Update:August 15, 2024: Difference between revisionsGive feedback
mNo edit summary |
mNo edit summary |
||
| Line 242: | Line 242: | ||
* {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10% | * {{HeroIcon|Bebop}}: Base Bullet Resist increased from 0% to 10% | ||
* {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max) | * {{HeroIcon|Bebop}}: Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max) | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} range reduced from 40m to 35m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} range reduced from 40m to 35m | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} T2 increased from +25m to +30m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} T2 increased from +25m to +30m | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction | ||
* {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m | * {{HeroIcon|Bebop}}: {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m | ||