Spirit Resist | * {{ItemIcon|Greater Expansion|l1=Improved Reach}}: Now gives +10% Spirit Resist | ||
* {{ItemIcon|Superior Duration}}: Now provides +15% Weapon Damage | * {{ItemIcon|Superior Duration}}: Now provides +15% Weapon Damage | ||
* {{ItemIcon|Mystic Slow}}: Fire Rate reduction increased from -30% to -40% | * {{ItemIcon|Mystic Slow}}: Fire Rate reduction increased from -30% to -40% | ||
* {{ItemIcon|Silence Glyph}}: No longer reduces Spirit Resist | * {{ItemIcon|Silence Wave|l1=Silence Glyph}}: No longer reduces Spirit Resist | ||
* {{ItemIcon|Silence Glyph}}: Now deals +150 damage on impact | * {{ItemIcon|Silence Wave|l1=Silence Glyph}}: Now deals +150 damage on impact | ||
* {{ItemIcon|Superior Cooldown}}: Non-Imbued ability cd reduction increased from 22% to 24% | * {{ItemIcon|Superior Cooldown}}: Non-Imbued ability cd reduction increased from 22% to 24% | ||
* {{ItemIcon|Escalating Exposure}}: Max Interval improved from 1s to 0.7s | * {{ItemIcon|Escalating Exposure}}: Max Interval improved from 1s to 0.7s | ||
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=== New Items === | === New Items === | ||
* Added a new T1 Weapon item.{{Refn|group=note|[[High-Velocity Mag]]}} Grants +35% Bullet Projectile Speed, +14% Weapon Damage and +50 Bullet Shield. | * Added a new T1 Weapon item.{{Refn|group=note|[[High-Velocity Rounds|High-Velocity Mag]]}} Grants +35% Bullet Projectile Speed, +14% Weapon Damage and +50 Bullet Shield. | ||
Inspired by: https://forums.playdeadlock.com/threads/projectile-speed-increase-item.1539/ | Inspired by: https://forums.playdeadlock.com/threads/projectile-speed-increase-item.1539/ | ||
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* {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10% | * {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10% | ||
* {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max) | * {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max) | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} range reduced from 40m to 35m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} range reduced from 40m to 35m | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} T2 increased from +25m to +30m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} T2 increased from +25m to +30m | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m | ||
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* {{HeroIcon|Lash}}: {{AbilityIcon|Flog}} T3 now also reduces Fire Rate by 35% | * {{HeroIcon|Lash}}: {{AbilityIcon|Flog}} T3 now also reduces Fire Rate by 35% | ||
* {{HeroIcon|McGinnis}}: Speed while shooting increased from 55% to 70% | * {{HeroIcon|McGinnis}}: Speed while shooting increased from 55% to 70% | ||
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret | * {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}}s now prioritize any heroes {{HeroIcon|McGinnis}} is shooting at | ||
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} duration Spirit Power scaling increased from 0.09 to 0.12 | * {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} duration Spirit Power scaling increased from 0.09 to 0.12 | ||
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T1 changed to Rockets apply 35% slow | * {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T1 changed to Rockets apply 35% slow | ||
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* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} Amp per stack reduced from 10% to 8% | * {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} Amp per stack reduced from 10% to 8% | ||
* {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} T3 changed to +5% Amp Per Stack | * {{HeroIcon|Pocket}}: {{AbilityIcon|Barrage}} T3 changed to +5% Amp Per Stack | ||
* {{HeroIcon|Pocket}}: Fixed the camera moving too slowly after teleporting with {{AbilityIcon|Flying Cloak|Cloak}}{{sic}} | * {{HeroIcon|Pocket}}: Fixed the camera moving too slowly after teleporting with {{AbilityIcon|Flying Cloak|l1=Cloak}}{{sic}} | ||
* {{HeroIcon|Seven}}: Fixed multiple instances of {{AbilityIcon|Static Charge}} not working correctly | * {{HeroIcon|Seven}}: Fixed multiple instances of {{AbilityIcon|Static Charge}} not working correctly | ||
* {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}} duration increased from 4s to 5s | * {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}} duration increased from 4s to 5s | ||
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* {{HeroIcon|Yamato}}: Base melee damage increased by 10% | * {{HeroIcon|Yamato}}: Base melee damage increased by 10% | ||
* {{HeroIcon|Yamato}}: {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target | * {{HeroIcon|Yamato}}: {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target | ||
=== Undocumented changes === | |||
* Added US South West region. | |||
* {{ItemIcon|Healing Booster}} Healing Effectiveness reduced from 30% to 25%. | |||
== Notes == | == Notes == | ||
<references group="note"/> | <references group="note"/> | ||
}} | }} | ||