Update:August 29, 2024: Difference between revisions

m Template Renaming, replaced: HeroIcon|Hero= → HeroIcon| (27), AbilityIcon|Ability= → AbilityIcon| (46)
m Template Renaming, removed: ''' (80)
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* Abrams now does pull ups on the zipline once again (this is a buff).
* Abrams now does pull ups on the zipline once again (this is a buff).
* '''{{AbilityIcon|Shoulder Charge|Size=30}} Shoulder Charge'''
* {{AbilityIcon|Shoulder Charge|Size=30}} Shoulder Charge
** Fixed Shoulder Charge sometimes stunning enemies on stairs.
** Fixed Shoulder Charge sometimes stunning enemies on stairs.


* '''{{AbilityIcon|Infernal Resilience|Size=30}} Infernal Resilience'''
* {{AbilityIcon|Infernal Resilience|Size=30}} Infernal Resilience
** Regeneration Time increased from 16s to 18s (this is a nerf).
** Regeneration Time increased from 16s to 18s (this is a nerf).
* '''{{AbilityIcon|Seismic Impact|Size=30}} Seismic Impact'''
* {{AbilityIcon|Seismic Impact|Size=30}} Seismic Impact
** Fixed Seismic Impact sometimes not going to the area selected.
** Fixed Seismic Impact sometimes not going to the area selected.


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* Gun range increased from 30m to 32m.
* Gun range increased from 30m to 32m.
* '''{{AbilityIcon|Hook|Size=30}} Hook'''
* {{AbilityIcon|Hook|Size=30}} Hook
** Now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
** Now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
* '''{{AbilityIcon|Hyper Beam|Size=30}} Hyper Beam'''
* {{AbilityIcon|Hyper Beam|Size=30}} Hyper Beam
** Can now be canceled by using Parry.
** Can now be canceled by using Parry.


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* Gun damage reduced from 15 to 13.
* Gun damage reduced from 15 to 13.


* '''{{AbilityIcon|Kinetic Pulse|Size=30}} Kinetic Pulse'''
* {{AbilityIcon|Kinetic Pulse|Size=30}} Kinetic Pulse
** Fixed Kinetic Pulse not traveling properly when cast near corners.
** Fixed Kinetic Pulse not traveling properly when cast near corners.
* '''{{AbilityIcon|Rejuvenating Aurora|Size=30}} Rejuvenating Aurora'''
* {{AbilityIcon|Rejuvenating Aurora|Size=30}} Rejuvenating Aurora
** Can now be canceled by using Parry.
** Can now be canceled by using Parry.
* '''{{AbilityIcon|Singularity|Size=30}} Singularity'''
* {{AbilityIcon|Singularity|Size=30}} Singularity
** Cast time increased from 0.1 to 0.2.
** Cast time increased from 0.1 to 0.2.
** Range reduced from 9m to 8m.
** Range reduced from 9m to 8m.
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* Fire Rate now scales with Spirit {{Ss|0.25}}
* Fire Rate now scales with Spirit {{Ss|0.25}}


* '''{{AbilityIcon|Charged Shot|Size=30}} Charged Shot'''
* {{AbilityIcon|Charged Shot|Size=30}} Charged Shot  
** Collision size reduced by 8%.
** Collision size reduced by 8%.
** Base damage reduced from 105 to 100.
** Base damage reduced from 105 to 100.
** T2 reduced from +70 to +65.
** T2 reduced from +70 to +65.
* '''{{AbilityIcon|Rain of Arrows|Size=30}} Rain of Arrows'''
* {{AbilityIcon|Rain of Arrows|Size=30}} Rain of Arrows
** Can now use multiple air dashes while active.
** Can now use multiple air dashes while active.
* '''{{AbilityIcon|Immobilizing Trap|Size=30}} Immobilizing Trap'''
* {{AbilityIcon|Immobilizing Trap|Size=30}} Immobilizing Trap
** Root duration reduced from 2s to 1.25s.
** Root duration reduced from 2s to 1.25s.
** Now applies a 50% movement slow for 1 seconds after the root.
** Now applies a 50% movement slow for 1 seconds after the root.
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* Base bullet damage increased from 5.3 to 5.6.
* Base bullet damage increased from 5.3 to 5.6.


* '''{{AbilityIcon|Sleep Dagger|Size=30}} Sleep Dagger'''
* {{AbilityIcon|Sleep Dagger|Size=30}} Sleep Dagger
** Impact damage now happens immediately, rather than after the brief drowsy period.
** Impact damage now happens immediately, rather than after the brief drowsy period.
** Drowsy period before sleep kicks in increased from 0.25s to 0.35s.
** Drowsy period before sleep kicks in increased from 0.25s to 0.35s.
** Cooldown reduced from 27s to 25s.
** Cooldown reduced from 27s to 25s.
* '''{{AbilityIcon|Smoke Bomb|Size=30}} Smoke Bomb'''
* {{AbilityIcon|Smoke Bomb|Size=30}} Smoke Bomb
** Radius reduced from 20m to 18m.
** Radius reduced from 20m to 18m.
* '''{{AbilityIcon|Fixation|Size=30}} Fixation'''
* {{AbilityIcon|Fixation|Size=30}} Fixation
** T2 max stacks increased from +30 to +40.
** T2 max stacks increased from +30 to +40.
* '''{{AbilityIcon|Bullet Dance|Size=30}} Bullet Dance'''
* {{AbilityIcon|Bullet Dance|Size=30}} Bullet Dance
** Now provides +2 Weapon Damage in the base ability (similar to the T1).
** Now provides +2 Weapon Damage in the base ability (similar to the T1).


=== {{HeroIcon|Infernus}} <u>[[Infernus]]</u> ===
=== {{HeroIcon|Infernus}} <u>[[Infernus]]</u> ===


* '''{{AbilityIcon|Catalyst|Size=30}} Catalyst'''
* {{AbilityIcon|Catalyst|Size=30}} Catalyst
** Damage Amplification reduced from 30% to 25%.
** Damage Amplification reduced from 30% to 25%.
** T3 Damage Amplification increased from +10% to +15%.
** T3 Damage Amplification increased from +10% to +15%.
** T2 reduced from +20% Lifesteal to +15%.
** T2 reduced from +20% Lifesteal to +15%.
* '''{{AbilityIcon|Flame Dash|Size=30}} Flame Dash'''
* {{AbilityIcon|Flame Dash|Size=30}} Flame Dash
** Reduced vertical reach on Flame Dash dps.
** Reduced vertical reach on Flame Dash dps.
** Speed is now affected by slows.
** Speed is now affected by slows.
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* Health growth per boon reduced from +41 to +35.
* Health growth per boon reduced from +41 to +35.


* '''{{AbilityIcon|Watcher's Covenant|Size=30}} Watcher's Covenant'''
* {{AbilityIcon|Watcher's Covenant|Size=30}} Watcher's Covenant
** T2 reduced from +3&nbsp;m/s to +2.
** T2 reduced from +3&nbsp;m/s to +2.
* '''{{AbilityIcon|Air Drop|Size=30}} Air Drop'''
* {{AbilityIcon|Air Drop|Size=30}} Air Drop
** No longer silences allies.
** No longer silences allies.
** Now causes allies to deal 50% less damage while being carried.
** Now causes allies to deal 50% less damage while being carried.
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* Base health growth per boon increased from +45 to +50.
* Base health growth per boon increased from +45 to +50.


* '''{{AbilityIcon|Frost Grenade|Size=30}} Frost Grenade'''
* {{AbilityIcon|Frost Grenade|Size=30}} Frost Grenade
** T2 Heal increased from 135 to 145.
** T2 Heal increased from 135 to 145.
* '''{{AbilityIcon|Ice Path|Size=30}} Ice Path'''
* {{AbilityIcon|Ice Path|Size=30}} Ice Path
** Fixed Ice Path jitter.
** Fixed Ice Path jitter.
* '''{{AbilityIcon|Arctic Beam|Size=30}} Arctic Beam'''
* {{AbilityIcon|Arctic Beam|Size=30}} Arctic Beam
** Max slow increased from 60% to 80%.
** Max slow increased from 60% to 80%.
** Now affects soul orbs (secures/denies them).
** Now affects soul orbs (secures/denies them).
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=== <u>{{HeroIcon|Lash}}</u> <u>[[Lash]]</u> ===
=== <u>{{HeroIcon|Lash}}</u> <u>[[Lash]]</u> ===


* '''{{AbilityIcon|Grapple|Size=30}} Grapple'''
* {{AbilityIcon|Grapple|Size=30}} Grapple
** No longer gives a stamina charge on use.
** No longer gives a stamina charge on use.
* Improved firing arm position to be a little bit more out of the way from the reticle.
* Improved firing arm position to be a little bit more out of the way from the reticle.
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=== <u>{{HeroIcon|Paradox}}</u> <u>[[Paradox]]</u> ===
=== <u>{{HeroIcon|Paradox}}</u> <u>[[Paradox]]</u> ===


* '''{{AbilityIcon|Paradoxical Swap|Size=30}} Paradoxical Swap'''
* {{AbilityIcon|Paradoxical Swap|Size=30}} Paradoxical Swap
** Fixed Paradoxical Swap still going through even if Paradox dies during it.
** Fixed Paradoxical Swap still going through even if Paradox dies during it.


=== <u>{{HeroIcon|Pocket}}</u> <u>[[Pocket]]</u> ===
=== <u>{{HeroIcon|Pocket}}</u> <u>[[Pocket]]</u> ===


* '''{{AbilityIcon|Barrage|Size=30}} Barrage'''
* {{AbilityIcon|Barrage|Size=30}} Barrage
** Amp reduced from 8% to 7% per stack.
** Amp reduced from 8% to 7% per stack.
** Fixed Barrage amp visual not showing properly.
** Fixed Barrage amp visual not showing properly.
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=== <u>{{HeroIcon|Seven}}</u> <u>[[Seven]]</u> ===
=== <u>{{HeroIcon|Seven}}</u> <u>[[Seven]]</u> ===


* '''{{AbilityIcon|Static Charge|Size=30}} Static Charge'''
* {{AbilityIcon|Static Charge|Size=30}} Static Charge
* Radius increased from 5m to 6m.
* Radius increased from 5m to 6m.
* T2 radius increased from +7m to +8m.
* T2 radius increased from +7m to +8m.
* '''{{AbilityIcon|Storm Cloud|Size=30}} Storm Cloud'''
* {{AbilityIcon|Storm Cloud|Size=30}} Storm Cloud
** Spirit power scaling reduced from 1.1 to 0.8.
** Spirit power scaling reduced from 1.1 to 0.8.
** Time to reach maximum radius reduced from 6s to 3s.
** Time to reach maximum radius reduced from 6s to 3s.
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* Health growth per boon reduced from +41 to +35.
* Health growth per boon reduced from +41 to +35.


* '''{{AbilityIcon|Slice and Dice|Size=30}} Slice and Dice'''
* {{AbilityIcon|Slice and Dice|Size=30}} Slice and Dice
** T2 reduced from +100 to +85.
** T2 reduced from +100 to +85.
** T3 now considers creeps for only half value.
** T3 now considers creeps for only half value.
* '''{{AbilityIcon|Bloodletting|Size=30}} Bloodletting'''
* {{AbilityIcon|Bloodletting|Size=30}} Bloodletting
** Deferred damage reduced from 35% to 30%.
** Deferred damage reduced from 35% to 30%.
* '''{{AbilityIcon|Killing Blow|Size=30}} Killing Blow'''
* {{AbilityIcon|Killing Blow|Size=30}} Killing Blow
** The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.
** The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed.


=== <u>{{HeroIcon|Vindicta}}</u> <u>[[Vindicta]]</u> ===
=== <u>{{HeroIcon|Vindicta}}</u> <u>[[Vindicta]]</u> ===


* '''{{AbilityIcon|Stake|Size=30}} Stake'''
* {{AbilityIcon|Stake|Size=30}} Stake
** Duration reduced from 2.25s to 2s.
** Duration reduced from 2.25s to 2s.
* '''{{AbilityIcon|Crow Familiar|Size=30}} Crow Familiar'''
* {{AbilityIcon|Crow Familiar|Size=30}} Crow Familiar
** Spirit Power duration scaling reduced from {{Ss|0.05}} to {{Ss|0.04}}.
** Spirit Power duration scaling reduced from {{Ss|0.05}} to {{Ss|0.04}}.
* '''{{AbilityIcon|Assassinate|Size=30}} Assassinate'''
* {{AbilityIcon|Assassinate|Size=30}} Assassinate
** Fixed left clicks sometimes deselecting the ability when charges aren't ready.
** Fixed left clicks sometimes deselecting the ability when charges aren't ready.


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* Primary Fire redesigned to make it more usable and have improved damage and scaling.
* Primary Fire redesigned to make it more usable and have improved damage and scaling.
* Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot.
* Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot.
* '''{{AbilityIcon|Splatter|Size=30}} Splatter'''
* {{AbilityIcon|Splatter|Size=30}} Splatter
** Spirit Scaling increased from {{Ss|1.4}} to {{Ss|1.5}}.
** Spirit Scaling increased from {{Ss|1.4}} to {{Ss|1.5}}.
** Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%.
** Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%.
* '''{{AbilityIcon|Puddle Punch|Size=30}} Puddle Punch'''
* {{AbilityIcon|Puddle Punch|Size=30}} Puddle Punch
** Damage increased from 100% to 110% of Light Melee.
** Damage increased from 100% to 110% of Light Melee.
** T2 is now +50 damage and +20% movement slow (was -10s cooldown).
** T2 is now +50 damage and +20% movement slow (was -10s cooldown).
** T3 is now -12s cooldown (was +80 damage and +20% movement slow).
** T3 is now -12s cooldown (was +80 damage and +20% movement slow).
** Delay before punch increased from 0.25s to 0.35s.
** Delay before punch increased from 0.25s to 0.35s.
* '''{{AbilityIcon|Goo Ball|Size=30}} Goo Ball'''
* {{AbilityIcon|Goo Ball|Size=30}} Goo Ball
** Spirit Scaling increased from {{Ss|1.05}} to {{Ss|1.3}}.
** Spirit Scaling increased from {{Ss|1.05}} to {{Ss|1.3}}.
** acceleration increased.
** acceleration increased.
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=== {{HeroIcon|Yamato}} <u>[[Yamato]]</u> ===
=== {{HeroIcon|Yamato}} <u>[[Yamato]]</u> ===


* '''{{AbilityIcon|Power Slash|Size=30}} Power Slash'''
* {{AbilityIcon|Power Slash|Size=30}} Power Slash
** Max damage time requirement reduced from 1.5s to 1.4s.
** Max damage time requirement reduced from 1.5s to 1.4s.
** Collision radius reduced by 8%.
** Collision radius reduced by 8%.
* '''{{AbilityIcon|Flying Strike|Size=30}} Flying Strike'''
* {{AbilityIcon|Flying Strike|Size=30}} Flying Strike
** Fixed some cases where Flying Strike could get into a stuck state.
** Fixed some cases where Flying Strike could get into a stuck state.
* '''{{AbilityIcon|Crimson Slash|Size=30}} Crimson Slash'''
* {{AbilityIcon|Crimson Slash|Size=30}} Crimson Slash
** Radius increased from 12m to 13m.
** Radius increased from 12m to 13m.
** Fixed some cases where Crimson Slash would appear to be cast when it wasn't.
** Fixed some cases where Crimson Slash would appear to be cast when it wasn't.
* '''{{AbilityIcon|Shadow Transformation|Size=30}} Shadow Transformation'''
* {{AbilityIcon|Shadow Transformation|Size=30}} Shadow Transformation
** Fixed being able to die during Shadow Transformation if hit by Grey Talon's Owl.
** Fixed being able to die during Shadow Transformation if hit by Grey Talon's Owl.


[[Category:Game Updates]]
[[Category:Game Updates]]