Update:December 21, 2024: Difference between revisionsGive feedback
Created page with "{{Update layout | prev_update = December 17, 2024 | current_update = December 21, 2024 | next_update = | source = https://forums.playdeadlock.com/threads/12-21-2024-update.52206/ | source_title = 12-21-2024 Update | notes = * Fixed some cases where slows could cause your speed to fall below the 2 m/s minimum * Fixed slow percentage calculations being based off of assuming min speed is 0 rather than 2 (in effect this reduces how strong slows are) * T4 items cost reduced..." |
m maintenance |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{Update layout | {{Update layout | ||
| prev_update = December 17 | | prev_update = {{Update link|December|17|2024}} | ||
| | | month = December | ||
| next_update = | | day = 21 | ||
| year = 2024 | |||
| next_update = {{Update link|December|31|2024}} | |||
| source = https://forums.playdeadlock.com/threads/12-21-2024-update.52206/ | | source = https://forums.playdeadlock.com/threads/12-21-2024-update.52206/ | ||
| source_title = 12-21-2024 Update | | source_title = 12-21-2024 Update | ||
| Line 14: | Line 16: | ||
* Tick gold increased from 2/1% to 2.5/1.5% | * Tick gold increased from 2/1% to 2.5/1.5% | ||
* {{ItemIcon|Restorative Shot}}: Cooldown increased from 6s to 7s | * {{ItemIcon|Restorative Shot}}: Cooldown increased from 6s to 7s | ||
* {{ItemIcon|Spellslinger Headshots}}: Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement) | * {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement) | ||
* {{ItemIcon|Spellslinger Headshots}}: Spirit Amp per headshot increased from 3% to 4% | * {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Spirit Amp per headshot increased from 3% to 4% | ||
* {{ItemIcon|Spellslinger Headshots}}: Fixed the base Spirit Amp requiring a headshot (this fix was released recently) | * {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Fixed the base Spirit Amp requiring a headshot (this fix was released recently) | ||
* {{ItemIcon|Knockdown}}: Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before) | * {{ItemIcon|Knockdown}}: Stun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before) | ||
* {{ItemIcon|Veil Walker}}: Now a T4 item | * {{ItemIcon|Veil Walker}}: Now a T4 item | ||