Update:February 25, 2025: Difference between revisionsGive feedback
still needs ability links and some fixes x2 |
Gammaton32 (talk | contribs) AbilityIcons, corrections, fixed formatting conflict that was hiding some of the page |
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[ Map Rework ] | [ Map Rework ] | ||
* The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map | * The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, mid boss, etc. | ||
* Added a new feature called "Explore Map" where you can run around an empty city to test movement and navigation. You can find this under the 'Play' menu. | * Added a new feature called "Explore Map" where you can run around an empty city to test movement and navigation. You can find this under the 'Play' menu. | ||
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* {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default. | * {{AbilityIcon|Guided Owl}} accelerate has been updated from M1 to 'W' by default. | ||
* Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered. | * Better visual feedback for {{AbilityIcon|Spirit Snare}} when triggered. | ||
* Fixed Spirit power bonus from {{AbilityIcon|Guided Arrow }} always being visible in the active player stats. | * Fixed Spirit power bonus from {{AbilityIcon|Guided Arrow}} always being visible in the active player stats. | ||
* Fixed a bug that caused {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl|Owl}} explosion sound to not be heard by the caster if they detonated it early with a keypress. | * Fixed a bug that caused {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl|Owl}} explosion sound to not be heard by the caster if they detonated it early with a keypress. | ||
* Updated vo - largely remastering pass, but some new content. | * Updated vo - largely remastering pass, but some new content. | ||
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* {{AbilityIcon|Spirit Lasso}} now has a cast bar on the hud during wind*up. | * {{AbilityIcon|Spirit Lasso}} now has a cast bar on the hud during wind*up. | ||
* New in-air looping sound added to the first time she uses a bounce pad. | * New in-air looping sound added to the first time she uses a bounce pad. | ||
* Updated vo - some new content, including increased variety of Crackshot lines. | * Updated vo - some new content, including increased variety of {{AbilityIcon|Crackshot}} lines. | ||
{{HeroIcon|Infernus}} | {{HeroIcon|Infernus}} | ||
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{{HeroIcon|Kelvin}} | {{HeroIcon|Kelvin}} | ||
* {{AbilityIcon|Frozen Shelter}} updated to use triggers rather than cancel, to match behavior of other un | * {{AbilityIcon|Frozen Shelter}} updated to use triggers rather than cancel, to match behavior of other un-summons. | ||
* Fixed aoe abilities going through {{AbilityIcon|Frozen Shelter}}. | * Fixed aoe abilities going through {{AbilityIcon|Frozen Shelter}}. | ||
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* Updated vo - largely remastering pass, but some new content. | * Updated vo - largely remastering pass, but some new content. | ||
* New tracer and muzzle flash effects. | * New tracer and muzzle flash effects. | ||
* {{AbilityIcon | * {{AbilityIcon|Rocket Barrage}} launch effects revisions. | ||
* {{AbilityIcon | * {{AbilityIcon|Rocket Barrage}} effect addition to connect projectiles in space to the hero better. | ||
{{HeroIcon|Mirage}} | {{HeroIcon|Mirage}} | ||
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* Fixed enemy {{HeroIcon|Mo & Krill}} getting buffs from copied ult. | * Fixed enemy {{HeroIcon|Mo & Krill}} getting buffs from copied ult. | ||
* Fixed issue if both {{HeroIcon|Sinclair}} and enemy {{HeroIcon|Mo & Krill}} are using their ultimates at the same time (when one ended, both would end). | * Fixed issue if both {{HeroIcon|Sinclair}} and enemy {{HeroIcon|Mo & Krill}} are using their ultimates at the same time (when one ended, both would end). | ||
* Added warning sound for {{HeroIcon|Sinclair}}'s | * Added warning sound for {{HeroIcon|Sinclair}}'s {{AbilityIcon|Rabbit Hex}} when placed. | ||
* Don't show stat changes for abilities that are stolen from using ultimate when previewing items in the shop. | * Don't show stat changes for abilities that are stolen from using ultimate when previewing items in the shop. | ||
* Fixed {{AbilityIcon|Spectral Assistant}} firing effects to not track with projectile. | * Fixed {{AbilityIcon|Spectral Assistant}} firing effects to not track with projectile. | ||
* Increased volume of Vexing Bolt projectile loop and redirect. | * Increased volume of {{AbilityIcon|Vexing Bolt}} projectile loop and redirect. | ||
* Vexing bolt redirect telegraph now displays on vertical geometry. | * Vexing bolt redirect telegraph now displays on vertical geometry. | ||
{{HeroIcon|Vindicta}} | {{HeroIcon|Vindicta}} | ||
* Fixed getting stuck zoomed in if you tried to use Assassinate while getting stunned or silenced. | * Fixed getting stuck zoomed in if you tried to use {{AbilityIcon|Assassinate}} while getting stunned or silenced. | ||
* Updated vo - largely remastering pass, but some new content. | * Updated vo - largely remastering pass, but some new content. | ||
{{HeroIcon|Viscous}} | {{HeroIcon|Viscous}} | ||
* Goo Ball go fast has been updated from M1 to 'W' by default. | * {{AbilityIcon|Goo Ball}} go fast has been updated from M1 to 'W' by default. | ||
* Fixed a bug that allowed you to kill your teammates coming out of The Cube. | * Fixed a bug that allowed you to kill your teammates coming out of {{AbilityIcon|The Cube}}. | ||
* New weapon firing effects and updated projectile. | * New weapon firing effects and updated projectile. | ||
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* Updated to use the new weapon gun audio system. | * Updated to use the new weapon gun audio system. | ||
* Updated vo - lots of new content for everyone's favorite sleazebag criminal. | * Updated vo - lots of new content for everyone's favorite sleazebag criminal. | ||
* Petrifying Bola explode and direct hit sounds updated to make it clearer when you get a direct hit. | * {{AbilityIcon|Petrifying Bola}} explode and direct hit sounds updated to make it clearer when you get a direct hit. | ||
{{HeroIcon|Warden}} | {{HeroIcon|Warden}} | ||
* Updated Binding Word visual ring to be more apparent. | * Updated {{AbilityIcon|Binding Word}} visual ring to be more apparent. | ||
{{HeroIcon|Yamato}} | {{HeroIcon|Yamato}} | ||
* Adjusted volume of Power Slash hit confirm sound to give better feedback to the attacker. | * Adjusted volume of {{AbilityIcon|Power Slash}} hit confirm sound to give better feedback to the attacker. | ||
* Crimson Slash: adjusted slash effects height to be better aligned to crosshair. | * {{AbilityIcon|Crimson Slash}}: adjusted slash effects height to be better aligned to crosshair. | ||
* Update model to show default {{HeroIcon|Yamato}} body for all effects. | * Update model to show default {{HeroIcon|Yamato}} body for all effects. | ||
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{{HeroIcon|Fathom}} | {{HeroIcon|Fathom}} | ||
* Lurker's Ambush: The spit debuff is now a heavy slow rather than an immobilize, and its damage is dealt over the effect's duration rather than all on initial impact. | * {{AbilityIcon|Lurker's Ambush}}: The spit debuff is now a heavy slow rather than an immobilize, and its damage is dealt over the effect's duration rather than all on initial impact. | ||
* Added unique footstep sfx. | * Added unique footstep sfx. | ||
* Lurker's Ambush: the active's duration and damage are halved if Fathom is not latched to a wall while casting. | * {{AbilityIcon|Lurker's Ambush}}: the active's duration and damage are halved if Fathom is not latched to a wall while casting. | ||
* Lurker's Ambush: shortened the channel time required for max duration/damage. | * {{AbilityIcon|Lurker's Ambush}}: shortened the channel time required for max duration/damage. | ||
* Reefdweller Harpoon: fixed it failing to cast if you were sliding while casting. | * {{AbilityIcon|Reefdweller Harpoon}}: fixed it failing to cast if you were sliding while casting. | ||
* Scalding Spray now has new vfx. | * {{AbilityIcon|Scalding Spray}} now has new vfx. | ||
* Scalding Spray now has a new animation. | * {{AbilityIcon|Scalding Spray}} now has a new animation. | ||
* Remastered sounds for Scalding Spray and Breach abilities for better feedback. | * Remastered sounds for {{AbilityIcon|Scalding Spray}} and {{AbilityIcon|Breach}} abilities for better feedback. | ||
* Fixed a bug that caused Scalding Spray sound to be too quiet for the victim in certain situations. | * Fixed a bug that caused Scalding Spray sound to be too quiet for the victim in certain situations. | ||
{{HeroIcon|Raven}} | {{HeroIcon|Raven}} | ||
* Updated animation set | * Updated animation set - Polished 8-way sprint, Aims, Parries, Air Dash, Ground Dash, Jumps, Reloads. | ||
* Added sounds to Blindside debuff hit, loop, and end. | * Added sounds to {{AbilityIcon|Blindside}} debuff hit, loop, and end. | ||
* Initial gun weapon audio. | * Initial gun weapon audio. | ||
* Fixed bugs preventing his vo from playing as intended. | * Fixed bugs preventing his vo from playing as intended. | ||
{{HeroIcon|Trapper}} | {{HeroIcon|Trapper}} | ||
* Reworked Bottled Phantasmicide and Silktrap. | * Reworked {{AbilityIcon|Bottled Phantasmicide}} and {{AbilityIcon|Silktrap}}. | ||
* Adjusted hitboxes to better conform to his model. | * Adjusted hitboxes to better conform to his model. | ||
* New sounds added for all of Trapper's abilities. | * New sounds added for all of Trapper's abilities. | ||
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[ Controller Support ] | [ Controller Support ] | ||
* Added Switch Pro default configs for | * Added Switch Pro default configs for Standard / Gyro / Gyro + FlickStick. | ||
* Changed the default suggested SteamInput config to Gyro Enabled (with standard stick controls). | * Changed the default suggested SteamInput config to Gyro Enabled (with standard stick controls). | ||
* Minor fix for glyph size inside settings keybinding popup. | * Minor fix for glyph size inside settings keybinding popup. | ||
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[ Localization ] | [ Localization ] | ||
* Added Japanese localization support. | * Added Japanese localization support. | ||
* Adding support for keybind glyphs in non | * Adding support for keybind glyphs in non-English languages. | ||
* Applied regional number formatting in several areas that were previously not respecting localization language. | * Applied regional number formatting in several areas that were previously not respecting localization language. | ||
* Fixed many instances of truncated text in localization languages. | * Fixed many instances of truncated text in localization languages. | ||
* Allowed room for 3 | * Allowed room for 3-line Hero Labs descriptions in languages that needed additional space. | ||
* Prevented zip line boost prompt from wrapping to a second line and being cut off in some languages. | * Prevented zip line boost prompt from wrapping to a second line and being cut off in some languages. | ||
* Fixed an issue in some languages where longer text in the menu that appears after hitting Esc in a match was wrapping to a second line and overlapping other menu items. | * Fixed an issue in some languages where longer text in the menu that appears after hitting Esc in a match was wrapping to a second line and overlapping other menu items. | ||