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== Items == | == Items == | ||
=== {{ItemIcon|Mystic Shot}} === | === {{ItemIcon|Mystic Shot}} === | ||
{{Change|}} Cooldown increased from 8s to 9s | * {{Change|}} Cooldown increased from 8s to 9s | ||
=== {{ItemIcon|Toxic Bullets}} === | === {{ItemIcon|Toxic Bullets}} === | ||
{{Change|}} Bleed damage increased from 1.7% to 1.9% | * {{Change|}} Bleed damage increased from 1.7% to 1.9% | ||
=== {{ItemIcon|Scourge}} === | === {{ItemIcon|Scourge}} === | ||
{{Change|}} Max Health DPS reduced from 3.5% to 2.6% | * {{Change|}} Max Health DPS reduced from 3.5% to 2.6% | ||
{{Change|}} Max Health DPS now scales with spirit power (0.0055) | * {{Change|}} Max Health DPS now scales with spirit power (0.0055) | ||
=== {{ItemIcon|Cursed Relic}} === | === {{ItemIcon|Cursed Relic}} === | ||
{{Change|}} Damage Penalty increased from -10% to -14% [ Heroes ] | * {{Change|}} Damage Penalty increased from -10% to -14% [ Heroes ] | ||
== Heroes == | == Heroes == | ||
== {{HeroIcon|Abrams}} == | == {{HeroIcon|Abrams}} == | ||
==== {{AbilityIcon|Siphon Life}} ==== | ==== {{AbilityIcon|Siphon Life}} ==== | ||
{{Change|nerf}} T3 reduced from +3m Radius to +2m | * {{Change|nerf}} T3 reduced from +3m Radius to +2m | ||
==== {{AbilityIcon|Shoulder Charge}} ==== | ==== {{AbilityIcon|Shoulder Charge}} ==== | ||
{{Change|nerf}} T3 reduced from -20s Cooldown to -18s | * {{Change|nerf}} T3 reduced from -20s Cooldown to -18s | ||
== {{HeroIcon|Apollo}} == | == {{HeroIcon|Apollo}} == | ||
==== {{AbilityIcon|Riposte}} ==== | ==== {{AbilityIcon|Riposte}} ==== | ||
{{Change|buff}} T1 increased from -7s Cooldown to -8s | * {{Change|buff}} T1 increased from -7s Cooldown to -8s | ||
{{Change|buff}} Grace window to target after channel increased from +1s to +1.3s | * {{Change|buff}} Grace window to target after channel increased from +1s to +1.3s | ||
{{Change|buff}} Cast range increased from 25m to 35m | * {{Change|buff}} Cast range increased from 25m to 35m | ||
{{Change|buff}} Targeting angle increased from 70 to 90 | * {{Change|buff}} Targeting angle increased from 70 to 90 | ||
==== {{AbilityIcon|Flawless Advance}} ==== | ==== {{AbilityIcon|Flawless Advance}} ==== | ||
{{Change|buff}} Heal on hero hit spirit scaling increased from 1 to 1.3 | * {{Change|buff}} Heal on hero hit spirit scaling increased from 1 to 1.3 | ||
==== {{AbilityIcon|Itani Lo Sahn}} ==== | ==== {{AbilityIcon|Itani Lo Sahn}} ==== | ||
{{Change|buff}} T3 increased from +40% Bonus Damage to +50% | * {{Change|buff}} T3 increased from +40% Bonus Damage to +50% | ||
== {{HeroIcon|Billy}} == | == {{HeroIcon|Billy}} == | ||
{{Change|nerf}} Bullet damage per boon reduced by 10% | * {{Change|nerf}} Bullet damage per boon reduced by 10% | ||
==== {{AbilityIcon|Bashdown}} ==== | ==== {{AbilityIcon|Bashdown}} ==== | ||
{{Change|nerf}} Melee scaling reduced from 1.1 to 0.9 | * {{Change|nerf}} Melee scaling reduced from 1.1 to 0.9 | ||
{{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50% | * {{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50% | ||
==== {{AbilityIcon|Rising Ram}} ==== | ==== {{AbilityIcon|Rising Ram}} ==== | ||
{{Change|nerf}} T3 Max HP Damage reduced from 10% to 8% | * {{Change|nerf}} T3 Max HP Damage reduced from 10% to 8% | ||
{{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power) | * {{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power) | ||
== {{HeroIcon|Celeste}} == | == {{HeroIcon|Celeste}} == | ||
==== {{AbilityIcon|Dazzling Trick}} ==== | ==== {{AbilityIcon|Dazzling Trick}} ==== | ||
{{Change|buff}} Cooldown reduced from 35s to 32s | * {{Change|buff}} Cooldown reduced from 35s to 32s | ||
==== {{AbilityIcon|Radiant Daggers}} ==== | ==== {{AbilityIcon|Radiant Daggers}} ==== | ||
{{Change|buff}} Buff duration increased from 25s to 30s | * {{Change|buff}} Buff duration increased from 25s to 30s | ||
{{Change|buff}} Spirit scaling increased from 0.56 to 0.63 | * {{Change|buff}} Spirit scaling increased from 0.56 to 0.63 | ||
==== {{AbilityIcon|Shining Wonder}} ==== | ==== {{AbilityIcon|Shining Wonder}} ==== | ||
{{Change|buff}} Bounce range increased from 15.5m to 16.5m | * {{Change|buff}} Bounce range increased from 15.5m to 16.5m | ||
{{Change|buff}} Damage increased by 10% | * {{Change|buff}} Damage increased by 10% | ||
== {{HeroIcon|The Doorman}} == | == {{HeroIcon|The Doorman}} == | ||
==== {{AbilityIcon|Doorway}} ==== | ==== {{AbilityIcon|Doorway}} ==== | ||
{{Change|nerf}} Cooldown increased from 40s to 45s | * {{Change|nerf}} Cooldown increased from 40s to 45s | ||
== {{HeroIcon|Drifter}} == | == {{HeroIcon|Drifter}} == | ||
{{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this) | * {{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this) | ||
==== {{AbilityIcon|Rend}} ==== | ==== {{AbilityIcon|Rend}} ==== | ||
{{Change|buff}} Cast time reduced from 0.5s to 0.4s | * {{Change|buff}} Cast time reduced from 0.5s to 0.4s | ||
{{Change|buff}} Post cast time reduced from 0.5s to 0.4s | * {{Change|buff}} Post cast time reduced from 0.5s to 0.4s | ||
{{Change|buff}} T2 increased from -7s Cooldown to -8s | * {{Change|buff}} T2 increased from -7s Cooldown to -8s | ||
==== {{AbilityIcon|Bloodscent}} ==== | ==== {{AbilityIcon|Bloodscent}} ==== | ||
{{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s | * {{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s | ||
{{Change|buff}} T2 increased from 18% missing health heal to +24% | * {{Change|buff}} T2 increased from 18% missing health heal to +24% | ||
== {{HeroIcon|Dynamo}} == | == {{HeroIcon|Dynamo}} == | ||
==== {{AbilityIcon|Rejuvenating Aurora}} ==== | ==== {{AbilityIcon|Rejuvenating Aurora}} ==== | ||
{{Change|buff}} Regeneration increased from 25/s to 30/s | * {{Change|buff}} Regeneration increased from 25/s to 30/s | ||
== {{HeroIcon|Grey Talon}} == | == {{HeroIcon|Grey Talon}} == | ||
==== {{AbilityIcon|Rain of Arrows}} ==== | ==== {{AbilityIcon|Rain of Arrows}} ==== | ||
{{Change|nerf}} Cooldown increased from 23s to 25s | * {{Change|nerf}} Cooldown increased from 23s to 25s | ||
==== {{AbilityIcon|Guided Owl}} ==== | ==== {{AbilityIcon|Guided Owl}} ==== | ||
{{Change|nerf}} Permanent spirit bonus reduced from 10 to 8 | * {{Change|nerf}} Permanent spirit bonus reduced from 10 to 8 | ||
== {{HeroIcon|Holliday}} == | == {{HeroIcon|Holliday}} == | ||
==== {{AbilityIcon|Powder Keg}} ==== | ==== {{AbilityIcon|Powder Keg}} ==== | ||
{{Change|nerf}} Velocity reduced slightly | * {{Change|nerf}} Velocity reduced slightly | ||
{{Change|nerf}} Charge delay increased from 7s to 7.5s | * {{Change|nerf}} Charge delay increased from 7s to 7.5s | ||
{{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2 | * {{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2 | ||
{{Change|nerf}} T3 reduced from +100 Damage to +80 | * {{Change|nerf}} T3 reduced from +100 Damage to +80 | ||
== {{HeroIcon|Haze}} == | == {{HeroIcon|Haze}} == | ||
==== {{AbilityIcon|Sleep Dagger}} ==== | ==== {{AbilityIcon|Sleep Dagger}} ==== | ||
{{Change|buff}} T1 increased from -8% Bullet Resist to -10% | * {{Change|buff}} T1 increased from -8% Bullet Resist to -10% | ||
{{Change|buff}} T2 increased from -17s Cooldown to -18s | * {{Change|buff}} T2 increased from -17s Cooldown to -18s | ||
==== {{AbilityIcon|Smoke Bomb}} ==== | ==== {{AbilityIcon|Smoke Bomb}} ==== | ||
{{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50% | * {{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50% | ||
== {{HeroIcon|Ivy}} == | == {{HeroIcon|Ivy}} == | ||
==== {{AbilityIcon|Entangling Thorns}} ==== | ==== {{AbilityIcon|Entangling Thorns}} ==== | ||
{{Change|buff}} Spirit scaling increased from 0.45 to 0.55 | * {{Change|buff}} Spirit scaling increased from 0.45 to 0.55 | ||
==== {{AbilityIcon|Kudzu Connection}} ==== | ==== {{AbilityIcon|Kudzu Connection}} ==== | ||
{{Change|buff}} Replicated Healing per boon scale increased from +0.5 to +0.85 | * {{Change|buff}} Replicated Healing per boon scale increased from +0.5 to +0.85 | ||
==== {{AbilityIcon|Air Drop}} ==== | ==== {{AbilityIcon|Air Drop}} ==== | ||
{{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30% | * {{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30% | ||
== {{HeroIcon|Lash}} == | == {{HeroIcon|Lash}} == | ||
==== {{AbilityIcon|Ground Strike}} ==== | ==== {{AbilityIcon|Ground Strike}} ==== | ||
{{Change|buff}} Cooldown reduced from 21s to 18s | * {{Change|buff}} Cooldown reduced from 21s to 18s | ||
==== {{AbilityIcon|Flog}} ==== | ==== {{AbilityIcon|Flog}} ==== | ||
{{Change|buff}} Angle increased from 30 to 38 | * {{Change|buff}} Angle increased from 30 to 38 | ||
== {{HeroIcon|Mina}} == | == {{HeroIcon|Mina}} == | ||
==== {{AbilityIcon|Rake}} ==== | ==== {{AbilityIcon|Rake}} ==== | ||
{{Change|buff}} Missing health as damage increased from 5% to 6% | * {{Change|buff}} Missing health as damage increased from 5% to 6% | ||
==== {{AbilityIcon|Sanguine Retreat}} ==== | ==== {{AbilityIcon|Sanguine Retreat}} ==== | ||
{{Change|buff}} T3 now also increases range by +3m | * {{Change|buff}} T3 now also increases range by +3m | ||
==== {{AbilityIcon|Nox Nostra}} ==== | ==== {{AbilityIcon|Nox Nostra}} ==== | ||
{{Change|buff}} Damage increased from 4.45 to 4.6 | * {{Change|buff}} Damage increased from 4.45 to 4.6 | ||
{{Change|buff}} T1 damage increased from +1.74 to +1.9 | * {{Change|buff}} T1 damage increased from +1.74 to +1.9 | ||
== {{HeroIcon|Mo & Krill}} == | == {{HeroIcon|Mo & Krill}} == | ||
==== {{AbilityIcon|Sand Blast}} ==== | ==== {{AbilityIcon|Sand Blast}} ==== | ||
{{Change|buff}} T2 slow increased from -25% to -30% | * {{Change|buff}} T2 slow increased from -25% to -30% | ||
{{Change|buff}} T3 increased from -20s Cooldown to -25s | * {{Change|buff}} T3 increased from -20s Cooldown to -25s | ||
==== {{AbilityIcon|Combo}} ==== | ==== {{AbilityIcon|Combo}} ==== | ||
{{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon | * {{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon | ||
== {{HeroIcon|Paige}} == | == {{HeroIcon|Paige}} == | ||
{{Change|buff}} Health per boon increased from 29 to 33 | * {{Change|buff}} Health per boon increased from 29 to 33 | ||
{{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range" | * {{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range" | ||
==== {{AbilityIcon|Bookwyrm}} ==== | ==== {{AbilityIcon|Bookwyrm}} ==== | ||
{{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown" | * {{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown" | ||
{{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration" | * {{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration" | ||
==== {{AbilityIcon|Plot Armor}} ==== | ==== {{AbilityIcon|Plot Armor}} ==== | ||
{{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16 | * {{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16 | ||
{{Change|buff}} T3 increased from 75% Barrier to 100% | * {{Change|buff}} T3 increased from 75% Barrier to 100% | ||
==== {{AbilityIcon|Rallying Charge}} ==== | ==== {{AbilityIcon|Rallying Charge}} ==== | ||
{{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes | * {{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes | ||
{{Change|buff}} T3 Max Amp increased from +50% to +70% | * {{Change|buff}} T3 Max Amp increased from +50% to +70% | ||
== {{HeroIcon|Paradox}} == | == {{HeroIcon|Paradox}} == | ||
==== {{AbilityIcon|Kinetic Carbine}} ==== | ==== {{AbilityIcon|Kinetic Carbine}} ==== | ||
{{Change|buff}} T2 now also increases move speed spirit scaling (0.06) | * {{Change|buff}} T2 now also increases move speed spirit scaling (0.06) | ||
{{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling | * {{Change|buff}} T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling | ||
== {{HeroIcon|Pocket}} == | == {{HeroIcon|Pocket}} == | ||
{{Change|nerf}} Bullet damage per boon reduced from 0.16 to 0.14 | * {{Change|nerf}} Bullet damage per boon reduced from 0.16 to 0.14 | ||
==== {{AbilityIcon|Flying Cloak}} ==== | ==== {{AbilityIcon|Flying Cloak}} ==== | ||
{{Change|nerf}} T3 reduced from -12s Cooldown to -11s | * {{Change|nerf}} T3 reduced from -12s Cooldown to -11s | ||
== {{HeroIcon|Rem}} == | == {{HeroIcon|Rem}} == | ||
==== {{AbilityIcon|Tag Along}} ==== | ==== {{AbilityIcon|Tag Along}} ==== | ||
{{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4 | * {{Change|nerf}} Healing per second spirit scaling reduced from 0.66 to 0.4 | ||
{{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016 | * {{Change|nerf}} T3 missing health spirit scaling reduced from +0.02 to +0.016 | ||
==== {{AbilityIcon|Lil Helpers}} ==== | ==== {{AbilityIcon|Lil Helpers}} ==== | ||
{{Change|nerf}} Spirit Resist reduced from 15% to 12% | * {{Change|nerf}} Spirit Resist reduced from 15% to 12% | ||
{{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed" | * {{Change|adj}} T1 changed from "+1 Helper" to "+1 Helper and +1.5m/s Move Speed" | ||
{{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist" | * {{Change|adj}} T2 changed from "+8% Spirit Resist and +1.5m/s Move Speed" to "+1 Helper and +15% Trooper Damage and Resist" | ||
{{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist" | * {{Change|adj}} T3 changed from "+2 Helpers and +20% Trooper Damage and Resist" to "+1 Helper and +15% Spirit Resist" | ||
== {{HeroIcon|Seven}} == | == {{HeroIcon|Seven}} == | ||
==== {{AbilityIcon|Lightning Ball}} ==== | ==== {{AbilityIcon|Lightning Ball}} ==== | ||
{{Change|buff}} Charge delay reduced from 7s to 6s | * {{Change|buff}} Charge delay reduced from 7s to 6s | ||
==== {{AbilityIcon|Storm Cloud}} ==== | ==== {{AbilityIcon|Storm Cloud}} ==== | ||
{{Change|nerf}} Time to expand increased from 1.5s to 3.5s | * {{Change|nerf}} Time to expand increased from 1.5s to 3.5s | ||
{{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged) | * {{Change|adj}} Damage interval increased from 0.25s to 0.3s (DPS unchanged) | ||
{{Change|}} T2 now also increases Initial Radius by +5m | * {{Change|}} T2 now also increases Initial Radius by +5m | ||
== {{HeroIcon|Shiv}} == | == {{HeroIcon|Shiv}} == | ||
{{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2) | * {{Change|adj}} Alt Fire damage now has a custom value per boon (+0.2) | ||
{{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5 | * {{Change|nerf}} Alt Fire ammo consumed per shot increased from 3 to 5 | ||
{{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state | * {{Change|nerf}} Alt Fire knockback movement is now disabled by slowing hex state | ||
==== {{AbilityIcon|Serrated Knives}} ==== | ==== {{AbilityIcon|Serrated Knives}} ==== | ||
{{Change|buff}} Cooldown reduced from 18s to 16s | * {{Change|buff}} Cooldown reduced from 18s to 16s | ||
==== {{AbilityIcon|Slice and Dice}} ==== | ==== {{AbilityIcon|Slice and Dice}} ==== | ||
{{Change|adj}} Now deals +25 light melee damage (75 total) instead of 60 spirit damage | * {{Change|adj}} Now deals +25 light melee damage (75 total) instead of 60 spirit damage | ||
{{Change|adj}} Changed from -6% Spirit Resist to +4% Damage Amp | * {{Change|adj}} Changed from -6% Spirit Resist to +4% Damage Amp | ||
==== {{AbilityIcon|Bloodletting}} ==== | ==== {{AbilityIcon|Bloodletting}} ==== | ||
{{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared" | * {{Change|adj}} T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared" | ||
{{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred" | * {{Change|adj}} T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred" | ||
==== {{AbilityIcon|Killing Blow}} ==== | ==== {{AbilityIcon|Killing Blow}} ==== | ||
{{Change|buff}} Now deals damage to troopers and neutrals along the way | * {{Change|buff}} Now deals damage to troopers and neutrals along the way | ||
{{Change|buff}} Executing a hero now instantly fills the rage bar | * {{Change|buff}} Executing a hero now instantly fills the rage bar | ||
{{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability | * {{Change|buff}} Now has the T3 "recast within 20s on a hero kill" as part of the base ability | ||
{{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8% | * {{Change|nerf}} Full Rage Damage Bonus reduced from +12% to +8% | ||
{{Change|nerf}} Range reduced from 18m to 12m | * {{Change|nerf}} Range reduced from 18m to 12m | ||
{{Change|buff}} T1 now also increases range by +6m | * {{Change|buff}} T1 now also increases range by +6m | ||
{{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16% | * {{Change|buff}} T2 increased from +10% Full Rage Bonus Damage to +16% | ||
{{Change|buff}} T3 increased from +5% Enemy health Threshold to +10% | * {{Change|buff}} T3 increased from +5% Enemy health Threshold to +10% | ||
== {{HeroIcon|Vindicta}} == | == {{HeroIcon|Vindicta}} == | ||
==== {{AbilityIcon|Stake}} ==== | ==== {{AbilityIcon|Stake}} ==== | ||
{{Change|buff}} T2 reduced from -20s Cooldown to -22s | * {{Change|buff}} T2 reduced from -20s Cooldown to -22s | ||
==== {{AbilityIcon|Crow Familiar}} ==== | ==== {{AbilityIcon|Crow Familiar}} ==== | ||
{{Change|buff}} T2 increased from -12s Cooldown to -16s | * {{Change|buff}} T2 increased from -12s Cooldown to -16s | ||
{{Change|buff}} Collision radius between each crow increased slightly | * {{Change|buff}} Collision radius between each crow increased slightly | ||
==== {{AbilityIcon|Assassinate}} ==== | ==== {{AbilityIcon|Assassinate}} ==== | ||
{{Change|buff}} Max Bonus Damage spirit scaling increased from 2 to 2.3 | * {{Change|buff}} Max Bonus Damage spirit scaling increased from 2 to 2.3 | ||
== {{HeroIcon|Viscous}} == | == {{HeroIcon|Viscous}} == | ||
==== {{AbilityIcon|Splatter}} ==== | ==== {{AbilityIcon|Splatter}} ==== | ||
{{Change|nerf}} T3 spirit scaling reduced from +1.1 to +1.0 | * {{Change|nerf}} T3 spirit scaling reduced from +1.1 to +1.0 | ||
==== {{AbilityIcon|Puddle Punch}} ==== | ==== {{AbilityIcon|Puddle Punch}} ==== | ||
{{Change|buff}} T3 increased from -12s Cooldown to -14s | * {{Change|buff}} T3 increased from -12s Cooldown to -14s | ||
==== {{AbilityIcon|Goo Ball}} ==== | ==== {{AbilityIcon|Goo Ball}} ==== | ||
{{Change|buff}} T3 increased from +6s Duration to +7s | * {{Change|buff}} T3 increased from +6s Duration to +7s | ||
== {{HeroIcon|Vyper}} == | == {{HeroIcon|Vyper}} == | ||
==== {{AbilityIcon|Screwjab Dagger}} ==== | ==== {{AbilityIcon|Screwjab Dagger}} ==== | ||
{{Change|buff}} T3 now also reduces charge delay from 4s to 2s | * {{Change|buff}} T3 now also reduces charge delay from 4s to 2s | ||
==== {{AbilityIcon|Slither}} ==== | ==== {{AbilityIcon|Slither}} ==== | ||
{{Change|buff}} T3 spirit scaling increased from 0.6 to 0.8 | * {{Change|buff}} T3 spirit scaling increased from 0.6 to 0.8 | ||
== {{HeroIcon|Warden}} == | == {{HeroIcon|Warden}} == | ||
{{Change|nerf}} Bullet damage per boon reduced from 0.34 to 0.28 | * {{Change|nerf}} Bullet damage per boon reduced from 0.34 to 0.28 | ||
==== {{AbilityIcon|Willpower}} ==== | ==== {{AbilityIcon|Willpower}} ==== | ||
{{Change|buff}} T2 increased from -22s Cooldown to -24s | * {{Change|buff}} T2 increased from -22s Cooldown to -24s | ||
{{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7 | * {{Change|buff}} T3 increased from +2.5 spirit power scaling to +2.7 | ||
}} | }} | ||