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first set of buff nerf icons (in case browser breaks) |
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=== {{HeroIcon|Abrams}} === | === {{HeroIcon|Abrams}} === | ||
==== {{AbilityIcon|Siphon Life}} ==== | ==== {{AbilityIcon|Siphon Life}} ==== | ||
{{Change|}} T3 reduced from +3m Radius to +2m | {{Change|nerf}} T3 reduced from +3m Radius to +2m | ||
==== {{AbilityIcon|Shoulder Charge}} ==== | ==== {{AbilityIcon|Shoulder Charge}} ==== | ||
{{Change|}} T3 reduced from -20s Cooldown to -18s | {{Change|nerf}} T3 reduced from -20s Cooldown to -18s | ||
=== {{HeroIcon|Apollo}} === | === {{HeroIcon|Apollo}} === | ||
==== {{AbilityIcon|Riposte}} ==== | ==== {{AbilityIcon|Riposte}} ==== | ||
{{Change|}} T1 increased from -7s Cooldown to -8s | {{Change|buff}} T1 increased from -7s Cooldown to -8s | ||
{{Change|}} Grace window to target after channel increased from +1s to +1.3s | {{Change|buff}} Grace window to target after channel increased from +1s to +1.3s | ||
{{Change|}} Cast range increased from 25m to 35m | {{Change|buff}} Cast range increased from 25m to 35m | ||
{{Change|}} Targeting angle increased from 70 to 90 | {{Change|buff}} Targeting angle increased from 70 to 90 | ||
==== {{AbilityIcon|Flawless Advance}} ==== | ==== {{AbilityIcon|Flawless Advance}} ==== | ||
{{Change|}} Heal on hero hit spirit scaling increased from 1 to 1.3 | {{Change|buff}} Heal on hero hit spirit scaling increased from 1 to 1.3 | ||
==== {{AbilityIcon|Itani Lo Sahn}} ==== | ==== {{AbilityIcon|Itani Lo Sahn}} ==== | ||
{{Change|}} T3 increased from +40% Bonus Damage to +50% | {{Change|buff}} T3 increased from +40% Bonus Damage to +50% | ||
=== {{HeroIcon|Billy}} === | === {{HeroIcon|Billy}} === | ||
{{Change|}} Bullet damage per boon reduced by 10% | {{Change|nerf}} Bullet damage per boon reduced by 10% | ||
==== {{AbilityIcon|Bashdown}} ==== | ==== {{AbilityIcon|Bashdown}} ==== | ||
{{Change|}} Melee scaling reduced from 1.1 to 0.9 | {{Change|nerf}} Melee scaling reduced from 1.1 to 0.9 | ||
{{Change|}} T3 reduced from 60% Heavy Melee damage to 50% | {{Change|nerf}} T3 reduced from 60% Heavy Melee damage to 50% | ||
==== {{AbilityIcon|Rising Ram}} ==== | ==== {{AbilityIcon|Rising Ram}} ==== | ||
{{Change|}} T3 Max HP Damage reduced from 10% to 8% | {{Change|nerf}} T3 Max HP Damage reduced from 10% to 8% | ||
{{Change|}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power) | {{Change|buff}} T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power) | ||
=== {{HeroIcon|Celeste}} === | === {{HeroIcon|Celeste}} === | ||
==== {{AbilityIcon|Dazzling Trick}} ==== | ==== {{AbilityIcon|Dazzling Trick}} ==== | ||
{{Change|}} Cooldown reduced from 35s to 32s | {{Change|buff}} Cooldown reduced from 35s to 32s | ||
==== {{AbilityIcon|Radiant Daggers}} ==== | ==== {{AbilityIcon|Radiant Daggers}} ==== | ||
{{Change|}} Buff duration increased from 25s to 30s | {{Change|buff}} Buff duration increased from 25s to 30s | ||
{{Change|}} Spirit scaling increased from 0.56 to 0.63 | {{Change|buff}} Spirit scaling increased from 0.56 to 0.63 | ||
==== {{AbilityIcon|Shining Wonder}} ==== | ==== {{AbilityIcon|Shining Wonder}} ==== | ||
{{Change|}} Bounce range increased from 15.5m to 16.5m | {{Change|buff}} Bounce range increased from 15.5m to 16.5m | ||
{{Change|}} Damage increased by 10% | {{Change|buff}} Damage increased by 10% | ||
=== {{HeroIcon|The Doorman}} === | === {{HeroIcon|The Doorman}} === | ||
==== {{AbilityIcon|Doorway}} ==== | ==== {{AbilityIcon|Doorway}} ==== | ||
{{Change|}} Cooldown increased from 40s to 45s | {{Change|nerf}} Cooldown increased from 40s to 45s | ||
=== {{HeroIcon|Drifter}} === | === {{HeroIcon|Drifter}} === | ||
{{Change|}} Health per boon increased from 41 to 43 (global hp boon reduction is after this) | {{Change|buff}} Health per boon increased from 41 to 43 (global hp boon reduction is after this) | ||
==== {{AbilityIcon|Rend}} ==== | ==== {{AbilityIcon|Rend}} ==== | ||
{{Change|}} Cast time reduced from 0.5s to 0.4s | {{Change|buff}} Cast time reduced from 0.5s to 0.4s | ||
{{Change|}} Post cast time reduced from 0.5s to 0.4s | {{Change|buff}} Post cast time reduced from 0.5s to 0.4s | ||
{{Change|}} T2 increased from -7s Cooldown to -8s | {{Change|buff}} T2 increased from -7s Cooldown to -8s | ||
==== {{AbilityIcon|Bloodscent}} ==== | ==== {{AbilityIcon|Bloodscent}} ==== | ||
{{Change|}} T1 increased from +2m/s while near an isolated enemy to +3m/s | {{Change|buff}} T1 increased from +2m/s while near an isolated enemy to +3m/s | ||
{{Change|}} T2 increased from 18% missing health heal to +24% | {{Change|buff}} T2 increased from 18% missing health heal to +24% | ||
=== {{HeroIcon|Dynamo}} === | === {{HeroIcon|Dynamo}} === | ||
==== {{AbilityIcon|Rejuvenating Aurora}} ==== | ==== {{AbilityIcon|Rejuvenating Aurora}} ==== | ||
{{Change|}} Regeneration increased from 25/s to 30/s | {{Change|buff}} Regeneration increased from 25/s to 30/s | ||
=== {{HeroIcon|Grey Talon}} === | === {{HeroIcon|Grey Talon}} === | ||
==== {{AbilityIcon|Rain of Arrows}} ==== | ==== {{AbilityIcon|Rain of Arrows}} ==== | ||
{{Change|}} Cooldown increased from 23s to 25s | {{Change|nerf}} Cooldown increased from 23s to 25s | ||
==== {{AbilityIcon|Guided Owl}} ==== | ==== {{AbilityIcon|Guided Owl}} ==== | ||
{{Change|}} Permanent spirit bonus reduced from 10 to 8 | {{Change|nerf}} Permanent spirit bonus reduced from 10 to 8 | ||
=== {{HeroIcon|Holliday}} === | === {{HeroIcon|Holliday}} === | ||
==== {{AbilityIcon|Powder Keg}} ==== | ==== {{AbilityIcon|Powder Keg}} ==== | ||
{{Change|}} Velocity reduced slightly | {{Change|nerf}} Velocity reduced slightly | ||
{{Change|}} Charge delay increased from 7s to 7.5s | {{Change|nerf}} Charge delay increased from 7s to 7.5s | ||
{{Change|}} Spirit scaling reduced from 1.4 to 1.2 | {{Change|nerf}} Spirit scaling reduced from 1.4 to 1.2 | ||
{{Change|}} T3 reduced from +100 Damage to +80 | {{Change|nerf}} T3 reduced from +100 Damage to +80 | ||
=== {{HeroIcon|Haze}} === | === {{HeroIcon|Haze}} === | ||
==== {{AbilityIcon|Sleep Dagger}} ==== | ==== {{AbilityIcon|Sleep Dagger}} ==== | ||
{{Change|}} T1 increased from -8% Bullet Resist to -10% | {{Change|buff}} T1 increased from -8% Bullet Resist to -10% | ||
{{Change|}} T2 increased from -17s Cooldown to -18s | {{Change|buff}} T2 increased from -17s Cooldown to -18s | ||
==== {{AbilityIcon|Smoke Bomb}} ==== | ==== {{AbilityIcon|Smoke Bomb}} ==== | ||
{{Change|}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50% | {{Change|buff}} T3 increased from +40% {{ItemIcon|Bullet Lifesteal}} to +50% | ||
=== {{HeroIcon|Ivy}} === | === {{HeroIcon|Ivy}} === | ||
==== {{AbilityIcon|Entangling Thorns}} ==== | ==== {{AbilityIcon|Entangling Thorns}} ==== | ||
{{Change|}} Spirit scaling increased from 0.45 to 0.55 | {{Change|buff}} Spirit scaling increased from 0.45 to 0.55 | ||
==== {{AbilityIcon|Kudzu Connection}} ==== | ==== {{AbilityIcon|Kudzu Connection}} ==== | ||
{{Change|}} Replicated Healing per boon scale increased from +0.5 to +0.85 | {{Change|buff}} Replicated Healing per boon scale increased from +0.5 to +0.85 | ||
==== {{AbilityIcon|Air Drop}} ==== | ==== {{AbilityIcon|Air Drop}} ==== | ||
{{Change|}} Cooldown reduction when used on allies increased from -25% to -30% | {{Change|buff}} Cooldown reduction when used on allies increased from -25% to -30% | ||
=== {{HeroIcon|Lash}} === | === {{HeroIcon|Lash}} === | ||
==== {{AbilityIcon|Ground Strike}} ==== | ==== {{AbilityIcon|Ground Strike}} ==== | ||
{{Change|}} Cooldown reduced from 21s to 18s | {{Change|buff}} Cooldown reduced from 21s to 18s | ||
==== {{AbilityIcon|Flog}} ==== | ==== {{AbilityIcon|Flog}} ==== | ||
{{Change|}} Angle increased from 30 to 38 | {{Change|buff}} Angle increased from 30 to 38 | ||
=== {{HeroIcon|Mina}} === | === {{HeroIcon|Mina}} === | ||
==== {{AbilityIcon|Rake}} ==== | ==== {{AbilityIcon|Rake}} ==== | ||
{{Change|}} Missing health as damage increased from 5% to 6% | {{Change|buff}} Missing health as damage increased from 5% to 6% | ||
==== {{AbilityIcon|Sanguine Retreat}} ==== | ==== {{AbilityIcon|Sanguine Retreat}} ==== | ||
{{Change|}} T3 now also increases range by +3m | {{Change|buff}} T3 now also increases range by +3m | ||
==== {{AbilityIcon|Nox Nostra}} ==== | ==== {{AbilityIcon|Nox Nostra}} ==== | ||
{{Change|}} Damage increased from 4.45 to 4.6 | {{Change|buff}} Damage increased from 4.45 to 4.6 | ||
{{Change|}} T1 damage increased from +1.74 to +1.9 | {{Change|buff}} T1 damage increased from +1.74 to +1.9 | ||
=== {{HeroIcon|Mo & Krill}} === | === {{HeroIcon|Mo & Krill}} === | ||
==== {{AbilityIcon|Sand Blast}} ==== | ==== {{AbilityIcon|Sand Blast}} ==== | ||
{{Change|}} T2 slow increased from -25% to -30% | {{Change|buff}} T2 slow increased from -25% to -30% | ||
{{Change|}} T3 increased from -20s Cooldown to -25s | {{Change|buff}} T3 increased from -20s Cooldown to -25s | ||
==== {{AbilityIcon|Combo}} ==== | ==== {{AbilityIcon|Combo}} ==== | ||
{{Change|}} Bonus max health per kill increased from 30+1/boon to 40+2/boon | {{Change|buff}} Bonus max health per kill increased from 30+1/boon to 40+2/boon | ||
=== {{HeroIcon|Paige}} === | === {{HeroIcon|Paige}} === | ||
{{Change|}} Health per boon increased from 29 to 33 | {{Change|buff}} Health per boon increased from 29 to 33 | ||
{{Change|}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range" | {{Change|adj}} Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range" | ||
==== {{AbilityIcon|Bookwyrm}} ==== | ==== {{AbilityIcon|Bookwyrm}} ==== | ||
{{Change|}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown" | {{Change|adj}} T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown" | ||
{{Change|}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration" | {{Change|adj}} T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration" | ||
==== {{AbilityIcon|Plot Armor}} ==== | ==== {{AbilityIcon|Plot Armor}} ==== | ||
{{Change|}} T1 fire rate spirit scaling increased from 0.13 to 0.16 | {{Change|buff}} T1 fire rate spirit scaling increased from 0.13 to 0.16 | ||
{{Change|}} T3 increased from 75% Barrier to 100% | {{Change|buff}} T3 increased from 75% Barrier to 100% | ||
==== {{AbilityIcon|Rallying Charge}} ==== | ==== {{AbilityIcon|Rallying Charge}} ==== | ||
{{Change|}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes | {{Change|buff}} Is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes | ||
{{Change|}} T3 Max Amp increased from +50% to +70% | {{Change|buff}} T3 Max Amp increased from +50% to +70% | ||
=== {{HeroIcon|Paradox}} === | === {{HeroIcon|Paradox}} === | ||
==== {{AbilityIcon|Kinetic Carbine}} ==== | ==== {{AbilityIcon|Kinetic Carbine}} ==== | ||