Update:July 4, 2024: Difference between revisions

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{{Update layout
{{Update layout
| prev_update = June 27, 2024
| prev_update = {{Update link|June|27|2024}}
| current_update = July 4, 2024
| month = July
| next_update = July 11, 2024
| day = 4
| year = 2024
| next_update = {{Update link|July|11|2024}}
| source = https://forums.playdeadlock.com/threads/07-04-2024-update.9652/
| source = https://forums.playdeadlock.com/threads/07-04-2024-update.9652/
| source_title = 07-04-2024 Update
| source_title = 07-04-2024 Update
| notes = === General Changes ===
| notes =  
=== General Changes ===
* Added Asia servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in China Standard Time (GMT+8).
* Added Asia servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in China Standard Time (GMT+8).
* Added South America servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in Atlantic Standard Time (GMT-4).
* Added South America servers and matchmaking region. Testing times for this region are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM in Atlantic Standard Time (GMT-4).
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* {{ItemIcon|Headshot Booster}}: Cooldown increased from 5s to 7s
* {{ItemIcon|Headshot Booster}}: Cooldown increased from 5s to 7s
* {{ItemIcon|Headshot Booster}}: Fixed the item not visually going on cooldown when it procs
* {{ItemIcon|Headshot Booster}}: Fixed the item not visually going on cooldown when it procs
* {{ItemIcon|Basic Magazine}}: Ammo increased from 15% to 20%
* {{ItemIcon|Extended Magazine|l1=Basic Magazine}}: Ammo increased from 15% to 20%
* {{ItemIcon|Medic Bullets}}: Renamed to {{ItemIcon|Restorative Shot}}
* Medic Bullets: Renamed to {{ItemIcon|Restorative Shot}}
* {{ItemIcon|Restorative Shot}}: Cooldown increased from 4s to 6s
* {{ItemIcon|Restorative Shot}}: Cooldown increased from 4s to 6s
* {{ItemIcon|Monster Rounds}}: Damage vs NPCs increased from +30% to +35%
* {{ItemIcon|Monster Rounds}}: Damage vs NPCs increased from +30% to +35%
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* {{ItemIcon|Restorative Locket}}: Radius on gaining charges increased from 40m to 50m
* {{ItemIcon|Restorative Locket}}: Radius on gaining charges increased from 40m to 50m
* {{ItemIcon|Restorative Locket}}: Cooldown increased from 18s to 24s
* {{ItemIcon|Restorative Locket}}: Cooldown increased from 18s to 24s
* {{ItemIcon|Reactive Barrier}}: Now procs on displacement abilities (e.g. {{AbilityIcon|Hook}}, {{AbilityIcon|Paradoxical Swap}}, {{AbilityIcon|Exploding Uppercut|Upper Cut}}{{sic}})
* {{ItemIcon|Reactive Barrier}}: Now procs on displacement abilities (e.g. {{AbilityIcon|Grapple Arm|l1=Hook}}, {{AbilityIcon|Paradoxical Swap}}, {{AbilityIcon|Exploding Uppercut|l1=Upper Cut}}{{sic}})
* {{ItemIcon|Healbane}}: Debuff duration reduced from 7s to 6s
* {{ItemIcon|Healbane}}: Debuff duration reduced from 7s to 6s
* {{ItemIcon|Return Fire}}: Health bonus increased from +75 to +100
* {{ItemIcon|Return Fire}}: Health bonus increased from +75 to +100
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* {{ItemIcon|Bullet Lifesteal}}: Increased from 22% to 24%
* {{ItemIcon|Bullet Lifesteal}}: Increased from 22% to 24%
* {{ItemIcon|Rescue Beam}}: Cooldown reduced from 40s to 35s
* {{ItemIcon|Rescue Beam}}: Cooldown reduced from 40s to 35s
* {{ItemIcon|Superior Stamina}}: Removed spirit bonus when doing 2x air jumps/dash
* {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Removed spirit bonus when doing 2x air jumps/dash
* {{ItemIcon|Superior Stamina}}: Now grants +8 Spirit
* {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Now grants +8 Spirit
* {{ItemIcon|Superior Stamina}}: Now grants +30% Air Dash and Air Jump distance
* {{ItemIcon|Stamina Mastery|l1=Superior Stamina}}: Now grants +30% Air Dash and Air Jump distance
* {{ItemIcon|Fortitude}}: Duration required to start regenerating reduced from 14s to 13s
* {{ItemIcon|Fortitude}}: Duration required to start regenerating reduced from 14s to 13s
* {{ItemIcon|Majestic Leap}}: Shields no longer prevent the item from being disabled
* {{ItemIcon|Majestic Leap}}: Shields no longer prevent the item from being disabled
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* {{ItemIcon|Extra Spirit}}: Now gives +25 Health
* {{ItemIcon|Extra Spirit}}: Now gives +25 Health
* {{ItemIcon|Quicksilver Reload}}: Cooldown increased from 5s to 12s
* {{ItemIcon|Quicksilver Reload}}: Cooldown increased from 5s to 12s
* {{ItemIcon|Withering Whip}}: Now grants +50 Health
* {{ItemIcon|Rusted Barrel|l1=Withering Whip}}: Now grants +50 Health
* {{ItemIcon|Suppressor}}: Duration reduced from 2.5s to 2s
* {{ItemIcon|Suppressor}}: Duration reduced from 2.5s to 2s
* {{ItemIcon|Decay}}: Bleed damage increased from 2.6% of current HP to 2.8%
* {{ItemIcon|Decay}}: Bleed damage increased from 2.6% of current HP to 2.8%
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* {{ItemIcon|Bullet Resist Shredder}}: Now gives +5% Bullet Armor
* {{ItemIcon|Bullet Resist Shredder}}: Now gives +5% Bullet Armor
* {{ItemIcon|Mystic Slow}}: Duration reduced from 2.5s to 2s
* {{ItemIcon|Mystic Slow}}: Duration reduced from 2.5s to 2s
* {{ItemIcon|Improved Burst}}: No longer applies 50% slow
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: No longer applies 50% slow
* {{ItemIcon|Improved Burst}}: Now grants +100 Spirit Shield Health
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Now grants +100 Spirit Shield Health
* {{ItemIcon|Improved Burst}}: Now grants +12% Weapon Damage
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Now grants +12% Weapon Damage
* {{ItemIcon|Superior Duration}}: Imbued duration increased from +30% to +32%
* {{ItemIcon|Superior Duration}}: Imbued duration increased from +30% to +32%
* {{ItemIcon|Superior Duration}}: Non-imbued duration increased from +22% to +24%
* {{ItemIcon|Superior Duration}}: Non-imbued duration increased from +22% to +24%