Update:July 28, 2026: Difference between revisionsGive feedback
Jump to navigation
Jump to search
No edit summary |
Filled out change templates for items, saving work before I do heroes |
||
| Line 15: | Line 15: | ||
== Items == | == Items == | ||
=== {{ItemIcon|Crushing Fists}} === | === {{ItemIcon|Crushing Fists}} === | ||
* {{Change|}} Max stacks stun duration increased from 0.5s to 0.75s | * {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s | ||
* {{Change|}} Bullet Resist reduction increased from -4% to -5% per stack | * {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack | ||
=== {{ItemIcon|Cursed Relic}} === | === {{ItemIcon|Cursed Relic}} === | ||
* {{Change|}} No longer has -14% Damage Output innate | * {{Change|adj}} No longer has -14% Damage Output innate | ||
* {{Change|}} Now applies a -25% Damage Output debuff for the 3.25s duration | * {{Change|adj}} Now applies a -25% Damage Output debuff for the 3.25s duration | ||
=== {{ItemIcon|Diviner's Kevlar}} === | === {{ItemIcon|Diviner's Kevlar}} === | ||
* {{Change|}} Spirit power increased from +35 to +40 | * {{Change|buff}} Spirit power increased from +35 to +40 | ||
=== {{ItemIcon|Echo Shard}} === | === {{ItemIcon|Echo Shard}} === | ||
* {{Change|}} Now has a 0.5s post-cast time | * {{Change|nerf}} Now has a 0.5s post-cast time | ||
* {{Change|}} No longer grants +5% Fire Rate | * {{Change|nerf}} No longer grants +5% Fire Rate | ||
* {{Change|}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | * {{Change|nerf}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability | ||
=== {{ItemIcon|Ethereal Shift}} === | === {{ItemIcon|Ethereal Shift}} === | ||
* {{Change|}} Cooldown increased from 35s to 37s | * {{Change|nerf}} Cooldown increased from 35s to 37s | ||
=== {{ItemIcon|Frenzy}} === | === {{ItemIcon|Frenzy}} === | ||
* {{Change|}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate | * {{Change|buff}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate | ||
=== {{ItemIcon|Fury Trance}} === | === {{ItemIcon|Fury Trance}} === | ||
* {{Change|}} Active now grants +1m Move Speed | * {{Change|buff}} Active now grants +1m Move Speed | ||
* {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | * {{Change|buff}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}}) | ||
=== {{ItemIcon|Lifestrike}} === | === {{ItemIcon|Lifestrike}} === | ||
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | * {{Change|buff}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}}) | ||
=== {{ItemIcon|Mystic Shot}} === | === {{ItemIcon|Mystic Shot}} === | ||
* {{Change|}} Cooldown reduced from 9s to 8s | * {{Change|buff}} Cooldown reduced from 9s to 8s | ||
* {{Change|}} Spirit scaling reduced from 1.2 to 0.9 | * {{Change|nerf}} Spirit scaling reduced from 1.2 to 0.9 | ||
=== {{ItemIcon|Restorative Locket}} === | === {{ItemIcon|Restorative Locket}} === | ||
* {{Change|}} Heal per boon increased from 0.32 to 0.5 | * {{Change|buff}} Heal per boon increased from 0.32 to 0.5 | ||
=== {{ItemIcon|Scourge}} === | === {{ItemIcon|Scourge}} === | ||
* {{Change|}} No longer grants +17% Debuff Resist innate bonus | * {{Change|adj}} No longer grants +17% Debuff Resist innate bonus | ||
* {{Change|}} Active now grants +20% Debuff Resist (retroactive on application) | * {{Change|adj}} Active now grants +20% Debuff Resist (retroactive on application) | ||
* {{Change|}} Max Health per second reduced from 2.5% to 2.3% | * {{Change|nerf}} Max Health per second reduced from 2.5% to 2.3% | ||
=== {{ItemIcon|Slowing Bullets}} === | === {{ItemIcon|Slowing Bullets}} === | ||
* {{Change|}} No longer grants +15% Weapon Damage | * {{Change|nerf}} No longer grants +15% Weapon Damage | ||
=== {{ItemIcon|Weighted Shots}} === | === {{ItemIcon|Weighted Shots}} === | ||
* {{Change|}} Weapon Damage reduced from +40% to +30% | * {{Change|nerf}} Weapon Damage reduced from +40% to +30% | ||
=== {{ItemIcon|Spiritual Overflow}} === | === {{ItemIcon|Spiritual Overflow}} === | ||
* {{Change|}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc | * {{Change|buff}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc | ||
* {{Change|}} Ability Duration reduced from +15% to +13% | * {{Change|nerf}} Ability Duration reduced from +15% to +13% | ||
* {{Change|}} Fire Rate reduced from +32% to +30% | * {{Change|nerf}} Fire Rate reduced from +32% to +30% | ||
=== {{ItemIcon|Spirit Burn}} === | === {{ItemIcon|Spirit Burn}} === | ||
* {{Change|}} No longer hits enemies in a 12m radius, only affects primary target now | * {{Change|nerf}} No longer hits enemies in a 12m radius, only affects primary target now | ||
* {{Change|}} Changed from the cooldown being on the item to being target based | * {{Change|adj}} Changed from the cooldown being on the item to being target based | ||
* {{Change|}} Removed half cooldown against NPC | * {{Change|nerf}} Removed half cooldown against NPC | ||
* {{Change|}} Explosion damage reduced from 110 to 50 | * {{Change|nerf}} Explosion damage reduced from 110 to 50 | ||
=== {{ItemIcon|Suppressor}} === | === {{ItemIcon|Suppressor}} === | ||
* {{Change|}} Duration reduced from 5s to 4.5s | * {{Change|nerf}} Duration reduced from 5s to 4.5s | ||
=== {{ItemIcon|Tankbuster}} === | === {{ItemIcon|Tankbuster}} === | ||
* {{Change|}} No longer procs off of items | * {{Change|nerf}} No longer procs off of items | ||
== Heroes == | == Heroes == | ||