Update:February 25, 2025: Difference between revisions

updated (still needs ability links and some fixes)
still needs ability links and some fixes x2
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* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} damage reduced from 120 to 90.
* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} damage reduced from 120 to 90.
* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} T3 stun duration reduced from +1.25s to +1s.
* {{HeroIcon|Holliday}}: {{AbilityIcon|Bounce Pad}} T3 stun duration reduced from +1.25s to +1s.
* {{HeroIcon|Holliday}}: Spirit Lasso damage reduced from 120 to 90.
* {{HeroIcon|Holliday}}: {{AbilityIcon|Spirit Lasso}} damage reduced from 120 to 90.
* Superior Stamina: No longer gives 7% fire rate.
* {{ItemIcon|Superior Stamina}}: No longer gives 7% fire rate.




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* Now shows the number of instances of damage done by each ability.
* Now shows the number of instances of damage done by each ability.
* Damage Report no longer clears immediately upon respawn, but instead will keep the data from your previous life with an added "(Last Life)" label.
* Damage Report no longer clears immediately upon respawn, but instead will keep the data from your previous life with an added "(Last Life)" label.
* Breaking secondary stats out in the client Damage Report. (i.e. {{HeroIcon|Shiv}} Serrated Knives now shows damage from initial hit and damage*over*time).
* Breaking secondary stats out in the client Damage Report. (i.e. {{HeroIcon|Shiv}} {{AbilityIcon|Serrated Knives}} now shows damage from initial hit and damage*over*time).
* Defaulting damage report to compact mode when you initially take damage.
* Defaulting damage report to compact mode when you initially take damage.
* A variety of UI bugfixes and polish changes.
* A variety of UI bugfixes and polish changes.
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* Updated vo - remastering pass, no new content.
* Updated vo - remastering pass, no new content.
* Added ambient effects to book.
* Added ambient effects to book.
* Siphon Life buff effect revisions to unify theme better.
* {{AbilityIcon|Siphon Life}} buff effect revisions to unify theme better.
* Improved {{HeroIcon|Abrams}} zipline animations.
* Improved {{HeroIcon|Abrams}} zipline animations.
* Fixed Shoulder Charge acting like it's modifying your movespeed on the hud active player stats.
* Fixed {{AbilityIcon|Shoulder Charge}} acting like it's modifying your movespeed on the hud active player stats.


{{HeroIcon|Bebop}}
{{HeroIcon|Bebop}}
* Disjoints now break hook tracking.
* Disjoints now break {{AbilityIcon|Hook}} tracking.
* Uppercut now only locks out player movement until the top of the launch 'arc'.
* Uppercut now only locks out player movement until the top of the launch 'arc'.
* Bomb now favors applying to the Hook target for 0.25s after Hooking.
* {{AbilityIcon|Sticky Bomb}} now favors applying to the Hook target for 0.25s after Hooking.
* Weapon changes to scale beam visual impact based on dps of weapon.
* Weapon changes to scale beam visual impact based on dps of weapon.
* Hyper Beam visual revision to starting point to hook up better to rest of beam.
* {{AbilityIcon|Hyper Beam}} visual revision to starting point to hook up better to rest of beam.
* Hyper Beam now has updated ground effects.
* {{AbilityIcon|Hyper Beam}} now has updated ground effects.
* Sticky bomb and Uppercut effects revisions to help clarify damage areas.
* {{AbilityIcon|Sticky Bomb}} and {{AbilityIcon|Uppercut}} effects revisions to help clarify damage areas.
* Uppercut T2 Perk revision to buff effects to make them more apparent when {{HeroIcon|Bebop}} has extra gun damage.
* {{AbilityIcon|Uppercut}} T2 Perk revision to buff effects to make them more apparent when {{HeroIcon|Bebop}} has extra gun damage.
* When {{HeroIcon|Bebop}} hooks an NPC, only {{HeroIcon|Bebop}} will hear the hook success sound to make it less confusing for teammates/opponents.
* When {{HeroIcon|Bebop}} hooks an NPC, only {{HeroIcon|Bebop}} will hear the hook success sound to make it less confusing for teammates/opponents.
* Fixed casting errors that would sometimes happen with Sticky Bomb
* Fixed casting errors that would sometimes happen with {{AbilityIcon|Sticky Bomb}}


{{HeroIcon|Calico}}
{{HeroIcon|Calico}}
* Gloom Bombs now has updated vfx.
* {{AbilityIcon|Gloom Bombs}} now has updated vfx.
* {{AbilityIcon|Leaping Slash}} now has updated vfx.
* {{AbilityIcon|Leaping Slash}} now has updated vfx.
* Updated Neutral Soul Orbs location while controlling Ava.
* Updated Neutral Soul Orbs location while controlling Ava.
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{{HeroIcon|Dynamo}}
{{HeroIcon|Dynamo}}
* Improve logic around traces for teleports specifically to address Quantum Entanglement teleporting players out of the map.
* Improve logic around traces for teleports specifically to address {{AbilityIcon|Quantum Entanglement}} teleporting players out of the map.
* Updated vo - largely remastering pass, but some new content.
* Updated vo - largely remastering pass, but some new content.
* Revision to adjust tracer properties as fire rate increases, simplify impacts.
* Revision to adjust tracer properties as fire rate increases, simplify impacts.
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{{HeroIcon|Grey Talon}}
{{HeroIcon|Grey Talon}}
* Guided Owl accelerate has been updated from M1 to 'W' by default.
* {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default.
* Better visual feedback for Spirit Snare when triggered.
* Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered.
* Fixed Spirit power bonus from Guided Arrow always being visible in the active player stats.
* Fixed Spirit power bonus from {{AbilityIcon|Guided Arrow }} always being visible in the active player stats.
* Fixed a bug that caused {{HeroIcon|Grey Talon}}'s Owl explosion sound to not be heard by the caster if they detonated it early with a keypress.
* Fixed a bug that caused {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl|Owl}} explosion sound to not be heard by the caster if they detonated it early with a keypress.
* Updated vo - largely remastering pass, but some new content.
* Updated vo - largely remastering pass, but some new content.


{{HeroIcon|Haze}}
{{HeroIcon|Haze}}
* Sleep Dagger now has updated vfx.
* {{AbilityIcon|Sleep Dagger}} now has updated vfx.
* Adjusted hitboxes to added backpack.
* Adjusted hitboxes to added backpack.
* Updated to use the new weapon gun audio system.
* Updated to use the new weapon gun audio system.
* Fixed {{HeroIcon|Haze}} getting stuck during Bullet Dance cast pose if she died during use.
* Fixed {{HeroIcon|Haze}} getting stuck during {{AbilityIcon|Bullet Dance}} cast pose if she died during use.


{{HeroIcon|Holliday}}
{{HeroIcon|Holliday}}
* Spirit Lasso now has a cast bar on the hud during wind*up.
* {{AbilityIcon|Spirit Lasso}} now has a cast bar on the hud during wind*up.
* New in-air looping sound added to the first time she uses a bounce pad.
* New in-air looping sound added to the first time she uses a bounce pad.
* Updated vo - some new content, including increased variety of Crackshot lines.
* Updated vo - some new content, including increased variety of Crackshot lines.


{{HeroIcon|Infernus}}
{{HeroIcon|Infernus}}
* Flame Dash speed boost has been updated from M1 to 'W' by default.
* {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default.
* Flame Dash now shows the speed boost in the active stats area.
* {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area.
* Updated vo - remastering pass, no new content.
* Updated vo - remastering pass, no new content.
* Concussive Combustion: reduced chances of ground trace missing ground and improved perf.
* {{AbilityIcon|Concussive Combustion}}: reduced chances of ground trace missing ground and improved perf.


{{HeroIcon|Ivy}}
{{HeroIcon|Ivy}}
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{{HeroIcon|Kelvin}}
{{HeroIcon|Kelvin}}
* Frozen Shelter updated to use triggers rather than cancel, to match behavior of other un*summons.
* {{AbilityIcon|Frozen Shelter}} updated to use triggers rather than cancel, to match behavior of other un*summons.
* Fixed aoe abilities going through Frozen Shelter.
* Fixed aoe abilities going through {{AbilityIcon|Frozen Shelter}}.


{{HeroIcon|Lady Geist}}
{{HeroIcon|Lady Geist}}
* Updated vo - largely remastering pass, some new content.
* Updated vo - largely remastering pass, some new content.
* Tracer revisions to lower visual noise when close to tracer.
* Tracer revisions to lower visual noise when close to tracer.
* Life Drain is no longer cancellable.
* {{AbilityIcon|Life Drain}} is no longer cancellable.
* Life Drain no longer slows you down if it's not draining life from an enemy.
* {{AbilityIcon|Life Drain}} no longer slows you down if it's not draining life from an enemy.
* Fixed Soul Exchange flashing on left of hud for <1s.
* Fixed {{AbilityIcon|Soul Exchange}} flashing on left of hud for <1s.
* Fixed casting errors that would sometimes happen with Soul Exchange
* Fixed casting errors that would sometimes happen with {{AbilityIcon|Soul Exchange}}


{{HeroIcon|McGinnis}}
{{HeroIcon|McGinnis}}
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* Updated vo - largely remastering pass, but some new content.
* Updated vo - largely remastering pass, but some new content.
* New tracer and muzzle flash effects.
* New tracer and muzzle flash effects.
* Rocket Barrage launch effects revisions.
* {{AbilityIcon|Heavy Barrage|Rocket Barrage}} launch effects revisions.
* Rocket Barrage effect addition to connect projectiles in space to the hero better.
* {{AbilityIcon|Heavy Barrage|Rocket Barrage}} effect addition to connect projectiles in space to the hero better.


{{HeroIcon|Mirage}}
{{HeroIcon|Mirage}}
* Updated with new custom animations.
* Updated with new custom animations.
* Coattail sim has been added.
* Coattail sim has been added.
* Fire Scarabs no longer causes Magic Carpet to be cancelled.
* {{AbilityIcon|Fire Scarabs}} no longer causes Magic Carpet to be cancelled.
* Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
* {{AbilityIcon|Fire Scarabs}} now works with "No Cooldowns" set in Hero Testing.
* Fire Scarabs debuff and buff effects revisions.
* {{AbilityIcon|Fire Scarabs}} debuff and buff effects revisions.
* Tornado cast delay increased from 0.0s to 0.1s.
* {{AbilityIcon|Tornado}} cast delay increased from 0.0s to 0.1s.
* Tornado now destroys breakable props.
* {{AbilityIcon|Tornado}} now destroys breakable props.
* Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
* Adjusted {{AbilityIcon|Djinn's Mark}} consume activation sound so it's not too loud if used on many enemies at the same time.
* Added new spawn animation.
* Added new spawn animation.
* Traveler now has a custom animation on his destination model.
* {{AbilityIcon|Traveler}} now has a custom animation on his destination model.


{{HeroIcon|Mo & Krill}}
{{HeroIcon|Mo & Krill}}
* Fixed bonus health not showing from ultimate when hovering {{HeroIcon|Mo & Krill}} on the scoreboard.
* Fixed bonus health not showing from ultimate when hovering {{HeroIcon|Mo & Krill}} on the scoreboard.
* Fixing Burrow acting like it was modifying movement speed (without casting it) in the active player stats.
* Fixing {{AbilityIcon|Burrow}} acting like it was modifying movement speed (without casting it) in the active player stats.
* Fixed casting errors that would sometimes happen with Combo
* Fixed casting errors that would sometimes happen with {{AbilityIcon|Combo}}


{{HeroIcon|Pocket}}
{{HeroIcon|Pocket}}
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{{HeroIcon|Seven}}
{{HeroIcon|Seven}}
* Fixed sometimes being stuck in skeletal form forever.
* Fixed sometimes being stuck in skeletal form forever.
* Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.
* {{AbilityIcon|Static Charge}} effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.


{{HeroIcon|Shiv}}
{{HeroIcon|Shiv}}
* Slice and Dice is no longer cancellable.
* {{AbilityIcon|Slice and Dice}} is no longer cancellable.
* Updated vo - remastering pass, no new content.
* Updated vo - remastering pass, no new content.
* Killing Blow debuff indicator effect revisions to remove arrow and add a brief debuff effect on the victim.
* {{AbilityIcon|Killing Blow}} debuff indicator effect revisions to remove arrow and add a brief debuff effect on the victim.


{{HeroIcon|Sinclair}}
{{HeroIcon|Sinclair}}