Update:June 30, 2026: Difference between revisions

minor fixes
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* {{PageRef|Soul Urn|alt_name=Urn}} is now louder when it talks and is easier to hear by nearby enemies
* {{PageRef|Soul Urn|alt_name=Urn}} is now louder when it talks and is easier to hear by nearby enemies
* After 3 Minutes from spawn the {{PageRef|Soul Urn|alt_name=Urn}} will start walking very slowly on his own towards the deposit location
* After 3 Minutes from spawn the {{PageRef|Soul Urn|alt_name=Urn}} will start walking very slowly on his own towards the deposit location
* {{PageRef|Soul Urn|alt_name=Urn}} runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses. There are two debug commands you can use to test these out
* {{PageRef|Soul Urn|alt_name=Urn}} runner's passive bonuses while holding it now scales based on how behind you are, rather than being on or off (same as the Unstable Rift 0%-15% NW linear scaling). Bonuses are the same as the previous urn runner bonuses.  
* Debug command: citadel_force_spawn_idol - This spawns the {{PageRef|Soul Urn|alt_name=Urn}}
 
There are two debug commands you can use to test these out
* citadel_force_spawn_idol - This spawns the {{PageRef|Soul Urn}}
* citadel_koth_dev_test_spawn - This moves your hero and spawns the [[Unstable Rift]] in the early warning state then quickly transitions to the 25s broadcasted timer


= General =
= General =