Update:July 29, 2025: Difference between revisions

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* Adding a debuff that makes you climb ropes 40% slower for 4s after you've taken player damage. This debuff only exists when you're on a rope, and tapers off to 0% in the last 1s of the damage window.
* Adding a debuff that makes you climb ropes 40% slower for 4s after you've taken player damage. This debuff only exists when you're on a rope, and tapers off to 0% in the last 1s of the damage window.
* Slight reduction to the amount of turning you can do while performing a heavy melee
* Slight reduction to the amount of turning you can do while performing a heavy melee
* Light melee base damage reduced by 20% (except for Viscous, Calico and Bebop)
* Light melee base damage reduced by 20% (except for {{HeroIcon|Viscous}}, {{HeroIcon|Calico}} and {{HeroIcon|Bebop}})
* Heavy Melee cooldown increased from 0.9s to 1.0s
* Heavy Melee cooldown increased from 0.9s to 1.0s
* Heavy Melee cooldown when missing increased from 0.9s to 1.3s
* Heavy Melee cooldown when missing increased from 0.9s to 1.3s
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* Update the Zipline Knockdown to make the players go straight down and not start the stun timer until they hit the ground
* Update the Zipline Knockdown to make the players go straight down and not start the stun timer until they hit the ground
* Zipline knockoff stun duration reduced from 3s to 2.5s
* Zipline knockoff stun duration reduced from 3s to 2.5s
* Added new UI indicator on HP for showing pending heal (affects things like Abram's passive)
* Added new UI indicator on HP for showing pending heal (affects things like {{HeroIcon|Abrams|l1=Abram's}}{{sic}} passive)


=== Weapon Items ===
=== Weapon Items ===