Update:July 28, 2026: Difference between revisions

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Filled out change templates for items, saving work before I do heroes
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== Items ==
== Items ==
=== {{ItemIcon|Crushing Fists}} ===
=== {{ItemIcon|Crushing Fists}} ===
* {{Change|}} Max stacks stun duration increased from 0.5s to 0.75s
* {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s
* {{Change|}} Bullet Resist reduction increased from -4% to -5% per stack
* {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack
=== {{ItemIcon|Cursed Relic}} ===
=== {{ItemIcon|Cursed Relic}} ===
* {{Change|}} No longer has -14% Damage Output innate
* {{Change|adj}} No longer has -14% Damage Output innate
* {{Change|}} Now applies a -25% Damage Output debuff for the 3.25s duration
* {{Change|adj}} Now applies a -25% Damage Output debuff for the 3.25s duration
=== {{ItemIcon|Diviner's Kevlar}} ===
=== {{ItemIcon|Diviner's Kevlar}} ===
* {{Change|}} Spirit power increased from +35 to +40
* {{Change|buff}} Spirit power increased from +35 to +40
=== {{ItemIcon|Echo Shard}} ===
=== {{ItemIcon|Echo Shard}} ===
* {{Change|}} Now has a 0.5s post-cast time
* {{Change|nerf}} Now has a 0.5s post-cast time
* {{Change|}} No longer grants +5% Fire Rate
* {{Change|nerf}} No longer grants +5% Fire Rate
* {{Change|}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability
* {{Change|nerf}} Cooldown increased from 35s to 30s + the cooldown of the imbued ability
=== {{ItemIcon|Ethereal Shift}} ===
=== {{ItemIcon|Ethereal Shift}} ===
* {{Change|}} Cooldown increased from 35s to 37s
* {{Change|nerf}} Cooldown increased from 35s to 37s
=== {{ItemIcon|Frenzy}} ===
=== {{ItemIcon|Frenzy}} ===
* {{Change|}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate
* {{Change|buff}} Now has +10% {{ItemIcon|Bullet Lifesteal}} as an innate
=== {{ItemIcon|Fury Trance}} ===
=== {{ItemIcon|Fury Trance}} ===
* {{Change|}} Active now grants +1m Move Speed
* {{Change|buff}} Active now grants +1m Move Speed
* {{Change|}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}})
* {{Change|buff}} Active removes move speed penalty when shooting (like {{ItemIcon|Fleetfoot}})
=== {{ItemIcon|Lifestrike}} ===
=== {{ItemIcon|Lifestrike}} ===
* {{Change|}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}})
* {{Change|buff}} When hitting a [[Trooper|trooper]] and a hero at the same time, it now always prioritizes healing off the hero (same change for {{ItemIcon|Melee Lifesteal}})
=== {{ItemIcon|Mystic Shot}} ===
=== {{ItemIcon|Mystic Shot}} ===
* {{Change|}} Cooldown reduced from 9s to 8s
* {{Change|buff}} Cooldown reduced from 9s to 8s
* {{Change|}} Spirit scaling reduced from 1.2 to 0.9
* {{Change|nerf}} Spirit scaling reduced from 1.2 to 0.9
=== {{ItemIcon|Restorative Locket}} ===
=== {{ItemIcon|Restorative Locket}} ===
* {{Change|}} Heal per boon increased from 0.32 to 0.5
* {{Change|buff}} Heal per boon increased from 0.32 to 0.5
=== {{ItemIcon|Scourge}} ===
=== {{ItemIcon|Scourge}} ===
* {{Change|}} No longer grants +17% Debuff Resist innate bonus
* {{Change|adj}} No longer grants +17% Debuff Resist innate bonus
* {{Change|}} Active now grants +20% Debuff Resist (retroactive on application)
* {{Change|adj}} Active now grants +20% Debuff Resist (retroactive on application)
* {{Change|}} Max Health per second reduced from 2.5% to 2.3%
* {{Change|nerf}} Max Health per second reduced from 2.5% to 2.3%
=== {{ItemIcon|Slowing Bullets}} ===
=== {{ItemIcon|Slowing Bullets}} ===
* {{Change|}} No longer grants +15% Weapon Damage
* {{Change|nerf}} No longer grants +15% Weapon Damage
=== {{ItemIcon|Weighted Shots}} ===
=== {{ItemIcon|Weighted Shots}} ===
* {{Change|}} Weapon Damage reduced from +40% to +30%
* {{Change|nerf}} Weapon Damage reduced from +40% to +30%
=== {{ItemIcon|Spiritual Overflow}} ===
=== {{ItemIcon|Spiritual Overflow}} ===
* {{Change|}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc
* {{Change|buff}} Now provides a bonus +10% {{ItemIcon|Spirit Lifesteal}} on proc
* {{Change|}} Ability Duration reduced from +15% to +13%
* {{Change|nerf}} Ability Duration reduced from +15% to +13%
* {{Change|}} Fire Rate reduced from +32% to +30%
* {{Change|nerf}} Fire Rate reduced from +32% to +30%
=== {{ItemIcon|Spirit Burn}} ===
=== {{ItemIcon|Spirit Burn}} ===
* {{Change|}} No longer hits enemies in a 12m radius, only affects primary target now
* {{Change|nerf}} No longer hits enemies in a 12m radius, only affects primary target now
* {{Change|}} Changed from the cooldown being on the item to being target based
* {{Change|adj}} Changed from the cooldown being on the item to being target based
* {{Change|}} Removed half cooldown against NPC
* {{Change|nerf}} Removed half cooldown against NPC
* {{Change|}} Explosion damage reduced from 110 to 50
* {{Change|nerf}} Explosion damage reduced from 110 to 50
=== {{ItemIcon|Suppressor}} ===
=== {{ItemIcon|Suppressor}} ===
* {{Change|}} Duration reduced from 5s to 4.5s
* {{Change|nerf}} Duration reduced from 5s to 4.5s
=== {{ItemIcon|Tankbuster}} ===
=== {{ItemIcon|Tankbuster}} ===
* {{Change|}} No longer procs off of items
* {{Change|nerf}} No longer procs off of items


== Heroes ==
== Heroes ==