Update:August 22, 2024: Difference between revisionsGive feedback
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* {{ItemIcon|Silence Wave|l1=Silence Glyph}}: Spirit Shield reduced from +225 to +200 | * {{ItemIcon|Silence Wave|l1=Silence Glyph}}: Spirit Shield reduced from +225 to +200 | ||
* {{ItemIcon|Reactive Barrier}}: Cooldown increased from 20s to 30s | * {{ItemIcon|Reactive Barrier}}: Cooldown increased from 20s to 30s | ||
* {{ItemIcon|Return Fire}}: Bullet damage returned reduced form 80% to 70% | * {{ItemIcon|Return Fire}}: Bullet damage returned reduced form{{Sic}} 80% to 70% | ||
* Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back) | * Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back) | ||
* Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs | * Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs | ||