Update:August 29, 2024: Difference between revisionsGive feedback
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{{Update layout | {{Update layout | ||
| prev_update = August 23 | | prev_update = {{Update link|August|23|2024}} | ||
| | | month = August | ||
| next_update = September 1 | | day = 29 | ||
| year = 2024 | |||
| next_update = {{Update link|September|1|2024}} | |||
| source = https://forums.playdeadlock.com/threads/08-29-2024-update.22253/ | | source = https://forums.playdeadlock.com/threads/08-29-2024-update.22253/ | ||
| source_title = 08-29-2024 Update | | source_title = 08-29-2024 Update | ||
| notes = === General Changes === | | notes = | ||
=== General Changes === | |||
* Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players) | * Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Souls Collected' and 'Healing' are starting at 0 for all players) | ||
* Added Report button to ESC menu player list to allow reporting of teammates in-game | * Added Report button to ESC menu player list to allow reporting of teammates in-game | ||
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* Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range | * Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range | ||
* Fixed bug with {{HeroIcon|Lash}} not hearing his own {{AbilityIcon|Ground Strike}} impact explosion sound | * Fixed bug with {{HeroIcon|Lash}} not hearing his own {{AbilityIcon|Ground Strike}} impact explosion sound | ||
* Added new effects for {{ItemIcon|Withering Whip}} | * Added new effects for {{ItemIcon|Rusted Barrel|l1=Withering Whip}} | ||
* Updated {{ItemIcon|Ethereal Shift}} effects | * Updated {{ItemIcon|Ethereal Shift}} effects | ||
* Fixed the disarmed spinner not showing up on your crosshair when you get disarmed | * Fixed the disarmed spinner not showing up on your crosshair when you get disarmed | ||
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* Fixed Zipline speed from Base [[Guardian]] killing and Zip booster ability not stacking properly | * Fixed Zipline speed from Base [[Guardian]] killing and Zip booster ability not stacking properly | ||
* Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast | * Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast | ||
* Added custom effects for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} T3 buff | * Added custom effects for {{HeroIcon|Abrams|l1=Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} T3 buff | ||
* Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives | * Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives | ||
* Updated {{HeroIcon|Lash}} {{AbilityIcon|Grapple}} cast sound | * Updated {{HeroIcon|Lash}} {{AbilityIcon|Grapple}} cast sound | ||
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=== Weapon Items === | === Weapon Items === | ||
* {{ItemIcon|Monster Rounds}}: Bullet Resist vs NPC increased from 30% to 35% | * {{ItemIcon|Monster Rounds}}: Bullet Resist vs NPC increased from 30% to 35% | ||
* {{ItemIcon|Hollow Point | * {{ItemIcon|Hollow Point|l1=Hollow Point Rounds}}{{sic}}: Spirit Shield increased from +80 to +85 | ||
* {{ItemIcon|Restorative Shot}}: Heal from heroes increased from 30 to 35 | * {{ItemIcon|Restorative Shot}}: Heal from heroes increased from 30 to 35 | ||
* {{ItemIcon|High-Velocity Mag}}: Bullet Velocity reduced from +35% to +30% (now has an upgrade) | * {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}: Bullet Velocity reduced from +35% to +30% (now has an upgrade) | ||
* {{ItemIcon|Active Reload}}: Lifesteal reduced from 30% to 22% | * {{ItemIcon|Active Reload}}: Lifesteal reduced from 30% to 22% | ||
* {{ItemIcon|Active Reload}}: Buff duration reduced from 8s to 7s | * {{ItemIcon|Active Reload}}: Buff duration reduced from 8s to 7s | ||
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* {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 28s to 26s | * {{ItemIcon|Alchemical Fire}}: Cooldown reduced from 28s to 26s | ||
* {{ItemIcon|Heroic Aura}}: Active duration increased from 5s to 6s | * {{ItemIcon|Heroic Aura}}: Active duration increased from 5s to 6s | ||
* Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity Mag}}. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds. | * Added new T3 Weapon Item, {{ItemIcon|Headhunter}}: Requires {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}}. Grants +50% Bullet Velocity, +15% Weapon Damage and +150 Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds. | ||
* {{ItemIcon|Siphon Bullets}}: Weapon Damage reduced from 40% to 28% | * {{ItemIcon|Siphon Bullets}}: Weapon Damage reduced from 40% to 28% | ||
* {{ItemIcon|Frenzy}}: Ammo increased from +9 to +12 | * {{ItemIcon|Frenzy}}: Ammo increased from +9 to +12 | ||
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* {{ItemIcon|Divine Barrier}}: Now grants +75 Health | * {{ItemIcon|Divine Barrier}}: Now grants +75 Health | ||
* {{ItemIcon|Divine Barrier}}: Now grants +8% Ability Range | * {{ItemIcon|Divine Barrier}}: Now grants +8% Ability Range | ||
* {{ItemIcon|Combat Barrier}}: Now also grants +8% Fire Rate while active | * {{ItemIcon|Battle Vest|l1=Combat Barrier}}: Now also grants +8% Fire Rate while active | ||
* {{ItemIcon|Enchanter's | * {{ItemIcon|Enchanter's Emblem|l1=Enchanter's Barrer}}{{sic}}: Now also grants +8% Cooldown Reduction while active | ||
* {{ItemIcon|Reactive Barrier}}: Duration reduced from 13s to 9s | * {{ItemIcon|Reactive Barrier}}: Duration reduced from 13s to 9s | ||
* {{ItemIcon|Healing Booster}}: Now has also 15% Heal Reduction Resist ({{ItemIcon|Leech}} no longer has it) | * {{ItemIcon|Healing Booster}}: Now has also 15% Heal Reduction Resist ({{ItemIcon|Leech}} no longer has it) | ||
* {{ItemIcon|Healing Booster}}: No longer has +6% Bullet Resist | * {{ItemIcon|Healing Booster}}: No longer has +6% Bullet Resist | ||
* {{ItemIcon|Superior Stamina}}: Air Jump/Dash Distance reduced from +40% to +30% | * {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Air Jump/Dash Distance reduced from +40% to +30% | ||
* {{ItemIcon|Metal Skin}}: Cooldown reduced from 25s to 22s | * {{ItemIcon|Metal Skin}}: Cooldown reduced from 25s to 22s | ||
* {{ItemIcon|Rescue Beam}}: Channel duration reduced from 3s to 2.5s | * {{ItemIcon|Rescue Beam}}: Channel duration reduced from 3s to 2.5s | ||
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* {{ItemIcon|Spirit Strike}}: Spirit Shield increased from +85 to +100 | * {{ItemIcon|Spirit Strike}}: Spirit Shield increased from +85 to +100 | ||
* {{ItemIcon|Extra Spirit}}: Health increased from +25 to +35 | * {{ItemIcon|Extra Spirit}}: Health increased from +25 to +35 | ||
* {{ItemIcon|Withering Whip}}: No longer grants +20% Ammo | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: No longer grants +20% Ammo | ||
* {{ItemIcon|Withering Whip}}: Now grants +8% Fire Rate | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Now grants +8% Fire Rate | ||
* {{ItemIcon|Withering Whip}}: Fire Rate slow reduced from -40% to -30% | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Fire Rate slow reduced from -40% to -30% | ||
* {{ItemIcon|Withering Whip}}: Cooldown reduced from 40s to 25s | * {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Cooldown reduced from 40s to 25s | ||
* {{ItemIcon|Quicksilver Reload|Quicksilver}}{{sic}}: No longer has +10% Reload Time | * {{ItemIcon|Quicksilver Reload|l1=Quicksilver}}{{sic}}: No longer has +10% Reload Time | ||
* {{ItemIcon|Suppressor}}: Health regen reduced from 3 to 2.5 | * {{ItemIcon|Suppressor}}: Health regen reduced from 3 to 2.5 | ||
* {{ItemIcon|Suppressor}}: Fire Rate reduction reduced from -30% to -25% | * {{ItemIcon|Suppressor}}: Fire Rate reduction reduced from -30% to -25% | ||
* {{ItemIcon|Improved Cooldown}}: Cooldown Reduction increased from 15% to 16% | * {{ItemIcon|Compress Cooldown|l1=Improved Cooldown}}: Cooldown Reduction increased from 15% to 16% | ||
* {{ItemIcon|Duration Extender}}: Health regen increased from 1.5 to 1.75 | * {{ItemIcon|Duration Extender}}: Health regen increased from 1.5 to 1.75 | ||
* {{ItemIcon|Slowing Hex}}: Projectile speed increased by 30% | * {{ItemIcon|Slowing Hex}}: Projectile speed increased by 30% | ||
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* {{ItemIcon|Knockdown}}: Stun reduced from 1.25s to 0.9s | * {{ItemIcon|Knockdown}}: Stun reduced from 1.25s to 0.9s | ||
* {{ItemIcon|Knockdown}}: Cast range increased from 35m to 45m | * {{ItemIcon|Knockdown}}: Cast range increased from 35m to 45m | ||
* {{ItemIcon|Silence Glyph}}: Duration reduced from 3.5s to 3s | * {{ItemIcon|Silence Wave|l1=Silence Glyph}}: Duration reduced from 3.5s to 3s | ||
* {{ItemIcon|Torment Pulse}}: Spirit damage scaling increased from 0.2 to 0.24 | * {{ItemIcon|Torment Pulse}}: Spirit damage scaling increased from 0.2 to 0.24 | ||
* {{ItemIcon|Surge of Power}}: Imbued Ability Spirit Power increased from +28 to +34 | * {{ItemIcon|Surge of Power}}: Imbued Ability Spirit Power increased from +28 to +34 | ||
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* {{ItemIcon|Improved Spirit}}: Health Regen increased from 2 to 3 | * {{ItemIcon|Improved Spirit}}: Health Regen increased from 2 to 3 | ||
* {{ItemIcon|Improved Spirit}}: Health increased from +75 to +100 | * {{ItemIcon|Improved Spirit}}: Health increased from +75 to +100 | ||
* {{ItemIcon|Improved Reach}}: Spirit Resist increased from +10% to +12% | * {{ItemIcon|Greater Expansion|l1=Improved Reach}}: Spirit Resist increased from +10% to +12% | ||
* {{ItemIcon|Curse}}: Duration reduced from 3.5 to 3.25 | * {{ItemIcon|Curse}}: Duration reduced from 3.5 to 3.25 | ||
* {{ItemIcon|Magic Carpet}}: You are now unslowable while on the {{ItemIcon|Magic Carpet}} | * {{ItemIcon|Magic Carpet}}: You are now unslowable while on the {{ItemIcon|Magic Carpet}} | ||
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* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65 | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65 | ||
* {{HeroIcon|Grey Talon}}: Fire Rate now scales with Spirit (0.25) | * {{HeroIcon|Grey Talon}}: Fire Rate now scales with Spirit (0.25) | ||
* {{HeroIcon|Grey Talon}}: Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|Rain of Fire}}{{sic}} | * {{HeroIcon|Grey Talon}}: Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows|l1=Rain of Fire}}{{sic}} | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} root duration reduced from 2s to 1.25s | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} root duration reduced from 2s to 1.25s | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root | ||
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow | * {{HeroIcon|Grey Talon}}: {{AbilityIcon|Spirit Snare|l1=Immobilizing Trap}} T2 changed from +1s Root to +2s Slow | ||
* {{HeroIcon|Haze}}: Base bullet damage increased from 5.3 to 5.6 | * {{HeroIcon|Haze}}: Base bullet damage increased from 5.3 to 5.6 | ||
* {{HeroIcon|Haze}}: {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period | * {{HeroIcon|Haze}}: {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period | ||