Update:July 28, 2026: Difference between revisionsGive feedback
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* {{Change|}} Damage spirit scaling reduced from 2.8 to 2.2 | * {{Change|}} Damage spirit scaling reduced from 2.8 to 2.2 | ||
* {{Change|}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | * {{Change|}} T2 changed from “-17s Cooldown and Applies 15 {{AbilityIcon|Fixation}} Stacks” to “+1s Sleep Duration and Applies 15 {{AbilityIcon|Fixation}} Stacks” | ||
* {{Change|}} T3 changed from “+1s Sleep Duration and -50% Move and | * {{Change|}} T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up” | ||
==== {{AbilityIcon|Fixation}} ==== | ==== {{AbilityIcon|Fixation}} ==== | ||
* {{Change|}} T3 reduced from +0.14 per Stack to +0.11 | * {{Change|}} T3 reduced from +0.14 per Stack to +0.11 | ||