Update:August 15, 2024: Difference between revisions

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* {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10%
* {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10%
* {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max)
* {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max)
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} range reduced from 40m to 35m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} range reduced from 40m to 35m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} T2 increased from +25m to +30m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} T2 increased from +25m to +30m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m