Update:August 6, 2024: Difference between revisions

august 6
 
m maintenance
 
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{{Update layout
{{Update layout
| prev_update = August 1, 2024
| prev_update = {{Update link|August|1|2024}}
| current_update = August 6, 2024
| month = August
| next_update = August 15, 2024
| day = 6
| year = 2024
| next_update = {{Update link|August|13|2024}}
| source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/
| source = https://forums.playdeadlock.com/threads/08-06-2024-update.14283/
| source_title = 08-06-2024 Update
| source_title = 08-06-2024 Update
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* New categories added to builds are now wider by default
* New categories added to builds are now wider by default
* Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature
* Added a [[Console commands|console command]]: {{code|deadlock_get_old_builds}}, which will download and print out all of the build data for your account prior to the new builds feature
* {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball|Viscous}} for {{HeroIcon|Viscous}}
* {{HeroIcon|Viscous}}: Added a directional arrow particle effect to {{AbilityIcon|Goo Ball}} for {{HeroIcon|Viscous}}
* {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball|Viscous}}
* {{HeroIcon|Viscous}}: Added additional particles while using {{AbilityIcon|Goo Ball}}
* {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch|Viscous}} and {{AbilityIcon|Goo Ball|Viscous}}
* {{HeroIcon|Viscous}}: Fixed hit detection on {{AbilityIcon|Puddle Punch}} and {{AbilityIcon|Goo Ball}}
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} having 2x the range of the tooltip.
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} having 2x the range of the tooltip.
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} being able to target behind puddle
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} being able to target behind puddle
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch|Viscous}} using [[Guardian]]s as a surface to punch from
* {{HeroIcon|Viscous}}: Fixed {{AbilityIcon|Puddle Punch}} using [[Guardian]]s as a surface to punch from
* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch|Viscous}} Range reduced from 70m to 60m
* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} Range reduced from 70m to 60m
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} Cooldown from 18s to 20s
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Cooldown from 18s to 20s
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter|Viscous}} Base Damage from 120 to 110
* {{HeroIcon|Viscous}}: {{AbilityIcon|Splatter}} Base Damage from 120 to 110
}}
}}