Update:January 30, 2026: Difference between revisions

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Deadbot v1.5.3-6211
 
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{{Update layout
{{Update layout
| prev_update = {{Update link|January|20|2026}}
| prev_update = {{Update link|January|29|2026}}
| month = January
| month = January
| day = 30
| day = 30
| year = 2026
| year = 2026
| next_update =
| next_update = {{Update link|February|2|2026}}
| source = https://forums.playdeadlock.com/threads/01-30-2026-update.102822/
| source = https://forums.playdeadlock.com/threads/01-30-2026-update.102822/
| source_title = 01-30-2026 Update
| source_title = 01-30-2026 Update
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* {{ItemIcon|Restorative Locket}}: Changed to self cast only
* {{ItemIcon|Restorative Locket}}: Changed to self cast only
* {{ItemIcon|Restorative Locket}}: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
* {{ItemIcon|Restorative Locket}}: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
* {{ItemIcon|Fury Trance}}: {{ItemIcon|Bullet Lifesteal}} reduced from 22% to 18%
* {{ItemIcon|Fury Trance}}: Bullet Lifesteal reduced from 22% to 18%
* {{ItemIcon|Stamina Mastery}}: Air Dash distance reduced from 30% to 23%
* {{ItemIcon|Stamina Mastery}}: Air Dash distance reduced from 30% to 23%
* {{ItemIcon|Stamina Mastery}}: Stamina recovery reduced from 20% to 18%
* {{ItemIcon|Stamina Mastery}}: Stamina recovery reduced from 20% to 18%
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* {{ItemIcon|Bullet Resilience}}: Low HP threshold increased from 30% to 35% health
* {{ItemIcon|Bullet Resilience}}: Low HP threshold increased from 30% to 35% health
* {{ItemIcon|Spirit Resilience}}: Low HP threshold increased from 30% to 35% health
* {{ItemIcon|Spirit Resilience}}: Low HP threshold increased from 30% to 35% health
* Debuff Remover: Now renamed to {{ItemIcon|Dispel Magic}}
* {{ItemIcon|Debuff Remover|l1=Debuff Remover}}: Now renamed to {{ItemIcon|Dispel Magic}}
* {{ItemIcon|Dispel Magic}}: No longer builds from {{ItemIcon|Debuff Reducer}}
* {{ItemIcon|Dispel Magic}}: No longer builds from {{ItemIcon|Debuff Reducer}}
* {{ItemIcon|Dispel Magic}}: No longer grants +30% Debuff Resistance
* {{ItemIcon|Dispel Magic}}: No longer grants +30% Debuff Resistance
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* {{ItemIcon|Rapid Recharge}}: Time between charges reduced from +50% to +30%
* {{ItemIcon|Rapid Recharge}}: Time between charges reduced from +50% to +30%
* {{ItemIcon|Rapid Recharge}}: Now reduces cooldown on charged abilities by 14%
* {{ItemIcon|Rapid Recharge}}: Now reduces cooldown on charged abilities by 14%
* {{ItemIcon|Mystic Reverb}}: {{ItemIcon|Spirit Lifesteal}} reduced from 15% to 10%
* {{ItemIcon|Mystic Reverb}}: Spirit Lifesteal reduced from 15% to 10%
* {{ItemIcon|Mystic Reverb}}: Imbued ability now provides +30% {{ItemIcon|Spirit Lifesteal}} for any damage it does (including the reverb)
* {{ItemIcon|Mystic Reverb}}: Imbued ability now provides +30% Spirit Lifesteal for any damage it does (including the reverb)
* {{ItemIcon|Echo Shard}}: Removed cast time
* {{ItemIcon|Echo Shard}}: Removed cast time
* {{ItemIcon|Spirit Burn}}: Burn DPS now scales with spirit power (0.05)
* {{ItemIcon|Spirit Burn}}: Burn DPS now scales with spirit power (0.05)
* Curse: Renamed Curse to {{ItemIcon|Cursed Relic}}
* {{ItemIcon|Curse|l1=Curse}}: Renamed Curse to {{ItemIcon|Cursed Relic}}
* Curse: No longer grants +15% Weapon Damage
* {{ItemIcon|Curse|l1=Curse}}: No longer grants +15% Weapon Damage
* Curse: While holding this item you have a -8% Total Damage Penalty
* {{ItemIcon|Curse|l1=Curse}}: While holding this item you have a -8% Total Damage Penalty


* {{HeroIcon|Abrams}}: Gun Falloff range reduced from 20m-46m to 17m-40m
* {{HeroIcon|Abrams}}: Gun Falloff range reduced from 20m-46m to 17m-40m
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* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} Isolation Range reduced from 25m to 20m
* {{HeroIcon|Drifter}}: {{AbilityIcon|Bloodscent}} Isolation Range reduced from 25m to 20m
* {{HeroIcon|Drifter}}: {{AbilityIcon|Stalker's Mark}} T3 now also increases duration by 2s
* {{HeroIcon|Drifter}}: {{AbilityIcon|Stalker's Mark}} T3 now also increases duration by 2s
* {{HeroIcon|Drifter}}: Fixed Stalkers Mark not gaining charges from items after upgrading the T3
* {{HeroIcon|Drifter}}: Fixed {{AbilityIcon|Stalker's Mark|l1=Stalkers Mark}} not gaining charges from items after upgrading the T3
* {{HeroIcon|Drifter}}: {{AbilityIcon|Eternal Night}} cooldown reduced from 130s to 120s
* {{HeroIcon|Drifter}}: {{AbilityIcon|Eternal Night}} cooldown reduced from 130s to 120s
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Rain of Arrows}} air speed from 3.8 to 4.1
* {{HeroIcon|Grey Talon}}: {{AbilityIcon|Rain of Arrows}} air speed from 3.8 to 4.1
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Brawl Specific Balance:
Brawl Specific Balance:
--
 
* {{HeroIcon|Bebop}}: Hyperbeam duration reduced from 11s to 7s
* {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam|l1=Hyperbeam}} duration reduced from 11s to 7s
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}} cooldown increased from 18s to 26s
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}} cooldown increased from 18s to 26s
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} regen reduced by 20% (was unaffected by the global regen change previously)
* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} regen reduced by 20% (was unaffected by the global regen change previously)
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* {{ItemIcon|Alchemical Fire}}: Damage reduced by 30%
* {{ItemIcon|Alchemical Fire}}: Damage reduced by 30%
* Curse: Duration reduced from 3.25s to 2.75s
* {{ItemIcon|Curse|l1=Curse}}: Duration reduced from 3.25s to 2.75s
=== Undocumented changes ===
* {{ItemIcon|Active Reload}}: Conditional Fire Rate reduced from 25% to 22%.
* {{ItemIcon|Swift Striker}}: Fire Rate reduced from 20% to 18%.
* {{ItemIcon|Blood Tribute}}: Active Fire Rate reduced from 40% to 35%.
* {{ItemIcon|Hunter's Aura}}: Fire Rate Slow reduced from -12% to -11%.
* {{ItemIcon|Burst Fire}}: Conditional Fire Rate reduced from 35% to 32%.
* {{ItemIcon|Shadow Weave}}: Conditional Fire Rate reduced from 35% to 32%.
* {{ItemIcon|Heroic Aura}}: Active Fire Rate reduced from 30% to 26%.
* {{ItemIcon|Spellslinger}}: Fire Rate per stack reduced from 12% to 11%.
* {{ItemIcon|Mercurial Magnum}}: Fire Rate reduced from 25% to 22%.
* {{ItemIcon|Frenzy}}: Fire Rate reduced from 10% to 8%.
* {{ItemIcon|Frenzy}}: Conditional Fire Rate reduced from 30% to 28%.
* {{ItemIcon|Focus Lens}}: Fire Rate reduced from 13% to 10%.
* {{ItemIcon|Fury Trance}}: Active Fire Rate reduced from 40% to 35%.
* {{ItemIcon|Glass Cannon}}: Fire Rate per stack reduced from 8% to 7%.
* {{ItemIcon|Healing Tempo}}: Fire Rate reduced from 40% to 35%.
* {{ItemIcon|Juggernaut}}: Fire Rate Slow reduced from -40% to -36%.
* {{ItemIcon|Kinetic Dash}}: Conditional Fire Rate reduced from 30% to 25%.
* {{ItemIcon|Surge of Power}}: Conditional Fire Rate reduced from 22% to 20%.
* {{ItemIcon|Rapid Rounds}}: Fire Rate reduced from 10% to 9%.
* {{ItemIcon|Battle Vest}}: Conditional Fire Rate reduced from 8% to 7%.
* {{ItemIcon|Ricochet}}: Fire Rate reduced from 20% to 18%.
* {{ItemIcon|Suppressor}}: Fire Rate Slow reduced from -30% to -28%.
* {{ItemIcon|Vampiric Burst}}: Active Fire Rate reduced from 40% to 34%.
* {{ItemIcon|Spiritual Overflow}}: Conditional Fire Rate reduced from 35% to 32%.
* {{ItemIcon|Rusted Barrel}}: Active Fire Rate Slow reduced from -35% to -32%.
}}
}}