Update:August 29, 2024: Difference between revisions

mNo edit summary
m maintenance
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Update layout
{{Update layout
| prev_update = August 23, 2024
| prev_update = {{Update link|August|23|2024}}
| current_update = August 29, 2024
| month = August
| next_update = September 1, 2024
| day = 29
| year = 2024
| next_update = {{Update link|September|1|2024}}
| source = https://forums.playdeadlock.com/threads/08-29-2024-update.22253/
| source = https://forums.playdeadlock.com/threads/08-29-2024-update.22253/
| source_title = 08-29-2024 Update
| source_title = 08-29-2024 Update
| notes = === General Changes ===
| notes =  
=== General Changes ===
* Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players)
* Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players)
* Added Report button to ESC menu player list to allow reporting of teammates in-game
* Added Report button to ESC menu player list to allow reporting of teammates in-game
Line 44: Line 47:
* Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range
* Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range
* Fixed bug with {{HeroIcon|Lash}} not hearing his own {{AbilityIcon|Ground Strike}} impact explosion sound
* Fixed bug with {{HeroIcon|Lash}} not hearing his own {{AbilityIcon|Ground Strike}} impact explosion sound
* Added new effects for {{ItemIcon|Withering Whip}}
* Added new effects for {{ItemIcon|Rusted Barrel|l1=Withering Whip}}
* Updated {{ItemIcon|Ethereal Shift}} effects
* Updated {{ItemIcon|Ethereal Shift}} effects
* Fixed the disarmed spinner not showing up on your crosshair when you get disarmed
* Fixed the disarmed spinner not showing up on your crosshair when you get disarmed
Line 51: Line 54:
* Fixed Zipline speed from Base [[Guardian]] killing and Zip booster ability not stacking properly
* Fixed Zipline speed from Base [[Guardian]] killing and Zip booster ability not stacking properly
* Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast
* Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast
* Added custom effects for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} T3 buff
* Added custom effects for {{HeroIcon|Abrams|l1=Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} T3 buff
* Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives
* Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives
* Updated {{HeroIcon|Lash}} {{AbilityIcon|Grapple}} cast sound
* Updated {{HeroIcon|Lash}} {{AbilityIcon|Grapple}} cast sound
Line 117: Line 120:
=== Weapon Items ===
=== Weapon Items ===
* {{ItemIcon|Monster Rounds}}: Bullet Resist vs NPC increased from 30% to 35%
* {{ItemIcon|Monster Rounds}}: Bullet Resist vs NPC increased from 30% to 35%
* {{ItemIcon|Hollow Point Ward|Hollow Point Rounds}}{{sic}}: Spirit Shield increased from +80 to +85
* {{ItemIcon|Hollow Point|l1=Hollow Point Rounds}}{{sic}}: Spirit Shield increased from +80 to +85
* {{ItemIcon|Restorative Shot}}: Heal from heroes increased from 30 to 35
* {{ItemIcon|Restorative Shot}}: Heal from heroes increased from 30 to 35
* {{ItemIcon|High-Velocity Mag}}: Bullet Velocity reduced from +35% to +30% (now has an upgrade)
* {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}: Bullet Velocity reduced from +35% to +30% (now has an upgrade)
* {{ItemIcon|Active Reload}}: Lifesteal reduced from 30% to 22%
* {{ItemIcon|Active Reload}}: Lifesteal reduced from 30% to 22%
* {{ItemIcon|Active Reload}}: Buff duration reduced from 8s to 7s
* {{ItemIcon|Active Reload}}: Buff duration reduced from 8s to 7s
Line 139: Line 142:
* {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 28s to 26s
* {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 28s to 26s
* {{ItemIcon|Heroic Aura}}: Active duration increased from 5s to 6s
* {{ItemIcon|Heroic Aura}}: Active duration increased from 5s to 6s
* Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity Mag}}. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds.
* Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds.
* {{ItemIcon|Siphon Bullets}}: Weapon Damage reduced from 40% to 28%
* {{ItemIcon|Siphon Bullets}}: Weapon Damage reduced from 40% to 28%
* {{ItemIcon|Frenzy}}: Ammo increased from +9 to +12
* {{ItemIcon|Frenzy}}: Ammo increased from +9 to +12
Line 154: Line 157:
* {{ItemIcon|Divine Barrier}}: Now grants +75 Health
* {{ItemIcon|Divine Barrier}}: Now grants +75 Health
* {{ItemIcon|Divine Barrier}}: Now grants +8% Ability Range
* {{ItemIcon|Divine Barrier}}: Now grants +8% Ability Range
* {{ItemIcon|Combat Barrier}}: Now also grants +8% Fire Rate while active
* {{ItemIcon|Battle Vest|l1=Combat Barrier}}: Now also grants +8% Fire Rate while active
* {{ItemIcon|Enchanter's Barrier|Enchanter's Barrer}}{{sic}}: Now also grants +8% Cooldown Reduction while active
* {{ItemIcon|Enchanter's Emblem|l1=Enchanter's Barrer}}{{sic}}: Now also grants +8% Cooldown Reduction while active
* {{ItemIcon|Reactive Barrier}}: Duration reduced from 13s to 9s
* {{ItemIcon|Reactive Barrier}}: Duration reduced from 13s to 9s
* {{ItemIcon|Healing Booster}}: Now has also 15% Heal Reduction Resist ({{ItemIcon|Leech}} no longer has it)
* {{ItemIcon|Healing Booster}}: Now has also 15% Heal Reduction Resist ({{ItemIcon|Leech}} no longer has it)
* {{ItemIcon|Healing Booster}}: No longer has +6% Bullet Resist
* {{ItemIcon|Healing Booster}}: No longer has +6% Bullet Resist
* {{ItemIcon|Superior Stamina}}: Air Jump/Dash Distance reduced from +40% to +30%
* {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Air Jump/Dash Distance reduced from +40% to +30%
* {{ItemIcon|Metal Skin}}: Cooldown reduced from 25s to 22s
* {{ItemIcon|Metal Skin}}: Cooldown reduced from 25s to 22s
* {{ItemIcon|Rescue Beam}}: Channel duration reduced from 3s to 2.5s
* {{ItemIcon|Rescue Beam}}: Channel duration reduced from 3s to 2.5s
Line 184: Line 187:
* {{ItemIcon|Spirit Strike}}: Spirit Shield increased from +85 to +100
* {{ItemIcon|Spirit Strike}}: Spirit Shield increased from +85 to +100
* {{ItemIcon|Extra Spirit}}: Health increased from +25 to +35
* {{ItemIcon|Extra Spirit}}: Health increased from +25 to +35
* {{ItemIcon|Withering Whip}}: No longer grants +20% Ammo
* {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: No longer grants +20% Ammo
* {{ItemIcon|Withering Whip}}: Now grants +8% Fire Rate
* {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Now grants +8% Fire Rate
* {{ItemIcon|Withering Whip}}: Fire Rate slow reduced from -40% to -30%
* {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Fire Rate slow reduced from -40% to -30%
* {{ItemIcon|Withering Whip}}: Cooldown reduced from 40s to 25s
* {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Cooldown reduced from 40s to 25s
* {{ItemIcon|Quicksilver Reload|Quicksilver}}{{sic}}: No longer has +10% Reload Time
* {{ItemIcon|Quicksilver Reload|l1=Quicksilver}}{{sic}}: No longer has +10% Reload Time
* {{ItemIcon|Suppressor}}: Health regen reduced from 3 to 2.5
* {{ItemIcon|Suppressor}}: Health regen reduced from 3 to 2.5
* {{ItemIcon|Suppressor}}: Fire Rate reduction reduced from -30% to -25%
* {{ItemIcon|Suppressor}}: Fire Rate reduction reduced from -30% to -25%
* {{ItemIcon|Improved Cooldown}}: Cooldown Reduction increased from 15% to 16%
* {{ItemIcon|Compress Cooldown|l1=Improved Cooldown}}: Cooldown Reduction increased from 15% to 16%
* {{ItemIcon|Duration Extender}}: Health regen increased from 1.5 to 1.75
* {{ItemIcon|Duration Extender}}: Health regen increased from 1.5 to 1.75
* {{ItemIcon|Slowing Hex}}: Projectile speed increased by 30%
* {{ItemIcon|Slowing Hex}}: Projectile speed increased by 30%
Line 201: Line 204:
* {{ItemIcon|Knockdown}}: Stun reduced from 1.25s to 0.9s
* {{ItemIcon|Knockdown}}: Stun reduced from 1.25s to 0.9s
* {{ItemIcon|Knockdown}}: Cast range increased from 35m to 45m
* {{ItemIcon|Knockdown}}: Cast range increased from 35m to 45m
* {{ItemIcon|Silence Glyph}}: Duration reduced from 3.5s to 3s
* {{ItemIcon|Silence Wave|l1=Silence Glyph}}: Duration reduced from 3.5s to 3s
* {{ItemIcon|Torment Pulse}}: Spirit damage scaling increased from 0.2 to 0.24
* {{ItemIcon|Torment Pulse}}: Spirit damage scaling increased from 0.2 to 0.24
* {{ItemIcon|Surge of Power}}: Imbued Ability Spirit Power increased from +28 to +34
* {{ItemIcon|Surge of Power}}: Imbued Ability Spirit Power increased from +28 to +34
Line 207: Line 210:
* {{ItemIcon|Improved Spirit}}: Health Regen increased from 2 to 3
* {{ItemIcon|Improved Spirit}}: Health Regen increased from 2 to 3
* {{ItemIcon|Improved Spirit}}: Health increased from +75 to +100
* {{ItemIcon|Improved Spirit}}: Health increased from +75 to +100
* {{ItemIcon|Improved Reach}}: Spirit Resist increased from +10% to +12%
* {{ItemIcon|Greater Expansion|l1=Improved Reach}}: Spirit Resist increased from +10% to +12%
* {{ItemIcon|Curse}}: Duration reduced from 3.5 to 3.25
* {{ItemIcon|Curse}}: Duration reduced from 3.5 to 3.25
* {{ItemIcon|Magic Carpet}}: You are now unslowable while on the {{ItemIcon|Magic Carpet}}
* {{ItemIcon|Magic Carpet}}: You are now unslowable while on the {{ItemIcon|Magic Carpet}}
Line 224: Line 227:
* {{HeroIcon|Abrams}}: Fixed {{AbilityIcon|Seismic Impact}} sometimes not going to the area selected
* {{HeroIcon|Abrams}}: Fixed {{AbilityIcon|Seismic Impact}} sometimes not going to the area selected
* {{HeroIcon|Bebop}}: Gun range increased from 30m to 32m
* {{HeroIcon|Bebop}}: Gun range increased from 30m to 32m
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hook}} now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
* {{HeroIcon|Bebop}}: {{AbilityIcon|Grapple Arm|l1=Hook}} now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} can now be canceled by using Parry
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} can now be canceled by using Parry
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} can now be canceled by using Parry
* {{HeroIcon|Dynamo}}: {{AbilityIcon|Rejuvenating Aurora}} can now be canceled by using Parry
Line 235: Line 238:
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65
* {{HeroIcon|Grey Talon}}: Fire Rate now scales with Spirit (0.25)
* {{HeroIcon|Grey Talon}}: Fire Rate now scales with Spirit (0.25)
* {{HeroIcon|Grey Talon}}: Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|Rain of Fire}}{{sic}}
* {{HeroIcon|Grey Talon}}: Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|l1=Rain of Fire}}{{sic}}
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} root duration reduced from 2s to 1.25s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} root duration reduced from 2s to 1.25s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +1s Root to +2s Slow
* {{HeroIcon|Haze}}: Base bullet damage increased from 5.3 to 5.6
* {{HeroIcon|Haze}}: Base bullet damage increased from 5.3 to 5.6
* {{HeroIcon|Haze}}: {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period
* {{HeroIcon|Haze}}: {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period
Line 250: Line 253:
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s
* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} Damage Amplification reduced from 30% to 25%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amplification reduced from 30% to 25%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} T3 Damage Amplification increased from +10% to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amplification increased from +10% to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Catalyst}} T2 reduced from +20% Lifesteal to +15%
* {{HeroIcon|Infernus}}: {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from +20% Lifesteal to +15%
* {{HeroIcon|Ivy}}: Bullet damage growth per boon reduced from 0.55 to 0.5
* {{HeroIcon|Ivy}}: Bullet damage growth per boon reduced from 0.55 to 0.5
* {{HeroIcon|Ivy}}: Health growth per boon reduced from +41 to +35
* {{HeroIcon|Ivy}}: Health growth per boon reduced from +41 to +35