Update:June 30, 2026: Difference between revisions

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== Items ==
== Items ==
=== {{ItemIcon|Mystic Shot}} ===
=== {{ItemIcon|Mystic Shot}} ===
{{Change|nerf}} Cooldown increased from 8s to 9s
{{Change|}} Cooldown increased from 8s to 9s
=== {{ItemIcon|Toxic Bullets}} ===
=== {{ItemIcon|Toxic Bullets}} ===
{{Change|buff}} Bleed damage increased from 1.7% to 1.9%
{{Change|}} Bleed damage increased from 1.7% to 1.9%
=== {{ItemIcon|Scourge}} ===
=== {{ItemIcon|Scourge}} ===
{{Change|nerf}} Max Health DPS reduced from 3.5% to 2.6%
{{Change|}} Max Health DPS reduced from 3.5% to 2.6%


{{Change|adj}} Max Health DPS now scales with spirit power (0.0055)
{{Change|}} Max Health DPS now scales with spirit power (0.0055)
=== {{ItemIcon|Cursed Relic}} ===
=== {{ItemIcon|Cursed Relic}} ===
{{Change|nerf}} Damage Penalty increased from -10% to -14%
{{Change|}} Damage Penalty increased from -10% to -14% [ Heroes ]


== Heroes ==
== Heroes ==
=== {{HeroIcon|Abrams}} ===
== {{HeroIcon|Abrams}} ==
==== {{AbilityIcon|Siphon Life}} ====
==== {{AbilityIcon|Siphon Life}} ====
{{Change|nerf}} T3 reduced from +3m Radius to +2m
{{Change|nerf}} T3 reduced from +3m Radius to +2m
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{{Change|nerf}} T3 reduced from -20s Cooldown to -18s
{{Change|nerf}} T3 reduced from -20s Cooldown to -18s


=== {{HeroIcon|Apollo}} ===
== {{HeroIcon|Apollo}} ==
==== {{AbilityIcon|Riposte}} ====
==== {{AbilityIcon|Riposte}} ====


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==== {{AbilityIcon|Itani Lo Sahn}} ====
==== {{AbilityIcon|Itani Lo Sahn}} ====
{{Change|buff}} T3 increased from +40% Bonus Damage to +50%
{{Change|buff}} T3 increased from +40% Bonus Damage to +50%
=== {{HeroIcon|Billy}} ===
== {{HeroIcon|Billy}} ==
{{Change|nerf}} Bullet damage per boon reduced by 10%
{{Change|nerf}} Bullet damage per boon reduced by 10%
==== {{AbilityIcon|Bashdown}} ====
==== {{AbilityIcon|Bashdown}} ====
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50%
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50%
==== {{AbilityIcon|Rising Ram}} ====
==== {{AbilityIcon|Rising Ram}} ====
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8%
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8%
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
=== {{HeroIcon|Celeste}} ===
== {{HeroIcon|Celeste}} ==
==== {{AbilityIcon|Dazzling Trick}} ====
==== {{AbilityIcon|Dazzling Trick}} ====
{{Change|buff}} Cooldown reduced from 35s to 32s
{{Change|buff}} Cooldown reduced from 35s to 32s
==== {{AbilityIcon|Radiant Daggers}} ====
==== {{AbilityIcon|Radiant Daggers}} ====
{{Change|buff}} Buff duration increased from 25s to 30s
{{Change|buff}} Buff duration increased from 25s to 30s
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63
==== {{AbilityIcon|Shining Wonder}} ====
==== {{AbilityIcon|Shining Wonder}} ====
{{Change|buff}} Bounce range increased from 15.5m to 16.5m
{{Change|buff}} Bounce range increased from 15.5m to 16.5m
{{Change|buff}} Damage increased by 10%
{{Change|buff}} Damage increased by 10%
=== {{HeroIcon|The Doorman}} ===
== {{HeroIcon|The Doorman}} ==
==== {{AbilityIcon|Doorway}} ====
==== {{AbilityIcon|Doorway}} ====
{{Change|nerf}} Cooldown increased from 40s to 45s
{{Change|nerf}} Cooldown increased from 40s to 45s
=== {{HeroIcon|Drifter}} ===
== {{HeroIcon|Drifter}} ==
{{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this)
{{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this)
==== {{AbilityIcon|Rend}} ====
==== {{AbilityIcon|Rend}} ====
{{Change|buff}} Cast time reduced from 0.5s to 0.4s
{{Change|buff}} Cast time reduced from 0.5s to 0.4s
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s
{{Change|buff}} T2 increased from -7s Cooldown to -8s
{{Change|buff}} T2 increased from -7s Cooldown to -8s
==== {{AbilityIcon|Bloodscent}} ====
==== {{AbilityIcon|Bloodscent}} ====
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s
{{Change|buff}} T2 increased from 18% missing health heal to +24%
{{Change|buff}} T2 increased from 18% missing health heal to +24%
=== {{HeroIcon|Dynamo}} ===
== {{HeroIcon|Dynamo}} ==
==== {{AbilityIcon|Rejuvenating Aurora}} ====
==== {{AbilityIcon|Rejuvenating Aurora}} ====
{{Change|buff}} Regeneration increased from 25/s to 30/s
{{Change|buff}} Regeneration increased from 25/s to 30/s
=== {{HeroIcon|Grey Talon}} ===
== {{HeroIcon|Grey Talon}} ==
==== {{AbilityIcon|Rain of Arrows}} ====
==== {{AbilityIcon|Rain of Arrows}} ====
{{Change|nerf}} Cooldown increased from 23s to 25s
{{Change|nerf}} Cooldown increased from 23s to 25s
==== {{AbilityIcon|Guided Owl}} ====
==== {{AbilityIcon|Guided Owl}} ====
{{Change|nerf}} Permanent spirit bonus reduced from 10 to 8
{{Change|nerf}} Permanent spirit bonus reduced from 10 to 8
=== {{HeroIcon|Holliday}} ===
== {{HeroIcon|Holliday}} ==
==== {{AbilityIcon|Powder Keg}} ====
==== {{AbilityIcon|Powder Keg}} ====
{{Change|nerf}} Velocity reduced slightly
{{Change|nerf}} Velocity reduced slightly
{{Change|nerf}} Charge delay increased from 7s to 7.5s
{{Change|nerf}} Charge delay increased from 7s to 7.5s
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2
{{Change|nerf}} T3 reduced from +100 Damage to +80
{{Change|nerf}} T3 reduced from +100 Damage to +80
=== {{HeroIcon|Haze}} ===
== {{HeroIcon|Haze}} ==
==== {{AbilityIcon|Sleep Dagger}} ====
==== {{AbilityIcon|Sleep Dagger}} ====
{{Change|buff}} T1 increased from -8% Bullet Resist to -10%
{{Change|buff}} T1 increased from -8% Bullet Resist to -10%
{{Change|buff}} T2 increased from -17s Cooldown to -18s
{{Change|buff}} T2 increased from -17s Cooldown to -18s
==== {{AbilityIcon|Smoke Bomb}} ====
==== {{AbilityIcon|Smoke Bomb}} ====
{{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50%
{{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50%
=== {{HeroIcon|Ivy}} ===
== {{HeroIcon|Ivy}} ==
==== {{AbilityIcon|Entangling Thorns}} ====
==== {{AbilityIcon|Entangling Thorns}} ====
{{Change|buff}} Spirit scaling increased from 0.45 to 0.55
{{Change|buff}} Spirit scaling increased from 0.45 to 0.55
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==== {{AbilityIcon|Air Drop}} ====
==== {{AbilityIcon|Air Drop}} ====
{{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30%
{{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30%
=== {{HeroIcon|Lash}} ===
== {{HeroIcon|Lash}} ==
==== {{AbilityIcon|Ground Strike}} ====
==== {{AbilityIcon|Ground Strike}} ====
{{Change|buff}} Cooldown reduced from 21s to 18s
{{Change|buff}} Cooldown reduced from 21s to 18s
==== {{AbilityIcon|Flog}} ====
==== {{AbilityIcon|Flog}} ====
{{Change|buff}} Angle increased from 30 to 38
{{Change|buff}} Angle increased from 30 to 38
=== {{HeroIcon|Mina}} ===
== {{HeroIcon|Mina}} ==
==== {{AbilityIcon|Rake}} ====
==== {{AbilityIcon|Rake}} ====
{{Change|buff}} Missing health as damage increased from 5% to 6%
{{Change|buff}} Missing health as damage increased from 5% to 6%
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==== {{AbilityIcon|Nox Nostra}} ====
==== {{AbilityIcon|Nox Nostra}} ====
{{Change|buff}} Damage increased from 4.45 to 4.6
{{Change|buff}} Damage increased from 4.45 to 4.6
{{Change|buff}} T1 damage increased from +1.74 to +1.9
{{Change|buff}} T1 damage increased from +1.74 to +1.9
=== {{HeroIcon|Mo & Krill}} ===
== {{HeroIcon|Mo & Krill}} ==
==== {{AbilityIcon|Sand Blast}} ====
==== {{AbilityIcon|Sand Blast}} ====
{{Change|buff}} T2 slow increased from -25% to -30%
{{Change|buff}} T2 slow increased from -25% to -30%
{{Change|buff}} T3 increased from -20s Cooldown to -25s
{{Change|buff}} T3 increased from -20s Cooldown to -25s
==== {{AbilityIcon|Combo}} ====
==== {{AbilityIcon|Combo}} ====
{{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon
{{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon
=== {{HeroIcon|Paige}} ===
== {{HeroIcon|Paige}} ==
{{Change|buff}} Health per boon increased from 29 to 33
{{Change|buff}} Health per boon increased from 29 to 33
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
==== {{AbilityIcon|Bookwyrm}} ====
==== {{AbilityIcon|Bookwyrm}} ====
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
==== {{AbilityIcon|Plot Armor}} ====
==== {{AbilityIcon|Plot Armor}} ====
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16
{{Change|buff}} T3 increased from 75% Barrier to 100%
{{Change|buff}} T3 increased from 75% Barrier to 100%
==== {{AbilityIcon|Rallying Charge}} ====
==== {{AbilityIcon|Rallying Charge}} ====
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
{{Change|buff}} T3 Max Amp increased from +50% to +70%
{{Change|buff}} T3 Max Amp increased from +50% to +70%
=== {{HeroIcon|Paradox}} ===
== {{HeroIcon|Paradox}} ==
==== {{AbilityIcon|Kinetic Carbine}} ====
==== {{AbilityIcon|Kinetic Carbine}} ====
{{Change|buff}} T2 now also increases move speed spirit scaling (0.06)
{{Change|buff}} T2 now also increases move speed spirit scaling (0.06)
{{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
{{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
=== {{HeroIcon|Pocket}} ===
== {{HeroIcon|Pocket}} ==
{{Change|nerf}} Bullet damage per boon reduced from 0.16 to 0.14
{{Change|nerf}} Bullet damage per boon reduced from 0.16 to 0.14
==== {{AbilityIcon|Flying Cloak}} ====
==== {{AbilityIcon|Flying Cloak}} ====
{{Change|nerf}} T3 reduced from -12s Cooldown to -11s
{{Change|nerf}} T3 reduced from -12s Cooldown to -11s
=== {{HeroIcon|Rem}} ===
== {{HeroIcon|Rem}} ==
==== {{AbilityIcon|Tag Along}} ====
==== {{AbilityIcon|Tag Along}} ====
{{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4
{{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4
{{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016
{{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016
==== {{AbilityIcon|Lil Helpers}} ====
==== {{AbilityIcon|Lil Helpers}} ====
{{Change|nerf}} Spirit Resist reduced from 15% to 12%
{{Change|nerf}} Spirit Resist reduced from 15% to 12%
{{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
{{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed"
{{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
{{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist"
{{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
{{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist"
=== {{HeroIcon|Seven}} ===
== {{HeroIcon|Seven}} ==
==== {{AbilityIcon|Lightning Ball}} ====
==== {{AbilityIcon|Lightning Ball}} ====
{{Change|buff}} Charge delay reduced from 7s to 6s
{{Change|buff}} Charge delay reduced from 7s to 6s
==== {{AbilityIcon|Storm Cloud}} ====
==== {{AbilityIcon|Storm Cloud}} ====
{{Change|nerf}} Time to expand increased from 1.5s to 3.5s
{{Change|nerf}} Time to expand increased from 1.5s to 3.5s
{{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged)
{{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged)
 
{{Change|}} T2 now also increases Initial Radius by +5m
{{Change|adj}} T2 now also increases Initial Radius by +5m
== {{HeroIcon|Shiv}} ==
=== {{HeroIcon|Shiv}} ===
{{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2)
{{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2)
{{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5
{{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5
{{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state
{{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state
==== {{AbilityIcon|Serrated Knives}} ====
==== {{AbilityIcon|Serrated Knives}} ====
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==== {{AbilityIcon|Bloodletting}} ====
==== {{AbilityIcon|Bloodletting}} ====
{{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
{{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
{{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
{{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
==== {{AbilityIcon|Killing Blow}} ====
==== {{AbilityIcon|Killing Blow}} ====
{{Change|buff}} Now deals damage to troopers and neutrals along the way
{{Change|buff}} Now deals damage to troopers and neutrals along the way
{{Change|buff}} Executing a hero now instantly fills the rage bar
{{Change|buff}} Executing a hero now instantly fills the rage bar
{{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability
{{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability
{{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8%
{{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8%
{{Change|nerf}} Range reduced from 18m to 12m
{{Change|nerf}} Range reduced from 18m to 12m
{{Change|buff}} T1 now also increases range by +6m
{{Change|buff}} T1 now also increases range by +6m
{{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16%
{{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16%
{{Change|buff}} T3 increased from +5% Enemy health Threshold to +10%
{{Change|buff}} T3 increased from +5% Enemy health Threshold to +10%
=== {{HeroIcon|Vindicta}} ===
== {{HeroIcon|Vindicta}} ==
==== {{AbilityIcon|Stake}} ====
==== {{AbilityIcon|Stake}} ====
{{Change|buff}} T2 reduced from -20s Cooldown to -22s
{{Change|buff}} T2 reduced from -20s Cooldown to -22s
==== {{AbilityIcon|Crow Familiar}} ====
==== {{AbilityIcon|Crow Familiar}} ====
{{Change|buff}} T2 increased from -12s Cooldown to -16s
{{Change|buff}} T2 increased from -12s Cooldown to -16s
{{Change|buff}} Collision radius between each crow increased slightly
{{Change|buff}} Collision radius between each crow increased slightly
==== {{AbilityIcon|Assassinate}} ====
==== {{AbilityIcon|Assassinate}} ====
{{Change|buff}} Max Bonus Damage spirit scaling increased from 2 to 2.3
{{Change|buff}} Max Bonus Damage spirit scaling increased from 2 to 2.3
=== {{HeroIcon|Viscous}} ===
== {{HeroIcon|Viscous}} ==
==== {{AbilityIcon|Splatter}} ====
==== {{AbilityIcon|Splatter}} ====
{{Change|nerf}} T3 spirit scaling reduced from +1.1 to +1.0
{{Change|nerf}} T3 spirit scaling reduced from +1.1 to +1.0
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==== {{AbilityIcon|Goo Ball}} ====
==== {{AbilityIcon|Goo Ball}} ====
{{Change|buff}} T3 increased from +6s Duration to +7s
{{Change|buff}} T3 increased from +6s Duration to +7s
=== {{HeroIcon|Vyper}} ===
== {{HeroIcon|Vyper}} ==
==== {{AbilityIcon|Screwjab Dagger}} ====
==== {{AbilityIcon|Screwjab Dagger}} ====
{{Change|buff}} T3 now also reduces charge delay from 4s to 2s
{{Change|buff}} T3 now also reduces charge delay from 4s to 2s
==== {{AbilityIcon|Slither}} ====
==== {{AbilityIcon|Slither}} ====
{{Change|buff}} T3 spirit scaling increased from 0.6 to 0.8
{{Change|buff}} T3 spirit scaling increased from 0.6 to 0.8
=== {{HeroIcon|Warden}} ===
== {{HeroIcon|Warden}} ==
{{Change|nerf}} Bullet damage per boon reduced from 0.34 to 0.28
{{Change|nerf}} Bullet damage per boon reduced from 0.34 to 0.28
==== {{AbilityIcon|Willpower}} ====
==== {{AbilityIcon|Willpower}} ====
{{Change|buff}} T2 increased from -22s Cooldown to -24s
{{Change|buff}} T2 increased from -22s Cooldown to -24s
{{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7
{{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7
}}
}}