Update:June 30, 2026: Difference between revisions

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==== {{AbilityIcon|Bashdown}} ====
==== {{AbilityIcon|Bashdown}} ====
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50%
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50%
==== {{AbilityIcon|Rising Ram}} ====
==== {{AbilityIcon|Rising Ram}} ====
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8%
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8%
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
=== {{HeroIcon|Celeste}} ===
=== {{HeroIcon|Celeste}} ===
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==== {{AbilityIcon|Radiant Daggers}} ====
==== {{AbilityIcon|Radiant Daggers}} ====
{{Change|buff}} Buff duration increased from 25s to 30s
{{Change|buff}} Buff duration increased from 25s to 30s
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63
==== {{AbilityIcon|Shining Wonder}} ====
==== {{AbilityIcon|Shining Wonder}} ====
{{Change|buff}} Bounce range increased from 15.5m to 16.5m
{{Change|buff}} Bounce range increased from 15.5m to 16.5m
{{Change|buff}} Damage increased by 10%
{{Change|buff}} Damage increased by 10%
=== {{HeroIcon|The Doorman}} ===
=== {{HeroIcon|The Doorman}} ===
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==== {{AbilityIcon|Rend}} ====
==== {{AbilityIcon|Rend}} ====
{{Change|buff}} Cast time reduced from 0.5s to 0.4s
{{Change|buff}} Cast time reduced from 0.5s to 0.4s
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s
{{Change|buff}} T2 increased from -7s Cooldown to -8s
{{Change|buff}} T2 increased from -7s Cooldown to -8s
==== {{AbilityIcon|Bloodscent}} ====
==== {{AbilityIcon|Bloodscent}} ====
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|buff}} T2 increased from 18% missing health heal to +24%
{{Change|buff}} T2 increased from 18% missing health heal to +24%
=== {{HeroIcon|Dynamo}} ===
=== {{HeroIcon|Dynamo}} ===
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==== {{AbilityIcon|Powder Keg}} ====
==== {{AbilityIcon|Powder Keg}} ====
{{Change|nerf}} Velocity reduced slightly
{{Change|nerf}} Velocity reduced slightly
{{Change|nerf}} Charge delay increased from 7s to 7.5s
{{Change|nerf}} Charge delay increased from 7s to 7.5s
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2
{{Change|nerf}} T3 reduced from +100 Damage to +80
{{Change|nerf}} T3 reduced from +100 Damage to +80
=== {{HeroIcon|Haze}} ===
=== {{HeroIcon|Haze}} ===
==== {{AbilityIcon|Sleep Dagger}} ====
==== {{AbilityIcon|Sleep Dagger}} ====
{{Change|buff}} T1 increased from -8% Bullet Resist to -10%
{{Change|buff}} T1 increased from -8% Bullet Resist to -10%
{{Change|buff}} T2 increased from -17s Cooldown to -18s
{{Change|buff}} T2 increased from -17s Cooldown to -18s
==== {{AbilityIcon|Smoke Bomb}} ====
==== {{AbilityIcon|Smoke Bomb}} ====
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==== {{AbilityIcon|Nox Nostra}} ====
==== {{AbilityIcon|Nox Nostra}} ====
{{Change|buff}} Damage increased from 4.45 to 4.6
{{Change|buff}} Damage increased from 4.45 to 4.6
{{Change|buff}} T1 damage increased from +1.74 to +1.9
{{Change|buff}} T1 damage increased from +1.74 to +1.9
=== {{HeroIcon|Mo & Krill}} ===
=== {{HeroIcon|Mo & Krill}} ===
==== {{AbilityIcon|Sand Blast}} ====
==== {{AbilityIcon|Sand Blast}} ====
{{Change|buff}} T2 slow increased from -25% to -30%
{{Change|buff}} T2 slow increased from -25% to -30%
{{Change|buff}} T3 increased from -20s Cooldown to -25s
{{Change|buff}} T3 increased from -20s Cooldown to -25s
==== {{AbilityIcon|Combo}} ====
==== {{AbilityIcon|Combo}} ====
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=== {{HeroIcon|Paige}} ===
=== {{HeroIcon|Paige}} ===
{{Change|buff}} Health per boon increased from 29 to 33
{{Change|buff}} Health per boon increased from 29 to 33
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
==== {{AbilityIcon|Bookwyrm}} ====
==== {{AbilityIcon|Bookwyrm}} ====
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
==== {{AbilityIcon|Plot Armor}} ====
==== {{AbilityIcon|Plot Armor}} ====
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|buff}} T3 increased from 75% Barrier to 100%
{{Change|buff}} T3 increased from 75% Barrier to 100%
==== {{AbilityIcon|Rallying Charge}} ====
==== {{AbilityIcon|Rallying Charge}} ====
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|buff}} T3 Max Amp increased from +50% to +70%
{{Change|buff}} T3 Max Amp increased from +50% to +70%
=== {{HeroIcon|Paradox}} ===
=== {{HeroIcon|Paradox}} ===
==== {{AbilityIcon|Kinetic Carbine}} ====
==== {{AbilityIcon|Kinetic Carbine}} ====
{{Change|buff}} T2 now also increases move speed spirit scaling (0.06)
{{Change|buff}} T2 now also increases move speed spirit scaling (0.06)
{{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
{{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
=== {{HeroIcon|Pocket}} ===
=== {{HeroIcon|Pocket}} ===
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==== {{AbilityIcon|Tag Along}} ====
==== {{AbilityIcon|Tag Along}} ====
{{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4
{{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4
{{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016
{{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016
==== {{AbilityIcon|Lil Helpers}} ====
==== {{AbilityIcon|Lil Helpers}} ====
{{Change|nerf}} Spirit Resist reduced from 15% to 12%
{{Change|nerf}} Spirit Resist reduced from 15% to 12%
{{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
{{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
{{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
{{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
{{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
{{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
=== {{HeroIcon|Seven}} ===
=== {{HeroIcon|Seven}} ===
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==== {{AbilityIcon|Storm Cloud}} ====
==== {{AbilityIcon|Storm Cloud}} ====
{{Change|nerf}} Time to expand increased from 1.5s to 3.5s
{{Change|nerf}} Time to expand increased from 1.5s to 3.5s
{{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged)
{{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged)
{{Change|}} T2 now also increases Initial Radius by +5m
 
{{Change|adj}} T2 now also increases Initial Radius by +5m
=== {{HeroIcon|Shiv}} ===
=== {{HeroIcon|Shiv}} ===
{{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2)
{{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2)
{{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5
{{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5
{{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state
{{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state
==== {{AbilityIcon|Serrated Knives}} ====
==== {{AbilityIcon|Serrated Knives}} ====
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==== {{AbilityIcon|Bloodletting}} ====
==== {{AbilityIcon|Bloodletting}} ====
{{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
{{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
{{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
{{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
==== {{AbilityIcon|Killing Blow}} ====
==== {{AbilityIcon|Killing Blow}} ====
{{Change|buff}} Now deals damage to troopers and neutrals along the way
{{Change|buff}} Now deals damage to troopers and neutrals along the way
{{Change|buff}} Executing a hero now instantly fills the rage bar
{{Change|buff}} Executing a hero now instantly fills the rage bar
{{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability
{{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability
{{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8%
{{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8%
{{Change|nerf}} Range reduced from 18m to 12m
{{Change|nerf}} Range reduced from 18m to 12m
{{Change|buff}} T1 now also increases range by +6m
{{Change|buff}} T1 now also increases range by +6m
{{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16%
{{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16%
{{Change|buff}} T3 increased from +5% Enemy health Threshold to +10%
{{Change|buff}} T3 increased from +5% Enemy health Threshold to +10%
=== {{HeroIcon|Vindicta}} ===
=== {{HeroIcon|Vindicta}} ===
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==== {{AbilityIcon|Crow Familiar}} ====
==== {{AbilityIcon|Crow Familiar}} ====
{{Change|buff}} T2 increased from -12s Cooldown to -16s
{{Change|buff}} T2 increased from -12s Cooldown to -16s
{{Change|buff}} Collision radius between each crow increased slightly
{{Change|buff}} Collision radius between each crow increased slightly
==== {{AbilityIcon|Assassinate}} ====
==== {{AbilityIcon|Assassinate}} ====
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==== {{AbilityIcon|Willpower}} ====
==== {{AbilityIcon|Willpower}} ====
{{Change|buff}} T2 increased from -22s Cooldown to -24s
{{Change|buff}} T2 increased from -22s Cooldown to -24s
{{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7
{{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7
}}
}}