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| source = https://steamcommunity.com/games/1422450/announcements/detail/688635449342692004 | | source = https://steamcommunity.com/games/1422450/announcements/detail/688635449342692004 | ||
| source_title = Minor Update - 06-30-2026 | | source_title = Minor Update - 06-30-2026 | ||
|hide_general = true | |||
| notes = | | notes = | ||
= [[Unstable Rift]] = | = [[Unstable Rift]] = | ||
* King of the Hill objective has been rethemed and renamed to "Unstable Rift" | * King of the Hill objective has been rethemed and renamed to "Unstable Rift" | ||
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* {{PageRef|Soul Urn|alt_name=Urn}} runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses. There are two debug commands you can use to test these out | * {{PageRef|Soul Urn|alt_name=Urn}} runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses. There are two debug commands you can use to test these out | ||
* citadel_force_spawn_idol - This spawns the {{PageRef|Soul Urn|alt_name=Urn}} | * citadel_force_spawn_idol - This spawns the {{PageRef|Soul Urn|alt_name=Urn}} | ||
= General = | |||
* Reworked [[Boon]] reward table | |||
* Health per boon reduced by 5% | |||
* All ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5) | |||
* {{PageRef|Rejuvenator|alt_name=Rejuv}} buff duration reduced from 4 minutes to 3 | |||
* Respawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m | |||
* {{PageRef|Guardian}} bounty reduced from 1500 to 1250 | |||
* {{PageRef|Walker}} bounty reduced from 4000 to 3500 | |||
* First blood bounty reduced from 150 to 125 | |||
* Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m) | |||
* {{PageRef|Trooper}} bounty rescaled from 116 + 1.16/m to 100 + 2/m (less before 20m, more after) | |||
* {{PageRef|Trooper}} bounty ratio in the deniable flying orb increased from 40% to 50% | |||
* Minimum unsecured souls allowed to drop reduced from 150 to 50 + 5/min | |||
* [[Dash Jump]] input window increased from 0.2s to 0.25s duration (start time: 0.3s to end time: 0.55s) | |||
* [[Dash Jump]] distance increased from 18m to 19m | |||
* [[Dash Jump]] vertical impulse increased from 400 to 425 | |||
* [[Jump pad|Jump Pads]] on top of the double sinner buildings have been removed | |||
* Hovering an item in the shop now shows you a preview for your investment bars | |||
= [[Street Brawl]] = | = [[Street Brawl]] = | ||