Update:August 16, 2024: Difference between revisionsGive feedback
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m Template Renaming, removed: |Size=20 (5) |
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== Hero Changes == | == Hero Changes == | ||
=== {{HeroIcon|size=30px | === {{HeroIcon|Ivy|size=30px}} === | ||
==== General ==== | ==== General ==== | ||
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* Restored previous audio processing. | * Restored previous audio processing. | ||
==== {{AbilityIcon|Air Drop}} | ==== {{AbilityIcon|Air Drop}} ==== | ||
* Cooldown increased: 70s → <u>80s</u>. | * Cooldown increased: 70s → <u>80s</u>. | ||
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* T3 now Silences enemies for 4.5s. | * T3 now Silences enemies for 4.5s. | ||
=== {{HeroIcon|size=30px | === {{HeroIcon|Lady Geist|size=30px}} === | ||
==== {{AbilityIcon|Life Drain}} | ==== {{AbilityIcon|Life Drain}} ==== | ||
* Fixed not being able to jump during Life Drain. | * Fixed not being able to jump during Life Drain. | ||
=== {{HeroIcon|size=30px | === {{HeroIcon|Shiv|size=30px}} === | ||
==== General ==== | ==== General ==== | ||
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* Gun Base Damage reduced: 6.3 → <u>5.7</u>. | * Gun Base Damage reduced: 6.3 → <u>5.7</u>. | ||
==== {{AbilityIcon|Serrated Knives}} | ==== {{AbilityIcon|Serrated Knives}}==== | ||
* Collision Size reduced by <u>10%</u>. | * Collision Size reduced by <u>10%</u>. | ||
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* Fixed Serrated Knives bouncing to other units even if it did not impact the target. | * Fixed Serrated Knives bouncing to other units even if it did not impact the target. | ||
==== {{AbilityIcon|Bloodletting}} | ==== {{AbilityIcon|Bloodletting}} ==== | ||
* Fixed Rage & Bloodletting not clearing out on death. | * Fixed Rage & Bloodletting not clearing out on death. | ||
* Fixed deferred damage waking up Shiv from sleep. | * Fixed deferred damage waking up Shiv from sleep. | ||
==== {{AbilityIcon|Killing Blow}} | ==== {{AbilityIcon|Killing Blow}} ==== | ||
* Fixed Killing Blow falling through the world sometimes | * Fixed Killing Blow falling through the world sometimes | ||
[[Category:Game Updates]] | [[Category:Game Updates]] | ||