Update:June 30, 2026: Difference between revisions

LVL (talk | contribs)
Undo revision 87309 by LVL (talk)
Tag: Undo
Toad64 (talk | contribs)
first set of buff nerf icons (in case browser breaks)
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=== {{HeroIcon|Abrams}} ===
=== {{HeroIcon|Abrams}} ===
==== {{AbilityIcon|Siphon Life}} ====
==== {{AbilityIcon|Siphon Life}} ====
{{Change|}} T3 reduced from +3m Radius to +2m
{{Change|nerf}} T3 reduced from +3m Radius to +2m
==== {{AbilityIcon|Shoulder Charge}} ====
==== {{AbilityIcon|Shoulder Charge}} ====
{{Change|}} T3 reduced from -20s Cooldown to -18s
{{Change|nerf}} T3 reduced from -20s Cooldown to -18s
=== {{HeroIcon|Apollo}} ===
=== {{HeroIcon|Apollo}} ===
==== {{AbilityIcon|Riposte}} ====
==== {{AbilityIcon|Riposte}} ====
{{Change|}} T1 increased from -7s Cooldown to -8s
{{Change|buff}} T1 increased from -7s Cooldown to -8s
{{Change|}} Grace window to target after channel increased from +1s to +1.3s
{{Change|buff}} Grace window to target after channel increased from +1s to +1.3s
{{Change|}} Cast range increased from 25m to 35m
{{Change|buff}} Cast range increased from 25m to 35m
{{Change|}} Targeting angle increased from 70 to 90
{{Change|buff}} Targeting angle increased from 70 to 90
==== {{AbilityIcon|Flawless Advance}} ====
==== {{AbilityIcon|Flawless Advance}} ====
{{Change|}} Heal on hero hit spirit scaling increased from 1 to 1.3
{{Change|buff}} Heal on hero hit spirit scaling increased from 1 to 1.3
==== {{AbilityIcon|Itani Lo Sahn}} ====
==== {{AbilityIcon|Itani Lo Sahn}} ====
{{Change|}} T3 increased from +40% Bonus Damage to +50%
{{Change|buff}} T3 increased from +40% Bonus Damage to +50%
=== {{HeroIcon|Billy}} ===
=== {{HeroIcon|Billy}} ===
{{Change|}} Bullet damage per boon reduced by 10%
{{Change|nerf}} Bullet damage per boon reduced by 10%
==== {{AbilityIcon|Bashdown}} ====
==== {{AbilityIcon|Bashdown}} ====
{{Change|}} Melee scaling reduced from 1.1 to 0.9
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9
{{Change|}} T3 reduced from 60% Heavy Melee damage to 50%
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50%
==== {{AbilityIcon|Rising Ram}} ====
==== {{AbilityIcon|Rising Ram}} ====
{{Change|}} T3 Max HP Damage reduced from 10% to 8%
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8%
{{Change|}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
=== {{HeroIcon|Celeste}} ===
=== {{HeroIcon|Celeste}} ===
==== {{AbilityIcon|Dazzling Trick}} ====
==== {{AbilityIcon|Dazzling Trick}} ====
{{Change|}} Cooldown reduced from 35s to 32s
{{Change|buff}} Cooldown reduced from 35s to 32s
==== {{AbilityIcon|Radiant Daggers}} ====
==== {{AbilityIcon|Radiant Daggers}} ====
{{Change|}} Buff duration increased from 25s to 30s
{{Change|buff}} Buff duration increased from 25s to 30s
{{Change|}} Spirit scaling increased from 0.56 to 0.63
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63
==== {{AbilityIcon|Shining Wonder}} ====
==== {{AbilityIcon|Shining Wonder}} ====
{{Change|}} Bounce range increased from 15.5m to 16.5m
{{Change|buff}} Bounce range increased from 15.5m to 16.5m
{{Change|}} Damage increased by 10%
{{Change|buff}} Damage increased by 10%
=== {{HeroIcon|The Doorman}} ===
=== {{HeroIcon|The Doorman}} ===
==== {{AbilityIcon|Doorway}} ====
==== {{AbilityIcon|Doorway}} ====
{{Change|}} Cooldown increased from 40s to 45s
{{Change|nerf}} Cooldown increased from 40s to 45s
=== {{HeroIcon|Drifter}} ===
=== {{HeroIcon|Drifter}} ===
{{Change|}} Health per boon increased from 41 to 43 (global hp boon reduction is after this)
{{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this)
==== {{AbilityIcon|Rend}} ====
==== {{AbilityIcon|Rend}} ====
{{Change|}} Cast time reduced from 0.5s to 0.4s
{{Change|buff}} Cast time reduced from 0.5s to 0.4s
{{Change|}} Post cast time reduced from 0.5s to 0.4s
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s
{{Change|}} T2 increased from -7s Cooldown to -8s
{{Change|buff}} T2 increased from -7s Cooldown to -8s
==== {{AbilityIcon|Bloodscent}} ====
==== {{AbilityIcon|Bloodscent}} ====
{{Change|}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|}} T2 increased from 18% missing health heal to +24%
{{Change|buff}} T2 increased from 18% missing health heal to +24%
=== {{HeroIcon|Dynamo}} ===
=== {{HeroIcon|Dynamo}} ===
==== {{AbilityIcon|Rejuvenating Aurora}} ====
==== {{AbilityIcon|Rejuvenating Aurora}} ====
{{Change|}} Regeneration increased from 25/s to 30/s
{{Change|buff}} Regeneration increased from 25/s to 30/s
=== {{HeroIcon|Grey Talon}} ===
=== {{HeroIcon|Grey Talon}} ===
==== {{AbilityIcon|Rain of Arrows}} ====
==== {{AbilityIcon|Rain of Arrows}} ====
{{Change|}} Cooldown increased from 23s to 25s
{{Change|nerf}} Cooldown increased from 23s to 25s
==== {{AbilityIcon|Guided Owl}} ====
==== {{AbilityIcon|Guided Owl}} ====
{{Change|}} Permanent spirit bonus reduced from 10 to 8
{{Change|nerf}} Permanent spirit bonus reduced from 10 to 8
=== {{HeroIcon|Holliday}} ===
=== {{HeroIcon|Holliday}} ===
==== {{AbilityIcon|Powder Keg}} ====
==== {{AbilityIcon|Powder Keg}} ====
{{Change|}} Velocity reduced slightly
{{Change|nerf}} Velocity reduced slightly
{{Change|}} Charge delay increased from 7s to 7.5s
{{Change|nerf}} Charge delay increased from 7s to 7.5s
{{Change|}} Spirit scaling reduced from 1.4 to 1.2
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2
{{Change|}} T3 reduced from +100 Damage to +80
{{Change|nerf}} T3 reduced from +100 Damage to +80
=== {{HeroIcon|Haze}} ===
=== {{HeroIcon|Haze}} ===
==== {{AbilityIcon|Sleep Dagger}} ====
==== {{AbilityIcon|Sleep Dagger}} ====
{{Change|}} T1 increased from -8% Bullet Resist to -10%
{{Change|buff}} T1 increased from -8% Bullet Resist to -10%
{{Change|}} T2 increased from -17s Cooldown to -18s
{{Change|buff}} T2 increased from -17s Cooldown to -18s
==== {{AbilityIcon|Smoke Bomb}} ====
==== {{AbilityIcon|Smoke Bomb}} ====
{{Change|}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50%
{{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50%
=== {{HeroIcon|Ivy}} ===
=== {{HeroIcon|Ivy}} ===
==== {{AbilityIcon|Entangling Thorns}} ====
==== {{AbilityIcon|Entangling Thorns}} ====
{{Change|}} Spirit scaling increased from 0.45 to 0.55
{{Change|buff}} Spirit scaling increased from 0.45 to 0.55
==== {{AbilityIcon|Kudzu Connection}} ====
==== {{AbilityIcon|Kudzu Connection}} ====
{{Change|}} Replicated Healing per boon scale increased from +0.5 to +0.85
{{Change|buff}} Replicated Healing per boon scale increased from +0.5 to +0.85
==== {{AbilityIcon|Air Drop}} ====
==== {{AbilityIcon|Air Drop}} ====
{{Change|}} Cooldown reduction when used on allies increased from -25% to -30%
{{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30%
=== {{HeroIcon|Lash}} ===
=== {{HeroIcon|Lash}} ===
==== {{AbilityIcon|Ground Strike}} ====
==== {{AbilityIcon|Ground Strike}} ====
{{Change|}} Cooldown reduced from 21s to 18s
{{Change|buff}} Cooldown reduced from 21s to 18s
==== {{AbilityIcon|Flog}} ====
==== {{AbilityIcon|Flog}} ====
{{Change|}} Angle increased from 30 to 38
{{Change|buff}} Angle increased from 30 to 38
=== {{HeroIcon|Mina}} ===
=== {{HeroIcon|Mina}} ===
==== {{AbilityIcon|Rake}} ====
==== {{AbilityIcon|Rake}} ====
{{Change|}} Missing health as damage increased from 5% to 6%
{{Change|buff}} Missing health as damage increased from 5% to 6%
==== {{AbilityIcon|Sanguine Retreat}} ====
==== {{AbilityIcon|Sanguine Retreat}} ====
{{Change|}} T3 now also increases range by +3m
{{Change|buff}} T3 now also increases range by +3m
==== {{AbilityIcon|Nox Nostra}} ====
==== {{AbilityIcon|Nox Nostra}} ====
{{Change|}} Damage increased from 4.45 to 4.6
{{Change|buff}} Damage increased from 4.45 to 4.6
{{Change|}} T1 damage increased from +1.74 to +1.9
{{Change|buff}} T1 damage increased from +1.74 to +1.9
=== {{HeroIcon|Mo & Krill}} ===
=== {{HeroIcon|Mo & Krill}} ===
==== {{AbilityIcon|Sand Blast}} ====
==== {{AbilityIcon|Sand Blast}} ====
{{Change|}} T2 slow increased from -25% to -30%
{{Change|buff}} T2 slow increased from -25% to -30%
{{Change|}} T3 increased from -20s Cooldown to -25s
{{Change|buff}} T3 increased from -20s Cooldown to -25s
==== {{AbilityIcon|Combo}} ====
==== {{AbilityIcon|Combo}} ====
{{Change|}} Bonus max health per kill increased from 30+1/boon to 40+2/boon
{{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon
=== {{HeroIcon|Paige}} ===
=== {{HeroIcon|Paige}} ===
{{Change|}} Health per boon increased from 29 to 33
{{Change|buff}} Health per boon increased from 29 to 33
{{Change|}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
==== {{AbilityIcon|Bookwyrm}} ====
==== {{AbilityIcon|Bookwyrm}} ====
{{Change|}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
==== {{AbilityIcon|Plot Armor}} ====
==== {{AbilityIcon|Plot Armor}} ====
{{Change|}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|}} T3 increased from 75% Barrier to 100%
{{Change|buff}} T3 increased from 75% Barrier to 100%
==== {{AbilityIcon|Rallying Charge}} ====
==== {{AbilityIcon|Rallying Charge}} ====
{{Change|}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|}} T3 Max Amp increased from +50% to +70%
{{Change|buff}} T3 Max Amp increased from +50% to +70%
=== {{HeroIcon|Paradox}} ===
=== {{HeroIcon|Paradox}} ===
==== {{AbilityIcon|Kinetic Carbine}} ====
==== {{AbilityIcon|Kinetic Carbine}} ====