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Update:July 4, 2025

From The Deadlock Wiki
Updates
June 17, 2025 July 4, 2025 N/A →

Source: 07-04-2025 Update

Patch notes

General

  • Bullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
  • Spirit bonus based on souls spent in the tree is increased by 25%
  • Ability base damage and AP bonus damage reduced by ~8% (spirit power growth unaffected)
  • Spirit gained from leveling reduced from 1.25 to 1.1
  • Ultimate cooldowns increased by 10% (affects base and upgrades, so the total CD with AP is 10% longer)
  • 300 Souls Boon now gives an AP instead of an Ability Unnlock
  • 600 Souls Boon now gives an Ability Unlock instead of a AP
  • Small neutral camp bounty increased by 15%
  • Zip Line after taking Base Guardians in a lane increased from +120% to +140%
  • Zip Line after taking Base Guardians in a lane ramp up time reduced from 4s to 3s
  • Rejuv bonus duration changed from 4 minutes to 3/4/5
  • Rejuv trooper health bonus reduced from 200/230/260% to 170/200/230%
  • Mid Boss total bounty increased from 500 + 50/min to 2000 + 50/min (evenly split among the team that kills the boss, unrelated to rejuv secure)
  • Mid Boss shield regeneration changed from 100 + 8/min to 50 + 7/min
  • Mid Boss HP increased by 15%
  • Mid Boss warning sound now plays at 70% HP rather than 60%
  • Rejuv drop duration reduced from 8s to 7s
  • Mid Boss Spirit Resistance from abilities reduced from 30% to 20%
  • Mid Boss Spirit Resistance from items reduced from 50% to 20%
  • Walker Spirit resistance reduced from 30% to 25%
  • Guardian base resistance increased from 40% to 60% (decays 10 minutes still, same values as creeps)
  • Guardian total bounty reduced from 1650 to 1000
  • Walker total bounty reduced from 4500 to 3500
  • Base hero kill value reduced from 300 to 250 (still ramps to end value over 40 minutes, so primarily affects the very early phase)
  • End hero kill value increased from 2000 to 2200
  • Bullet Lifesteal vs creeps increased from 50% to 60%
  • Spirit Lifesteal vs creeps increased from 33% to 40%
  • Comeback values are now roughly 25% stronger (this was released before this patch in a recent update)
  • Fixed a bug causing soul orb shots towards the end of the contested window to not register as hits on the server
  • Fixed some AoE abilities not hitting midboss ( Kelvin Frost Grenade, Lady Geist Blood Bomb[sic], Holliday Barrel[sic])
  • Fixed various camera issues with Calico's Eva[sic] Form and Viscous's Goo Ball
  • Fixed an issue where Souls were shared with anyone that punched a Sinner's Sacrifice, regardless of the duration or team
  • Fixed a bug where players could exit the map if they tried to teleport into specific corners

Weapon Items

Vitality Items

Spirit Items

  • Rusted Barrel: Health increased from +50 to +60
  • Rusted Barrel: Now provides +0.5 Sprint
  • Rusted Barrel: Cooldown reduced from 30s to 25s
  • Disarming Hex: Cooldown reduced from 30s to 25s
  • Spirit Strike: Now has double cooldown when triggered via light melee.
  • Slowing Hex: Now provides +0.5 Sprint
  • Slowing Hex: Debuff effects stays on for longer so it's easier to see
  • Spirit Sap: Spirit Power reduction increased from -12 to -15
  • Spirit Snatch: Now has double cooldown when triggered via light melee.
  • Knockdown: Now provides +6% Ability Range
  • Knockdown: Cooldown reduced from 40s to 35s
  • Rapid Recharge: Spirit Power for charged abilities increased from +16 to +20
  • Cooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction)
  • Added a new T4 Spirit Item, Transcendent Cooldown. Builds from Superior Cooldown. Provides +30% Ability Cooldown Reduction and +30% Item Cooldown Reduction
  • Superior Cooldown: Ability Cooldown Reduction increased from 24% to 25%
  • Boundless Spirit: Percentage spirit bonus increased from 13% to 15%
  • Vortex Web: Now provides +1 Sprint
  • Vortex Web: Capture Radius increased from 11m to 12m
  • Ethereal Shift: Cooldown reduced from 22s to 20s
  • Ethereal Shift: Move Speed while channeling increased from 3.5 to 4

Heroes